ObjectNode.hx 651 B

12345678910111213141516171819202122232425262728
  1. package arm.logicnode;
  2. import armory.object.Object;
  3. import armory.logicnode.LogicNode;
  4. import armory.logicnode.LogicTree;
  5. @:keep
  6. class ObjectNode extends LogicNode {
  7. public var objectName:String;
  8. public var value:Object;
  9. public function new(tree:LogicTree, objectName:String = "") {
  10. this.objectName = objectName;
  11. super(tree);
  12. }
  13. override function get(from:Int):Dynamic {
  14. if (inputs.length > 0) return inputs[0].get();
  15. value = objectName != "" ? armory.Scene.active.getChild(objectName) : null;
  16. return value;
  17. }
  18. override function set(value:Dynamic) {
  19. if (inputs.length > 0) inputs[0].set(value);
  20. else this.value = value;
  21. }
  22. }