function export_obj_write_string(out: u8[], str: string) { for (let i: i32 = 0; i < str.length; ++i) { array_push(out, char_code_at(str, i)); } } function export_obj_run(path: string, paint_objects: mesh_object_t[], apply_disp: bool = false) { let o: u8[] = []; export_obj_write_string(o, "# armorpaint.org\n"); let poff: i32 = 0; let noff: i32 = 0; let toff: i32 = 0; for (let i: i32 = 0; i < paint_objects.length; ++i) { let p: mesh_object_t = paint_objects[i]; let mesh: mesh_data_t = p.data; let inv: f32 = 1 / 32767; let sc: f32 = p.data.scale_pos * inv; let posa: i16_array_t = mesh.vertex_arrays[0].values; let nora: i16_array_t = mesh.vertex_arrays[1].values; let texa: i16_array_t = mesh.vertex_arrays[2].values; let len: i32 = math_floor(posa.length / 4); // Merge shared vertices and remap indices let posa2: i16_array_t = i16_array_create(len * 3); let nora2: i16_array_t = i16_array_create(len * 3); let texa2: i16_array_t = i16_array_create(len * 2); let posmap: i32_array_t = i32_array_create(len); let normap: i32_array_t = i32_array_create(len); let texmap: i32_array_t = i32_array_create(len); let pi: i32 = 0; let ni: i32 = 0; let ti: i32 = 0; for (let i: i32 = 0; i < len; ++i) { let found: bool = false; for (let j: i32 = 0; j < pi; ++j) { if (posa2[j * 3 ] == posa[i * 4 ] && posa2[j * 3 + 1] == posa[i * 4 + 1] && posa2[j * 3 + 2] == posa[i * 4 + 2]) { posmap[i] = j; found = true; break; } } if (!found) { posmap[i] = pi; posa2[pi * 3 ] = posa[i * 4 ]; posa2[pi * 3 + 1] = posa[i * 4 + 1]; posa2[pi * 3 + 2] = posa[i * 4 + 2]; pi++; } found = false; for (let j: i32 = 0; j < ni; ++j) { if (nora2[j * 3 ] == nora[i * 2 ] && nora2[j * 3 + 1] == nora[i * 2 + 1] && nora2[j * 3 + 2] == posa[i * 4 + 3]) { normap[i] = j; found = true; break; } } if (!found) { normap[i] = ni; nora2[ni * 3 ] = nora[i * 2 ]; nora2[ni * 3 + 1] = nora[i * 2 + 1]; nora2[ni * 3 + 2] = posa[i * 4 + 3]; ni++; } found = false; for (let j: i32 = 0; j < ti; ++j) { if (texa2[j * 2 ] == texa[i * 2 ] && texa2[j * 2 + 1] == texa[i * 2 + 1]) { texmap[i] = j; found = true; break; } } if (!found) { texmap[i] = ti; texa2[ti * 2 ] = texa[i * 2 ]; texa2[ti * 2 + 1] = texa[i * 2 + 1]; ti++; } } if (apply_disp) { // let height: buffer_t = gpu_get_texture_pixels(layers[0].texpaint_pack); // let res: i32 = layers[0].texpaint_pack.width; // let strength: f32 = 0.1; // for (let i: i32 = 0; i < len; ++i) { // let x: i32 = math_floor(texa2[i * 2 ] / 32767 * res); // let y: i32 = math_floor((1.0 - texa2[i * 2 + 1] / 32767) * res); // let h: f32 = (1.0 - height.get((y * res + x) * 4 + 3) / 255) * strength; // posa2[i * 3 ] -= math_floor(nora2[i * 3 ] * inv * h / sc); // posa2[i * 3 + 1] -= math_floor(nora2[i * 3 + 1] * inv * h / sc); // posa2[i * 3 + 2] -= math_floor(nora2[i * 3 + 2] * inv * h / sc); // } } export_obj_write_string(o, "o " + p.base.name + "\n"); for (let i: i32 = 0; i < pi; ++i) { export_obj_write_string(o, "v "); let f: f32 = posa2[i * 3] * sc; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = posa2[i * 3 + 2] * sc; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = -posa2[i * 3 + 1] * sc; export_obj_write_string(o, f + ""); export_obj_write_string(o, "\n"); } for (let i: i32 = 0; i < ni; ++i) { export_obj_write_string(o, "vn "); let f: f32 = nora2[i * 3] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = nora2[i * 3 + 2] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = -nora2[i * 3 + 1] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, "\n"); } for (let i: i32 = 0; i < ti; ++i) { export_obj_write_string(o, "vt "); let f: f32 = texa2[i * 2] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = 1.0 - texa2[i * 2 + 1] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, "\n"); } let inda: u32_array_t = mesh.index_array; for (let i: i32 = 0; i < math_floor(inda.length / 3); ++i) { let pi1: i32 = posmap[inda[i * 3 ]] + 1 + poff; let pi2: i32 = posmap[inda[i * 3 + 1]] + 1 + poff; let pi3: i32 = posmap[inda[i * 3 + 2]] + 1 + poff; let ni1: i32 = normap[inda[i * 3 ]] + 1 + noff; let ni2: i32 = normap[inda[i * 3 + 1]] + 1 + noff; let ni3: i32 = normap[inda[i * 3 + 2]] + 1 + noff; let ti1: i32 = texmap[inda[i * 3 ]] + 1 + toff; let ti2: i32 = texmap[inda[i * 3 + 1]] + 1 + toff; let ti3: i32 = texmap[inda[i * 3 + 2]] + 1 + toff; export_obj_write_string(o, "f "); export_obj_write_string(o, pi1 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ti1 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ni1 + ""); export_obj_write_string(o, " "); export_obj_write_string(o, pi2 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ti2 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ni2 + ""); export_obj_write_string(o, " "); export_obj_write_string(o, pi3 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ti3 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ni3 + ""); export_obj_write_string(o, "\n"); } poff += pi; noff += ni; toff += ti; } if (!ends_with(path, ".obj")) { path += ".obj"; } iron_file_save_bytes(path, o, 0); } function export_obj_run_fast(path: string, paint_objects: mesh_object_t[]) { // Skips merging shared vertices let o: u8[] = []; export_obj_write_string(o, "# armorpaint.org\n"); let poff: i32 = 0; let noff: i32 = 0; let toff: i32 = 0; for (let i: i32 = 0; i < paint_objects.length; ++i) { let p: mesh_object_t = paint_objects[i]; let mesh: mesh_data_t = p.data; let inv: f32 = 1 / 32767; let sc: f32 = p.data.scale_pos * inv; let posa: i16_array_t = mesh.vertex_arrays[0].values; let nora: i16_array_t = mesh.vertex_arrays[1].values; let texa: i16_array_t = mesh.vertex_arrays[2].values; let pi: i32 = posa.length / 4; let ni: i32 = pi; let ti: i32 = pi; export_obj_write_string(o, "o " + p.base.name + "\n"); for (let i: i32 = 0; i < pi; ++i) { export_obj_write_string(o, "v "); let f: f32 = posa[i * 4] * sc; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = posa[i * 4 + 2] * sc; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = -posa[i * 4 + 1] * sc; export_obj_write_string(o, f + ""); export_obj_write_string(o, "\n"); } for (let i: i32 = 0; i < ni; ++i) { export_obj_write_string(o, "vn "); let f: f32 = nora[i * 2] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = posa[i * 4 + 3] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = -nora[i * 2 + 1] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, "\n"); } for (let i: i32 = 0; i < ti; ++i) { export_obj_write_string(o, "vt "); let f: f32 = texa[i * 2] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, " "); f = 1.0 - texa[i * 2 + 1] * inv; export_obj_write_string(o, f + ""); export_obj_write_string(o, "\n"); } let inda: u32_array_t = mesh.index_array; for (let i: i32 = 0; i < math_floor(inda.length / 3); ++i) { let pi1: i32 = inda[i * 3 ] + 1 + poff; let pi2: i32 = inda[i * 3 + 1] + 1 + poff; let pi3: i32 = inda[i * 3 + 2] + 1 + poff; let ni1: i32 = inda[i * 3 ] + 1 + noff; let ni2: i32 = inda[i * 3 + 1] + 1 + noff; let ni3: i32 = inda[i * 3 + 2] + 1 + noff; let ti1: i32 = inda[i * 3 ] + 1 + toff; let ti2: i32 = inda[i * 3 + 1] + 1 + toff; let ti3: i32 = inda[i * 3 + 2] + 1 + toff; export_obj_write_string(o, "f "); export_obj_write_string(o, pi1 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ti1 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ni1 + ""); export_obj_write_string(o, " "); export_obj_write_string(o, pi2 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ti2 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ni2 + ""); export_obj_write_string(o, " "); export_obj_write_string(o, pi3 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ti3 + ""); export_obj_write_string(o, "/"); export_obj_write_string(o, ni3 + ""); export_obj_write_string(o, "\n"); } poff += pi; noff += ni; toff += ti; } if (!ends_with(path, ".obj")) { path += ".obj"; } iron_file_save_bytes(path, o, 0); }