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- package arm.node;
- import iron.data.SceneFormat;
- import arm.ui.UITrait;
- import arm.node.MaterialShader;
- import arm.Tool;
- class MaterialBuilder {
- public static var heightUsed = false;
- public static var emisUsed = false;
- public static var subsUsed = false;
- public static inline function make_paint(data: MaterialShaderData, matcon: TMaterialContext): MaterialShaderContext {
- return MakePaint.run(data, matcon);
- }
- public static inline function make_mesh(data: MaterialShaderData): MaterialShaderContext {
- return MakeMesh.run(data);
- }
- public static inline function make_mesh_preview(data: MaterialShaderData, matcon: TMaterialContext): MaterialShaderContext {
- return MakeMeshPreview.run(data, matcon);
- }
- public static inline function make_voxel(data: iron.data.ShaderData.ShaderContext) {
- #if rp_voxelao
- MakeVoxel.run(data);
- #end
- }
- public static inline function make_particle(data: MaterialShaderData): MaterialShaderContext {
- return MakeParticle.run(data);
- }
- public static function blendMode(frag: MaterialShader, blending: Int, cola: String, colb: String, opac: String): String {
- if (blending == BlendMix) {
- return 'mix($cola, $colb, $opac)';
- }
- else if (blending == BlendDarken) {
- return 'mix($cola, min($cola, $colb), $opac)';
- }
- else if (blending == BlendMultiply) {
- return 'mix($cola, $cola * $colb, $opac)';
- }
- else if (blending == BlendBurn) {
- return 'mix($cola, vec3(1.0, 1.0, 1.0) - (vec3(1.0, 1.0, 1.0) - $cola) / $colb, $opac)';
- }
- else if (blending == BlendLighten) {
- return 'max($cola, $colb * $opac)';
- }
- else if (blending == BlendScreen) {
- return '(vec3(1.0, 1.0, 1.0) - (vec3(1.0 - $opac, 1.0 - $opac, 1.0 - $opac) + $opac * (vec3(1.0, 1.0, 1.0) - $colb)) * (vec3(1.0, 1.0, 1.0) - $cola))';
- }
- else if (blending == BlendDodge) {
- return 'mix($cola, $cola / (vec3(1.0, 1.0, 1.0) - $colb), $opac)';
- }
- else if (blending == BlendAdd) {
- return 'mix($cola, $cola + $colb, $opac)';
- }
- else if (blending == BlendOverlay) {
- #if (kha_direct3d11 || kha_direct3d12)
- return 'mix($cola, ($cola < vec3(0.5, 0.5, 0.5) ? vec3(2.0, 2.0, 2.0) * $cola * $colb : vec3(1.0, 1.0, 1.0) - vec3(2.0, 2.0, 2.0) * (vec3(1.0, 1.0, 1.0) - $colb) * (vec3(1.0, 1.0, 1.0) - $cola)), $opac)';
- #else
- return 'mix($cola, $colb, $opac)'; // TODO
- #end
- }
- else if (blending == BlendSoftLight) {
- return '((1.0 - $opac) * $cola + $opac * ((vec3(1.0, 1.0, 1.0) - $cola) * $colb * $cola + $cola * (vec3(1.0, 1.0, 1.0) - (vec3(1.0, 1.0, 1.0) - $colb) * (vec3(1.0, 1.0, 1.0) - $cola))))';
- }
- else if (blending == BlendLinearLight) {
- return '($cola + $opac * (vec3(2.0, 2.0, 2.0) * ($colb - vec3(0.5, 0.5, 0.5))))';
- }
- else if (blending == BlendDifference) {
- return 'mix($cola, abs($cola - $colb), $opac)';
- }
- else if (blending == BlendSubtract) {
- return 'mix($cola, $cola - $colb, $opac)';
- }
- else if (blending == BlendDivide) {
- return 'vec3(1.0 - $opac, 1.0 - $opac, 1.0 - $opac) * $cola + vec3($opac, $opac, $opac) * $cola / $colb';
- }
- else if (blending == BlendHue) {
- frag.add_function(MaterialFunctions.str_hue_sat);
- return 'mix($cola, hsv_to_rgb(vec3(rgb_to_hsv($colb).r, rgb_to_hsv($cola).g, rgb_to_hsv($cola).b)), $opac)';
- }
- else if (blending == BlendSaturation) {
- frag.add_function(MaterialFunctions.str_hue_sat);
- return 'mix($cola, hsv_to_rgb(vec3(rgb_to_hsv($cola).r, rgb_to_hsv($colb).g, rgb_to_hsv($cola).b)), $opac)';
- }
- else if (blending == BlendColor) {
- frag.add_function(MaterialFunctions.str_hue_sat);
- return 'mix($cola, hsv_to_rgb(vec3(rgb_to_hsv($colb).r, rgb_to_hsv($colb).g, rgb_to_hsv($cola).b)), $opac)';
- }
- else { // BlendValue
- frag.add_function(MaterialFunctions.str_hue_sat);
- return 'mix($cola, hsv_to_rgb(vec3(rgb_to_hsv($cola).r, rgb_to_hsv($cola).g, rgb_to_hsv($colb).b)), $opac)';
- }
- }
- public static inline function getDisplaceStrength():Float {
- var sc = Context.mainObject().transform.scale.x;
- return UITrait.inst.displaceStrength * 0.02 * sc;
- }
- public static inline function voxelgiHalfExtents():String {
- var ext = UITrait.inst.vxaoExt;
- return 'const vec3 voxelgiHalfExtents = vec3($ext, $ext, $ext);';
- }
- }
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