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- let project = new Project('ArmorPaint');
- project.addSources('Sources');
- project.addLibrary("iron");
- project.addLibrary("zui");
- project.addShaders("compiled/Shaders/*.glsl", { noembed: false});
- project.addAssets("compiled/Assets/**", { notinlist: true , destination: "data/{name}" });
- project.addAssets("compiled/Shaders/*.arm", { notinlist: true , destination: "data/{name}" });
- project.addAssets("Bundled/data/**", { notinlist: true , destination: "data/{name}" });
- project.addAssets("Bundled/defaults/**", { notinlist: true , destination: "data/defaults/{name}" });
- project.addAssets("Bundled/licenses/**", { notinlist: true , destination: "data/licenses/{name}" });
- project.addAssets("Bundled/plugins/**", { notinlist: true , destination: "data/plugins/{name}" });
- project.addAssets("Bundled/themes/**", { notinlist: true , destination: "data/themes/{name}" });
- project.addAssets("Bundled/readme.txt", { notinlist: true , destination: "{name}" });
- project.addAssets("Bundled/Assets/brdf.png", { notinlist: true , destination: "data/{name}" });
- project.addAssets("Bundled/Assets/noise256.png", { notinlist: true , destination: "data/{name}" });
- project.addAssets("Bundled/Assets/smaa_area.png", { notinlist: true , destination: "data/{name}" });
- project.addAssets("Bundled/Assets/smaa_search.png", { notinlist: true , destination: "data/{name}" });
- project.addAssets("Bundled/Assets/font_default.ttf", { notinlist: false , destination: "data/{name}" });
- project.addDefine('arm_deferred');
- project.addDefine('arm_voxelgi_revox');
- project.addDefine('arm_ltc');
- project.addDefine('rp_hdr');
- project.addDefine('rp_renderer=Deferred');
- project.addDefine('rp_background=World');
- project.addDefine('rp_render_to_texture');
- project.addDefine('rp_compositornodes');
- project.addDefine('rp_antialiasing=TAA');
- project.addDefine('arm_veloc');
- project.addDefine('arm_taa');
- project.addDefine('rp_supersampling=4');
- project.addDefine('rp_ssgi=RTAO');
- project.addDefine('rp_bloom');
- project.addDefine('rp_ssr');
- project.addDefine('rp_overlays');
- project.addDefine('rp_voxelao');
- project.addDefine('rp_voxelgi_resolution=256');
- project.addDefine('rp_voxelgi_resolution_z=1.0');
- project.addDefine('rp_gbuffer2');
- project.addDefine('arm_appwh');
- project.addDefine('arm_skip_envmap');
- project.addDefine('arm_particles');
- project.addDefine('arm_config');
- project.addDefine('arm_resizable');
- project.addDefine('arm_data_dir');
- project.addDefine('kha_no_ogg');
- // project.addDefine('arm_audio');
- // project.addDefine('arm_noembed');
- // project.addDefine('arm_soundcompress');
- // project.addDefine('arm_skin');
- project.addParameter('--macro include("arm.nodes.brush")');
- project.addParameter('-dce full');
- // project.addParameter('--no-inline');
- let debug = false;
- if (debug) {
- project.addDefine('arm_debug');
- project.addShaders("Bundled/Shaders/debug_draw/**");
- project.addParameter('--times');
- }
- let raytrace = process.argv.indexOf("direct3d12") >= 0;
- if (raytrace) {
- project.addAssets("Bundled/raytrace/**", { notinlist: true , destination: "data/{name}" });
- }
- if (process.platform === 'win32') {
- project.addShaders("compiled/Hlsl/*.glsl", { noprocessing: true, noembed: false });
- }
- else {
- project.addShaders("compiled/Glsl/*.glsl", { noembed: false });
- }
- if (process.platform === 'win32') {
- project.addDefine('krom_windows');
- project.addAssets("Bundled/cmft/cmft.exe", { notinlist: true , destination: "data/{name}" });
- }
- else if (process.platform === 'linux') {
- project.addDefine('krom_linux');
- project.addAssets("Bundled/cmft/cmft-linux64", { notinlist: true , destination: "data/{name}" });
- }
- else if (process.platform === 'darwin') {
- project.addDefine('krom_darwin');
- project.addAssets("Bundled/cmft/cmft-osx", { notinlist: true , destination: "data/{name}" });
- }
- resolve(project);
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