| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522 |
- package arm.renderpath;
- import iron.RenderPath;
- import armory.renderpath.Inc;
- class RenderPathDeferred {
- #if (rp_renderer == "Deferred")
- static var path:RenderPath;
- #if (rp_gi != "Off")
- static var voxels = "voxels";
- static var voxelsLast = "voxels";
- #end
- public static function drawMeshes() {
- path.drawMeshes("mesh");
- }
- public static function applyConfig() {
- Inc.applyConfig();
- }
- public static function init(_path:RenderPath) {
- path = _path;
- #if (rp_shadowmap && kha_webgl)
- Inc.initEmpty();
- #end
- #if (rp_background == "World")
- {
- path.loadShader("shader_datas/world_pass/world_pass");
- }
- #end
- #if (rp_translucency)
- {
- Inc.initTranslucency();
- }
- #end
- #if (rp_gi != "Off")
- {
- Inc.initGI();
- #if arm_voxelgi_temporal
- {
- Inc.initGI("voxelsB");
- }
- #end
- #if (rp_gi == "Voxel GI")
- {
- Inc.initGI("voxelsOpac");
- Inc.initGI("voxelsNor");
- #if (rp_gi_bounces)
- Inc.initGI("voxelsBounce");
- #end
- }
- #end
- #if (rp_gi == "Voxel AO")
- path.loadShader("shader_datas/deferred_indirect/deferred_indirect_VoxelAOvar");
- #end
- }
- #end
- {
- path.createDepthBuffer("main", "DEPTH24");
- var t = new RenderTargetRaw();
- t.name = "tex";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = Inc.getHdrFormat();
- t.scale = Inc.getSuperSampling();
- t.depth_buffer = "main";
- #if rp_autoexposure
- t.mipmaps = true;
- #end
- path.createRenderTarget(t);
- #if rp_autoexposure
- // Texture lod is fetched manually, prevent mipmap filtering
- t.mipmaps = false;
- #end
- }
- {
- var t = new RenderTargetRaw();
- t.name = "buf";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = Inc.getHdrFormat();
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "gbuffer0";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "RGBA64";
- t.scale = Inc.getSuperSampling();
- t.depth_buffer = "main";
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "gbuffer1";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "RGBA64";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- #if rp_gbuffer2
- {
- var t = new RenderTargetRaw();
- t.name = "gbuffer2";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "RGBA64";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "taa";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "RGBA32";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- #end
- path.loadShader("shader_datas/deferred_indirect/deferred_indirect");
- path.loadShader("shader_datas/deferred_light/deferred_light");
- path.loadShader("shader_datas/deferred_light_quad/deferred_light_quad");
- #if rp_probes
- path.loadShader("shader_datas/probe_planar/probe_planar");
- path.loadShader("shader_datas/probe_cubemap/probe_cubemap");
- path.loadShader("shader_datas/copy_pass/copy_pass");
- #end
- #if ((rp_ssgi == "RTGI") || (rp_ssgi == "RTAO"))
- {
- path.loadShader("shader_datas/ssgi_pass/ssgi_pass");
- path.loadShader("shader_datas/ssgi_blur_pass/ssgi_blur_pass_x");
- path.loadShader("shader_datas/ssgi_blur_pass/ssgi_blur_pass_y");
- }
- #elseif (rp_ssgi == "SSAO")
- {
- path.loadShader("shader_datas/ssao_pass/ssao_pass");
- path.loadShader("shader_datas/blur_edge_pass/blur_edge_pass_x");
- path.loadShader("shader_datas/blur_edge_pass/blur_edge_pass_y");
- }
- #end
- #if ((rp_ssgi != "Off") || (rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
- {
- var t = new RenderTargetRaw();
- t.name = "bufa";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "RGBA32";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "bufb";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "RGBA32";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- #end
- // #if rp_rendercapture
- // {
- // var t = new RenderTargetRaw();
- // t.name = "capture";
- // t.width = 0;
- // t.height = 0;
- // t.format = Inc.getRenderCaptureFormat();
- // path.createRenderTarget(t);
- // }
- // #end
- #if rp_compositornodes
- {
- path.loadShader("shader_datas/compositor_pass/compositor_pass");
- }
- #end
- #if ((!rp_compositornodes) || (rp_antialiasing == "TAA") || (rp_rendercapture) || (rp_motionblur == "Camera") || (rp_motionblur == "Object"))
- {
- path.loadShader("shader_datas/copy_pass/copy_pass");
- }
- #end
- #if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
- {
- path.loadShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
- path.loadShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
- path.loadShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
- #if (rp_antialiasing == "TAA")
- {
- path.loadShader("shader_datas/taa_pass/taa_pass");
- }
- #end
- }
- #end
- #if (rp_supersampling == 4)
- {
- path.loadShader("shader_datas/supersample_resolve/supersample_resolve");
- }
- #end
- #if rp_volumetriclight
- {
- path.loadShader("shader_datas/volumetric_light_quad/volumetric_light_quad");
- path.loadShader("shader_datas/volumetric_light/volumetric_light");
- path.loadShader("shader_datas/blur_bilat_pass/blur_bilat_pass_x");
- path.loadShader("shader_datas/blur_bilat_blend_pass/blur_bilat_blend_pass_y");
- {
- var t = new RenderTargetRaw();
- t.name = "bufvola";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "R8";
- t.scale = Inc.getSuperSampling();
- // t.scale = 0.5;
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "bufvolb";
- t.width = 0;
- t.height = 0;
- t.displayp = Inc.getDisplayp();
- t.format = "R8";
- t.scale = Inc.getSuperSampling();
- // t.scale = 0.5;
- path.createRenderTarget(t);
- }
- }
- #end
- #if rp_ocean
- {
- path.loadShader("shader_datas/water_pass/water_pass");
- }
- #end
- #if rp_bloom
- {
- var t = new RenderTargetRaw();
- t.name = "bloomtex";
- t.width = 0;
- t.height = 0;
- t.scale = 0.25;
- t.format = Inc.getHdrFormat();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "bloomtex2";
- t.width = 0;
- t.height = 0;
- t.scale = 0.25;
- t.format = Inc.getHdrFormat();
- path.createRenderTarget(t);
- }
- {
- path.loadShader("shader_datas/bloom_pass/bloom_pass");
- path.loadShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
- path.loadShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
- path.loadShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y_blend");
- }
- #end
- #if rp_sss
- {
- path.loadShader("shader_datas/sss_pass/sss_pass_x");
- path.loadShader("shader_datas/sss_pass/sss_pass_y");
- }
- #end
- #if rp_ssr
- {
- path.loadShader("shader_datas/ssr_pass/ssr_pass");
- path.loadShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_x");
- path.loadShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_y3_blend");
-
- #if rp_ssr_half
- {
- var t = new RenderTargetRaw();
- t.name = "ssra";
- t.width = 0;
- t.height = 0;
- t.scale = 0.5;
- t.format = Inc.getHdrFormat();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "ssrb";
- t.width = 0;
- t.height = 0;
- t.scale = 0.5;
- t.format = Inc.getHdrFormat();
- path.createRenderTarget(t);
- }
- #end
- }
- #end
- #if ((rp_motionblur == "Camera") || (rp_motionblur == "Object"))
- {
- #if (rp_motionblur == "Camera")
- {
- path.loadShader("shader_datas/motion_blur_pass/motion_blur_pass");
- }
- #else
- {
- path.loadShader("shader_datas/motion_blur_veloc_pass/motion_blur_veloc_pass");
- }
- #end
- }
- #end
- #if rp_soft_shadows
- {
- path.loadShader("shader_datas/dilate_pass/dilate_pass_x");
- path.loadShader("shader_datas/dilate_pass/dilate_pass_y");
- path.loadShader("shader_datas/visibility_pass/visibility_pass");
- path.loadShader("shader_datas/blur_shadow_pass/blur_shadow_pass_x");
- path.loadShader("shader_datas/blur_shadow_pass/blur_shadow_pass_y");
- {
- var t = new RenderTargetRaw();
- t.name = "visa";
- t.width = 0;
- t.height = 0;
- t.format = 'R16';
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "visb";
- t.width = 0;
- t.height = 0;
- t.format = 'R16';
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "dist";
- t.width = 0;
- t.height = 0;
- t.format = 'R16';
- path.createRenderTarget(t);
- }
- }
- #end
- #if arm_config
- {
- var t = new RenderTargetRaw();
- t.name = "empty_white";
- t.width = 1;
- t.height = 1;
- t.format = 'R8';
- var rt = new RenderTarget(t);
- var b = haxe.io.Bytes.alloc(1);
- b.set(0, 255);
- rt.image = kha.Image.fromBytes(b, t.width, t.height, kha.graphics4.TextureFormat.L8);
- path.renderTargets.set(t.name, rt);
- }
- #end
- // Paint
- {
- path.createDepthBuffer("paintdb", "DEPTH16");
- }
- var w = 1;
- for (i in 0...8)
- {
- var t = new RenderTargetRaw();
- t.name = "texpaint_colorid" + i;
- t.width = w;
- t.height = w;
- t.format = 'RGBA32';
- path.createRenderTarget(t);
- w *= 2;
- }
- path.loadShader("shader_datas/max_luminance_pass/max_luminance_pass");
- path.loadShader("shader_datas/copy_mrt3_pass/copy_mrt3_pass");
- path.loadShader("shader_datas/copy_mrt4_pass/copy_mrt4_pass");
- { // Material preview
- {
- var t = new RenderTargetRaw();
- t.name = "texpreview";
- t.width = 1;
- t.height = 1;
- t.format = 'RGBA32';
- path.createRenderTarget(t);
- }
- {
- path.createDepthBuffer("mmain", "DEPTH24");
- var t = new RenderTargetRaw();
- t.name = "mtex";
- t.width = 100;
- t.height = 100;
- t.format = Inc.getHdrFormat();
- t.scale = Inc.getSuperSampling();
- t.depth_buffer = "mmain";
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "mbuf";
- t.width = 100;
- t.height = 100;
- t.format = Inc.getHdrFormat();
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "mgbuffer0";
- t.width = 100;
- t.height = 100;
- t.format = "RGBA64";
- t.scale = Inc.getSuperSampling();
- t.depth_buffer = "mmain";
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "mgbuffer1";
- t.width = 100;
- t.height = 100;
- t.format = "RGBA64";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- #if rp_gbuffer2
- {
- var t = new RenderTargetRaw();
- t.name = "mgbuffer2";
- t.width = 100;
- t.height = 100;
- t.format = "RGBA64";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- #end
- #if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
- {
- var t = new RenderTargetRaw();
- t.name = "mbufa";
- t.width = 100;
- t.height = 100;
- t.format = "RGBA32";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "mbufb";
- t.width = 100;
- t.height = 100;
- t.format = "RGBA32";
- t.scale = Inc.getSuperSampling();
- path.createRenderTarget(t);
- }
- #end
- }
- //
- }
- // Paint
- static var initVoxels = true;
- public static function drawShadowMap(l:iron.object.LightObject) {
- #if (rp_shadowmap)
- var faces = l.data.raw.shadowmap_cube ? 6 : 1;
- for (i in 0...faces) {
- if (faces > 1) path.currentFace = i;
- path.setTarget(Inc.getShadowMap());
- // Paint
- if (arm.UITrait.inst.paintHeight) {
- var tid = arm.UITrait.inst.layers[0].id;
- path.bindTarget("texpaint_opt" + tid, "texpaint_opt");
- }
- //
- path.clearTarget(null, 1.0);
- path.drawMeshes("shadowmap");
- }
- path.currentFace = -1;
- // One light at a time for now, precompute all lights for tiled
- #if rp_soft_shadows
- if (l.raw.type != "point") {
- path.setTarget("visa"); // Merge using min blend
- Inc.bindShadowMap();
- path.drawShader("shader_datas/dilate_pass/dilate_pass_x");
- path.setTarget("visb");
- path.bindTarget("visa", "shadowMap");
- path.drawShader("shader_datas/dilate_pass/dilate_pass_y");
- }
- path.setTarget("visa", ["dist"]);
- //if (i == 0) path.clearTarget(0x00000000);
- if (l.raw.type != "point") path.bindTarget("visb", "dilate");
- Inc.bindShadowMap();
- //path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/visibility_pass/visibility_pass");
-
- path.setTarget("visb");
- path.bindTarget("visa", "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("dist", "dist");
- path.drawShader("shader_datas/blur_shadow_pass/blur_shadow_pass_x");
- path.setTarget("visa");
- path.bindTarget("visb", "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("dist", "dist");
- path.drawShader("shader_datas/blur_shadow_pass/blur_shadow_pass_y");
- #end
- #end
- }
- @:access(iron.RenderPath)
- public static function commands() {
- if (arm.App.realw() == 0 || arm.App.realh() == 0) return;
- // Paint
- if (!arm.UITrait.inst.dirty()) {
- path.setTarget("");
- path.bindTarget("bufb", "tex");
- path.drawShader("shader_datas/copy_pass/copy_pass");
- return;
- }
- var tid = arm.UITrait.inst.selectedLayer.id;
- if (arm.UITrait.inst.pushUndo) {
- var i = arm.UITrait.inst.undoI;
- if (arm.UITrait.inst.paintHeight) {
- path.setTarget("texpaint_undo" + i, ["texpaint_nor_undo" + i, "texpaint_pack_undo" + i, "texpaint_opt_undo" + i]);
- }
- else {
- path.setTarget("texpaint_undo" + i, ["texpaint_nor_undo" + i, "texpaint_pack_undo" + i]);
- }
-
- path.bindTarget("texpaint" + tid, "tex0");
- path.bindTarget("texpaint_nor" + tid, "tex1");
- path.bindTarget("texpaint_pack" + tid, "tex2");
- if (arm.UITrait.inst.paintHeight) {
- path.bindTarget("texpaint_opt" + tid, "tex3");
- path.drawShader("shader_datas/copy_mrt4_pass/copy_mrt4_pass");
- }
- else {
- path.drawShader("shader_datas/copy_mrt3_pass/copy_mrt3_pass");
- }
- arm.UITrait.inst.undoLayers[arm.UITrait.inst.undoI].targetObject = arm.UITrait.inst.paintObject;
- arm.UITrait.inst.undoLayers[arm.UITrait.inst.undoI].targetLayer = arm.UITrait.inst.selectedLayer;
- arm.UITrait.inst.undoI = (arm.UITrait.inst.undoI + 1) % arm.UITrait.inst.C.undo_steps;
- if (arm.UITrait.inst.undos < arm.UITrait.inst.C.undo_steps) arm.UITrait.inst.undos++;
- arm.UITrait.inst.redos = 0;
- arm.UITrait.inst.pushUndo = false;
- }
- if (arm.UITrait.inst.depthDirty()) {
- path.setTarget("texpaint" + tid);
- path.clearTarget(null, 1.0);
- path.drawMeshes("depth"); // TODO: CHECK DEPTH EXPORT
- }
- if (arm.UITrait.inst.paintDirty()) {
- if (arm.UITrait.inst.brushType == 4) { // Pick Color Id
- path.setTarget("texpaint_colorid7");
- path.clearTarget(0xff000000);
- path.bindTarget("_paintdb", "paintdb");
- path.drawMeshes("paint");
- // Extract picked color to 1x1 texture
- for (i in 0...7) {
- var j = 7 - i;
- path.setTarget("texpaint_colorid" + (j - 1));
- path.bindTarget("texpaint_colorid" + j, "tex");
- path.drawShader("shader_datas/max_luminance_pass/max_luminance_pass");
- }
- }
- else {
- if (arm.UITrait.inst.brushType == 3) { // Bake AO
- if (initVoxels) {
- initVoxels = false;
- var t = new RenderTargetRaw();
- t.name = "voxels";
- t.format = "R8";
- t.width = 256;
- t.height = 256;
- t.depth = 256;
- t.is_image = true;
- t.mipmaps = true;
- path.createRenderTarget(t);
- }
- path.clearImage("voxels", 0x00000000);
- path.setTarget("");
- path.setViewport(256, 256);
- path.bindTarget("voxels", "voxels");
- path.drawMeshes("voxel");
- path.generateMipmaps("voxels");
- }
- if (arm.UITrait.inst.paintHeight) {
- path.setTarget("texpaint" + tid, ["texpaint_nor" + tid, "texpaint_pack" + tid, "texpaint_opt" + tid]);
- }
- else {
- path.setTarget("texpaint" + tid, ["texpaint_nor" + tid, "texpaint_pack" + tid]);
- }
- path.bindTarget("_paintdb", "paintdb");
- if (arm.UITrait.inst.brushType == 3) { // Bake AO
- path.bindTarget("voxels", "voxels");
- }
- if (arm.UITrait.inst.colorIdPicked) {
- path.bindTarget("texpaint_colorid0", "texpaint_colorid0");
- }
- path.drawMeshes("paint");
- }
- }
- //
- #if rp_dynres
- {
- DynamicResolutionScale.run(path);
- }
- #end
- #if rp_gbuffer2
- {
- path.setTarget("gbuffer2");
- path.clearTarget(0xff000000);
- path.setTarget("gbuffer0", ["gbuffer1", "gbuffer2"]);
- }
- #else
- {
- path.setTarget("gbuffer0", ["gbuffer1"]);
- }
- #end
- #if (rp_background == "Clear")
- {
- path.clearTarget(-1, 1.0);
- }
- #else
- {
- path.clearTarget(null, 1.0);
- }
- #end
- // Paint
- tid = arm.UITrait.inst.layers[0].id;
- path.bindTarget("texpaint" + tid, "texpaint");
- path.bindTarget("texpaint_nor" + tid, "texpaint_nor");
- path.bindTarget("texpaint_pack" + tid, "texpaint_pack");
- if (arm.UITrait.inst.paintHeight) path.bindTarget("texpaint_opt" + tid, "texpaint_opt");
- for (i in 1...arm.UITrait.inst.layers.length) {
- tid = arm.UITrait.inst.layers[i].id;
- path.bindTarget("texpaint" + tid, "texpaint" + tid);
- path.bindTarget("texpaint_nor" + tid, "texpaint_nor" + tid);
- path.bindTarget("texpaint_pack" + tid, "texpaint_pack" + tid);
- if (arm.UITrait.inst.paintHeight) path.bindTarget("texpaint_opt" + tid, "texpaint_opt" + tid);
- }
- //
- #if rp_stereo
- {
- path.drawStereo(drawMeshes);
- }
- #else
- {
- RenderPathCreator.drawMeshes();
- }
- #end
- #if rp_decals
- {
- // path.setTarget("gbuffer0", ["gbuffer1"]);
- path.bindTarget("_main", "gbufferD");
- path.drawDecals("decal");
- }
- #end
- #if ((rp_ssgi == "RTGI") || (rp_ssgi == "RTAO"))
- {
- if (armory.data.Config.raw.rp_ssgi != false) {
- path.setTarget("bufa");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- #if (rp_ssgi == "RTGI")
- path.bindTarget("gbuffer1", "gbuffer1");
- #end
- path.drawShader("shader_datas/ssgi_pass/ssgi_pass");
- path.setTarget("bufb");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("bufa", "tex");
- path.drawShader("shader_datas/ssgi_blur_pass/ssgi_blur_pass_x");
- path.setTarget("bufa");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("bufb", "tex");
- path.drawShader("shader_datas/ssgi_blur_pass/ssgi_blur_pass_y");
- }
- }
- #elseif (rp_ssgi == "SSAO")
- {
- if (armory.data.Config.raw.rp_ssgi != false) {
- path.setTarget("bufa");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/ssao_pass/ssao_pass");
- path.setTarget("bufb");
- path.bindTarget("bufa", "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/blur_edge_pass/blur_edge_pass_x");
- path.setTarget("bufa");
- path.bindTarget("bufb", "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/blur_edge_pass/blur_edge_pass_y");
- }
- }
- #end
- // Voxels
- #if (rp_gi != "Off")
- var relight = false;
- if (armory.data.Config.raw.rp_gi != false)
- {
- var voxelize = path.voxelize();
- #if arm_voxelgi_temporal
- voxelize = ++RenderPathCreator.voxelFrame % RenderPathCreator.voxelFreq == 0;
- if (voxelize) {
- voxels = voxels == "voxels" ? "voxelsB" : "voxels";
- voxelsLast = voxels == "voxels" ? "voxelsB" : "voxels";
- }
- #end
- if (voxelize) {
- var res = Inc.getVoxelRes();
- #if (rp_gi == "Voxel GI")
- var voxtex = "voxelsOpac";
- #else
- var voxtex = voxels;
- #end
- path.clearImage(voxtex, 0x00000000);
- path.setTarget("");
- path.setViewport(res, res);
- path.bindTarget(voxtex, "voxels");
- path.drawMeshes("voxel");
- relight = true;
- }
- #if ((rp_gi == "Voxel GI") && (rp_voxelgi_relight))
- // Relight if light was moved
- for (light in iron.Scene.active.lights) {
- if (light.transform.diff()) { relight = true; break; }
- }
- #end
- if (relight) {
- #if (rp_gi == "Voxel GI")
- // Inc.computeVoxelsBegin();
- // for (i in 0...lights.length) Inc.computeVoxels(i); // Redraws SM
- // Inc.computeVoxelsEnd();
- #if (rp_gi_bounces)
- voxels = "voxelsBounce";
- #end
- #else
- path.generateMipmaps(voxels); // AO
- #end
- }
- }
- #end
- // Indirect
- path.setTarget("tex");
- // path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- #if (rp_ssgi != "Off")
- {
- if (armory.data.Config.raw.rp_ssgi != false) {
- path.bindTarget("bufa", "ssaotex");
- }
- else {
- path.bindTarget("empty_white", "ssaotex");
- }
- }
- #end
- var voxelao_pass = false;
- #if (rp_gi != "Off")
- if (armory.data.Config.raw.rp_gi != false)
- {
- #if (rp_gi == "Voxel AO")
- voxelao_pass = true;
- #end
- path.bindTarget(voxels, "voxels");
- #if arm_voxelgi_temporal
- {
- path.bindTarget(voxelsLast, "voxelsLast");
- }
- #end
- }
- #end
-
- if (voxelao_pass) {
- path.drawShader("shader_datas/deferred_indirect/deferred_indirect_VoxelAOvar");
- }
- else {
- path.drawShader("shader_datas/deferred_indirect/deferred_indirect");
- }
-
- #if rp_probes
- if (!path.isProbe) {
- var probes = iron.Scene.active.probes;
- for (i in 0...probes.length) {
- var p = probes[i];
- if (!p.visible || p.culled) continue;
- path.currentProbeIndex = i;
- path.setTarget("tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- path.bindTarget(p.raw.name, "probeTex");
- if (p.data.raw.type == "planar") {
- path.drawVolume(p, "shader_datas/probe_planar/probe_planar");
- }
- else if (p.data.raw.type == "cubemap") {
- path.drawVolume(p, "shader_datas/probe_cubemap/probe_cubemap");
- }
- }
- }
- #end
- // Direct
- var lights = iron.Scene.active.lights;
- #if (rp_gi == "Voxel GI")
- if (relight) Inc.computeVoxelsBegin();
- #end
- for (i in 0...lights.length) {
- var l = lights[i];
- if (!l.visible) continue;
- path.currentLightIndex = i;
- #if (rp_shadowmap)
- {
- if (path.lightCastShadow()) {
- // Paint
- // Inc.drawShadowMap(l);
- drawShadowMap(l);
- //
- }
- }
- #end
- #if (rp_gi == "Voxel GI")
- if (relight) Inc.computeVoxels(i);
- #end
- path.setTarget("tex");
- // path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- #if rp_gbuffer2_direct
- path.bindTarget("gbuffer2", "gbuffer2");
- #end
- #if rp_shadowmap
- {
- if (path.lightCastShadow()) {
- #if rp_soft_shadows
- path.bindTarget("visa", "svisibility");
- #else
- Inc.bindShadowMap();
- #end
- }
- }
- #end
- #if ((rp_voxelgi_shadows) || (rp_voxelgi_refraction))
- {
- path.bindTarget(voxels, "voxels");
- }
- #end
- if (path.lightIsSun()) {
- path.drawShader("shader_datas/deferred_light_quad/deferred_light_quad");
- }
- else {
- path.drawLightVolume("shader_datas/deferred_light/deferred_light");
- }
- #if rp_volumetriclight
- {
- path.setTarget("bufvola");
- path.bindTarget("_main", "gbufferD");
- Inc.bindShadowMap();
- if (path.lightIsSun()) {
- path.drawShader("shader_datas/volumetric_light_quad/volumetric_light_quad");
- }
- else {
- path.drawLightVolume("shader_datas/volumetric_light/volumetric_light");
- }
- path.setTarget("bufvolb");
- path.bindTarget("bufvola", "tex");
- path.drawShader("shader_datas/blur_bilat_pass/blur_bilat_pass_x");
- path.setTarget("tex");
- path.bindTarget("bufvolb", "tex");
- path.drawShader("shader_datas/blur_bilat_blend_pass/blur_bilat_blend_pass_y");
- }
- #end
- }
- path.currentLightIndex = 0;
- #if (rp_gi == "Voxel GI")
- if (relight) Inc.computeVoxelsEnd();
- #end
- #if (rp_background == "World")
- {
- path.drawSkydome("shader_datas/world_pass/world_pass");
- }
- #end
- #if rp_ocean
- {
- path.setTarget("tex");
- path.bindTarget("_main", "gbufferD");
- path.drawShader("shader_datas/water_pass/water_pass");
- }
- #end
- #if rp_blending
- {
- path.drawMeshes("blend");
- }
- #end
- #if rp_translucency
- {
- var hasLight = iron.Scene.active.lights.length > 0;
- if (hasLight) Inc.drawTranslucency("tex");
- }
- #end
- #if rp_bloom
- {
- if (armory.data.Config.raw.rp_bloom != false) {
- path.setTarget("bloomtex");
- path.bindTarget("tex", "tex");
- path.drawShader("shader_datas/bloom_pass/bloom_pass");
- path.setTarget("bloomtex2");
- path.bindTarget("bloomtex", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
- path.setTarget("bloomtex");
- path.bindTarget("bloomtex2", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
- path.setTarget("bloomtex2");
- path.bindTarget("bloomtex", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
- path.setTarget("bloomtex");
- path.bindTarget("bloomtex2", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
- path.setTarget("bloomtex2");
- path.bindTarget("bloomtex", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
- path.setTarget("bloomtex");
- path.bindTarget("bloomtex2", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y");
- path.setTarget("bloomtex2");
- path.bindTarget("bloomtex", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_x");
- path.setTarget("tex");
- path.bindTarget("bloomtex2", "tex");
- path.drawShader("shader_datas/blur_gaus_pass/blur_gaus_pass_y_blend");
- }
- }
- #end
- #if rp_sss
- {
- path.setTarget("buf");
- path.bindTarget("tex", "tex");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer2", "gbuffer2");
- path.drawShader("shader_datas/sss_pass/sss_pass_x");
- path.setTarget("tex");
- // TODO: can not bind tex
- path.bindTarget("tex", "tex");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer2", "gbuffer2");
- path.drawShader("shader_datas/sss_pass/sss_pass_y");
- }
- #end
- #if rp_ssr
- {
- if (armory.data.Config.raw.rp_ssr != false) {
- #if rp_ssr_half
- var targeta = "ssra";
- var targetb = "ssrb";
- #else
- var targeta = "buf";
- var targetb = "gbuffer1";
- #end
- path.setTarget(targeta);
- path.bindTarget("tex", "tex");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- path.drawShader("shader_datas/ssr_pass/ssr_pass");
- path.setTarget(targetb);
- path.bindTarget(targeta, "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_x");
- path.setTarget("tex");
- path.bindTarget(targetb, "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/blur_adaptive_pass/blur_adaptive_pass_y3_blend");
- }
- }
- #end
- #if ((rp_motionblur == "Camera") || (rp_motionblur == "Object"))
- {
- if (armory.data.Config.raw.rp_motionblur != false) {
- path.setTarget("buf");
- path.bindTarget("tex", "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- #if (rp_motionblur == "Camera")
- {
- path.bindTarget("_main", "gbufferD");
- path.drawShader("shader_datas/motion_blur_pass/motion_blur_pass");
- }
- #else
- {
- path.bindTarget("gbuffer2", "sveloc");
- path.drawShader("shader_datas/motion_blur_veloc_pass/motion_blur_veloc_pass");
- }
- #end
- path.setTarget("tex");
- path.bindTarget("buf", "tex");
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- }
- #end
- // We are just about to enter compositing, add more custom passes here
- // #if rp_custom_pass
- // {
- // }
- // #end
- // Begin compositor
- #if rp_autoexposure
- {
- path.generateMipmaps("tex");
- }
- #end
- #if ((rp_supersampling == 4) || (rp_rendercapture))
- var framebuffer = "buf";
- #else
- var framebuffer = "";
- #end
- #if ((rp_antialiasing == "Off") || (rp_antialiasing == "FXAA") || (!rp_render_to_texture))
- {
- RenderPathCreator.finalTarget = path.currentTarget;
- path.setTarget(framebuffer);
- }
- #else
- {
- RenderPathCreator.finalTarget = path.currentTarget;
- path.setTarget("buf");
- }
- #end
-
- path.bindTarget("tex", "tex");
- #if rp_compositordepth
- {
- path.bindTarget("_main", "gbufferD");
- }
- #end
- #if rp_compositornodes
- {
- if (!path.isProbe) path.drawShader("shader_datas/compositor_pass/compositor_pass");
- else path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- #else
- {
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- #end
- // End compositor
- #if rp_overlays
- {
- path.clearTarget(null, 1.0);
- path.drawMeshes("overlay");
- }
- #end
- #if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
- {
- path.setTarget("bufa");
- path.clearTarget(0x00000000);
- path.bindTarget("buf", "colorTex");
- path.drawShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
- path.setTarget("bufb");
- path.clearTarget(0x00000000);
- path.bindTarget("bufa", "edgesTex");
- path.drawShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
- #if (rp_antialiasing == "TAA")
- path.isProbe ? path.setTarget(framebuffer) : path.setTarget("bufa");
- #else
- path.setTarget(framebuffer);
- #end
- path.bindTarget("buf", "colorTex");
- path.bindTarget("bufb", "blendTex");
- #if (rp_antialiasing == "TAA")
- {
- path.bindTarget("gbuffer2", "sveloc");
- }
- #end
- path.drawShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
- #if (rp_antialiasing == "TAA")
- {
- if (!path.isProbe) { // No last frame for probe
- // Paint
- var isLast = arm.UITrait.inst.ddirty == 1 || arm.UITrait.inst.rdirty == 1;
- path.setTarget(isLast ? "bufb" : framebuffer);
- path.bindTarget("bufa", "tex");
- path.bindTarget("taa", "tex2");
- path.bindTarget("gbuffer2", "sveloc");
- path.drawShader("shader_datas/taa_pass/taa_pass");
- if (isLast) {
- path.setTarget(framebuffer);
- path.bindTarget("bufb", "tex");
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- else {
- path.setTarget("taa");
- path.bindTarget("bufa", "tex");
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- //
- // path.setTarget(framebuffer);
- // path.bindTarget("bufa", "tex");
- // path.bindTarget("taa", "tex2");
- // path.bindTarget("gbuffer2", "sveloc");
- // path.drawShader("shader_datas/taa_pass/taa_pass");
- // path.setTarget("taa");
- // path.bindTarget("bufa", "tex");
- // path.drawShader("shader_datas/copy_pass/copy_pass");
- //
- }
- }
- #end
- }
- #end
- #if (rp_supersampling == 4)
- {
- // #if rp_rendercapture
- // TODO: ss4 + capture broken
- // var finalTarget = "capture";
- // #else
- var finalTarget = "";
- // #end
- path.setTarget(finalTarget);
- path.bindTarget(framebuffer, "tex");
- path.drawShader("shader_datas/supersample_resolve/supersample_resolve");
- }
- // #elseif (rp_rendercapture)
- // {
- // path.setTarget("capture");
- // path.bindTarget(framebuffer, "tex");
- // path.drawShader("shader_datas/copy_pass/copy_pass");
- // }
- #end
- // paint
- arm.UITrait.inst.ddirty--;
- arm.UITrait.inst.pdirty--;
- arm.UITrait.inst.rdirty--;
- //
- }
- @:access(iron.RenderPath)
- public static function commandsPreview() {
- #if rp_gbuffer2
- {
- path.setTarget("mgbuffer2");
- path.clearTarget(0xff000000);
- path.setTarget("mgbuffer0", ["mgbuffer1", "mgbuffer2"]);
- }
- #else
- {
- path.setTarget("mgbuffer0", ["mgbuffer1"]);
- }
- #end
- #if (rp_background == "Clear")
- {
- path.clearTarget(-1, 1.0);
- }
- #else
- {
- path.clearTarget(null, 1.0);
- }
- #end
- RenderPathCreator.drawMeshes();
- // Indirect
- path.setTarget("mtex");
- // path.bindTarget("_mmain", "gbufferD");
- path.bindTarget("mgbuffer0", "gbuffer0");
- path.bindTarget("mgbuffer1", "gbuffer1");
- #if (rp_ssgi != "Off")
- {
- path.bindTarget("empty_white", "ssaotex");
- }
- #end
- path.drawShader("shader_datas/deferred_indirect/deferred_indirect");
- // Direct
- var lights = iron.Scene.active.lights;
- for (i in 0...lights.length) {
- var l = lights[i];
- if (!l.visible) continue;
- path.currentLightIndex = i;
- path.setTarget("mtex");
- // path.bindTarget("_mmain", "gbufferD");
- path.bindTarget("mgbuffer0", "gbuffer0");
- path.bindTarget("mgbuffer1", "gbuffer1");
- #if rp_gbuffer2_direct
- path.bindTarget("mgbuffer2", "gbuffer2");
- #end
- if (path.lightIsSun()) {
- path.drawShader("shader_datas/deferred_light_quad/deferred_light_quad");
- }
- else {
- path.drawLightVolume("shader_datas/deferred_light/deferred_light");
- }
- }
- path.currentLightIndex = 0;
- #if (rp_background == "World")
- {
- path.drawSkydome("shader_datas/world_pass/world_pass");
- }
- #end
-
- var framebuffer = "texpreview";
- #if arm_editor
- var selectedMat = arm.UITrait.inst.htab.position == 0 ? arm.UITrait.inst.selectedMaterial2 : arm.UITrait.inst.selectedMaterial;
- #else
- var selectedMat = arm.UITrait.inst.selectedMaterial;
- #end
- iron.RenderPath.active.renderTargets.get("texpreview").image = selectedMat.image;
- #if ((rp_antialiasing == "Off") || (rp_antialiasing == "FXAA") || (!rp_render_to_texture))
- {
- path.setTarget(framebuffer);
- }
- #else
- {
- path.setTarget("mbuf");
- }
- #end
-
- path.bindTarget("mtex", "tex");
- #if rp_compositordepth
- {
- path.bindTarget("_mmain", "gbufferD");
- }
- #end
- #if rp_compositornodes
- {
- path.drawShader("shader_datas/compositor_pass/compositor_pass");
- }
- #else
- {
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- #end
- #if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
- {
- path.setTarget("mbufa");
- path.clearTarget(0x00000000);
- path.bindTarget("mbuf", "colorTex");
- path.drawShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
- path.setTarget("mbufb");
- path.clearTarget(0x00000000);
- path.bindTarget("mbufa", "edgesTex");
- path.drawShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
- path.setTarget(framebuffer);
- path.clearTarget(0x00000000, 0.0);
- path.bindTarget("mbuf", "colorTex");
- path.bindTarget("mbufb", "blendTex");
- #if (rp_antialiasing == "TAA")
- {
- path.bindTarget("mgbuffer2", "sveloc");
- }
- #end
- path.drawShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
- }
- #end
- }
- @:access(iron.RenderPath)
- public static function commandsSticker() {
- #if rp_gbuffer2
- {
- path.setTarget("gbuffer2");
- path.clearTarget(0xff000000);
- path.setTarget("gbuffer0", ["gbuffer1", "gbuffer2"]);
- }
- #else
- {
- path.setTarget("gbuffer0", ["gbuffer1"]);
- }
- #end
- #if (rp_background == "Clear")
- {
- path.clearTarget(-1, 1.0);
- }
- #else
- {
- path.clearTarget(null, 1.0);
- }
- #end
- RenderPathCreator.drawMeshes();
- // Indirect
- path.setTarget("tex");
- // path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- #if (rp_ssgi != "Off")
- {
- path.bindTarget("empty_white", "ssaotex");
- }
- #end
- path.drawShader("shader_datas/deferred_indirect/deferred_indirect");
- // Direct
- var lights = iron.Scene.active.lights;
- for (i in 0...lights.length) {
- var l = lights[i];
- if (!l.visible) continue;
- path.currentLightIndex = i;
- path.setTarget("tex");
- // path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- #if rp_gbuffer2_direct
- path.bindTarget("gbuffer2", "gbuffer2");
- #end
- if (path.lightIsSun()) {
- path.drawShader("shader_datas/deferred_light_quad/deferred_light_quad");
- }
- else {
- path.drawLightVolume("shader_datas/deferred_light/deferred_light");
- }
- }
- path.currentLightIndex = 0;
- #if (rp_background == "World")
- {
- path.drawSkydome("shader_datas/world_pass/world_pass");
- }
- #end
-
- var framebuffer = "texpreview";
- iron.RenderPath.active.renderTargets.get("texpreview").image = arm.UITrait.inst.stickerImage;
- #if ((rp_antialiasing == "Off") || (rp_antialiasing == "FXAA") || (!rp_render_to_texture))
- {
- path.setTarget(framebuffer);
- }
- #else
- {
- path.setTarget("buf");
- }
- #end
-
- path.bindTarget("tex", "tex");
- #if rp_compositordepth
- {
- path.bindTarget("_main", "gbufferD");
- }
- #end
- #if rp_compositornodes
- {
- path.drawShader("shader_datas/compositor_pass/compositor_pass");
- }
- #else
- {
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- #end
- #if ((rp_antialiasing == "SMAA") || (rp_antialiasing == "TAA"))
- {
- path.setTarget("bufa");
- path.clearTarget(0x00000000);
- path.bindTarget("buf", "colorTex");
- path.drawShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
- path.setTarget("bufb");
- path.clearTarget(0x00000000);
- path.bindTarget("bufa", "edgesTex");
- path.drawShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
- path.setTarget(framebuffer);
- path.clearTarget(0x00000000, 0.0);
- path.bindTarget("buf", "colorTex");
- path.bindTarget("bufb", "blendTex");
- #if (rp_antialiasing == "TAA")
- {
- path.bindTarget("gbuffer2", "sveloc");
- }
- #end
- path.drawShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
- }
- #end
- }
- #end
- }
|