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- package arm.render;
- import kha.System;
- import iron.math.Vec4;
- import iron.math.Mat4;
- import iron.math.Quat;
- import iron.object.MeshObject;
- import iron.system.Input;
- import iron.RenderPath;
- import iron.Scene;
- import arm.shader.MakeMesh;
- class RenderPathBase {
- public static var taaFrame = 0;
- static var path: RenderPath;
- static var superSample = 1.0;
- static var lastX = -1.0;
- static var lastY = -1.0;
- static var bloomMipmaps: Array<RenderTarget>;
- static var bloomCurrentMip = 0;
- static var bloomSampleScale: Float;
- #if rp_voxels
- public static inline var voxelsRes = 256;
- static var voxelsCreated = false;
- #end
- public static function init(_path: RenderPath) {
- path = _path;
- superSample = Config.raw.rp_supersample;
- }
- #if rp_voxels
- public static function initVoxels(targetName = "voxels") {
- if (Config.raw.rp_gi != true || voxelsCreated) return;
- voxelsCreated = true;
- {
- var t = new RenderTargetRaw();
- t.name = targetName;
- t.format = "R8";
- t.width = voxelsRes;
- t.height = voxelsRes;
- t.depth = voxelsRes;
- t.is_image = true;
- t.mipmaps = true;
- path.createRenderTarget(t);
- }
- }
- #end
- public static function applyConfig() {
- if (superSample != Config.raw.rp_supersample) {
- superSample = Config.raw.rp_supersample;
- for (rt in path.renderTargets) {
- if (rt.raw.width == 0 && rt.raw.scale != null) {
- rt.raw.scale = superSample;
- }
- }
- path.resize();
- }
- #if rp_voxels
- if (!voxelsCreated) initVoxels();
- #end
- }
- public static inline function getSuperSampling(): Float {
- return superSample;
- }
- public static function drawCompass(currentG: kha.graphics4.Graphics) {
- if (Context.raw.showCompass) {
- var scene = Scene.active;
- var cam = scene.camera;
- var compass: MeshObject = cast scene.getChild(".Compass");
- var _visible = compass.visible;
- var _parent = compass.parent;
- var _loc = compass.transform.loc;
- var _rot = compass.transform.rot;
- var crot = cam.transform.rot;
- var ratio = iron.App.w() / iron.App.h();
- var _P = cam.P;
- cam.P = Mat4.ortho(-8 * ratio, 8 * ratio, -8, 8, -2, 2);
- compass.visible = true;
- compass.parent = cam;
- compass.transform.loc = new Vec4(7.4 * ratio, 7.0, -1);
- compass.transform.rot = new Quat(-crot.x, -crot.y, -crot.z, crot.w);
- compass.transform.scale.set(0.4, 0.4, 0.4);
- compass.transform.buildMatrix();
- compass.frustumCulling = false;
- compass.render(currentG, "overlay", []);
- cam.P = _P;
- compass.visible = _visible;
- compass.parent = _parent;
- compass.transform.loc = _loc;
- compass.transform.rot = _rot;
- compass.transform.buildMatrix();
- }
- }
- public static function begin() {
- // Begin split
- if (Context.raw.splitView && !Context.raw.paint2dView) {
- if (Context.raw.viewIndexLast == -1 && Context.raw.viewIndex == -1) {
- // Begin split, draw right viewport first
- Context.raw.viewIndex = 1;
- }
- else {
- // Set current viewport
- Context.raw.viewIndex = Input.getMouse().viewX > arm.App.w() / 2 ? 1 : 0;
- }
- var cam = Scene.active.camera;
- if (Context.raw.viewIndexLast > -1) {
- // Save current viewport camera
- arm.Camera.inst.views[Context.raw.viewIndexLast].setFrom(cam.transform.local);
- }
- var decal = Context.raw.tool == ToolDecal || Context.raw.tool == ToolText;
- if (Context.raw.viewIndexLast != Context.raw.viewIndex || decal || !Config.raw.brush_3d) {
- // Redraw on current viewport change
- Context.raw.ddirty = 1;
- }
- cam.transform.setMatrix(arm.Camera.inst.views[Context.raw.viewIndex]);
- cam.buildMatrix();
- cam.buildProjection();
- }
- // Match projection matrix jitter
- var skipTaa = Context.raw.splitView || ((Context.raw.tool == ToolClone || Context.raw.tool == ToolBlur || Context.raw.tool == ToolSmudge) && Context.raw.pdirty > 0);
- @:privateAccess Scene.active.camera.frame = skipTaa ? 0 : RenderPathBase.taaFrame;
- @:privateAccess Scene.active.camera.projectionJitter();
- Scene.active.camera.buildMatrix();
- }
- public static function end() {
- // End split
- Context.raw.viewIndexLast = Context.raw.viewIndex;
- Context.raw.viewIndex = -1;
- if (Context.raw.foregroundEvent && !iron.system.Input.getMouse().down()) {
- Context.raw.foregroundEvent = false;
- Context.raw.pdirty = 0;
- }
- taaFrame++;
- }
- public static inline function ssaa4(): Bool {
- return Config.raw.rp_supersample == 4;
- }
- public static function isCached(): Bool {
- if (System.windowWidth() == 0 || System.windowHeight() == 0) return true;
- var mouse = Input.getMouse();
- var mx = lastX;
- var my = lastY;
- lastX = mouse.viewX;
- lastY = mouse.viewY;
- if (Context.raw.ddirty <= 0 && Context.raw.rdirty <= 0 && Context.raw.pdirty <= 0) {
- if (mx != lastX || my != lastY || mouse.locked) Context.raw.ddirty = 0;
- #if (kha_metal || krom_android)
- if (Context.raw.ddirty > -6) {
- #else
- if (Context.raw.ddirty > -2) {
- #end
- path.setTarget("");
- path.bindTarget("taa", "tex");
- ssaa4() ?
- path.drawShader("shader_datas/supersample_resolve/supersample_resolve") :
- path.drawShader("shader_datas/copy_pass/copy_pass");
- RenderPathPaint.commandsCursor();
- if (Context.raw.ddirty <= 0) Context.raw.ddirty--;
- }
- end();
- return true;
- }
- return false;
- }
- public static function commands(drawCommands: Void->Void) {
- if (isCached()) return;
- begin();
- RenderPathPaint.begin();
- drawSplit(drawCommands);
- drawGbuffer();
- RenderPathPaint.draw();
- #if (kha_direct3d12 || kha_vulkan || kha_metal)
- if (Context.raw.viewportMode == ViewPathTrace) {
- var useLiveLayer = Context.raw.tool == ToolMaterial;
- RenderPathRaytrace.draw(useLiveLayer);
- return;
- }
- #end
- drawCommands();
- RenderPathPaint.end();
- end();
- }
- public static function drawBloom(tex = "tex") {
- if (Config.raw.rp_bloom != false) {
- if (bloomMipmaps == null) {
- bloomMipmaps = [];
- var prevScale = 1.0;
- for (i in 0...10) {
- var t = new RenderTargetRaw();
- t.name = "bloom_mip_" + i;
- t.width = 0;
- t.height = 0;
- t.scale = (prevScale *= 0.5);
- t.format = "RGBA64";
- bloomMipmaps.push(path.createRenderTarget(t));
- }
- path.loadShader("shader_datas/bloom_pass/bloom_downsample_pass");
- path.loadShader("shader_datas/bloom_pass/bloom_upsample_pass");
- iron.object.Uniforms.externalIntLinks.push(function(_, _, link: String) {
- if (link == "_bloomCurrentMip") return bloomCurrentMip;
- return null;
- });
- iron.object.Uniforms.externalFloatLinks.push(function(_, _, link: String) {
- if (link == "_bloomSampleScale") return bloomSampleScale;
- return null;
- });
- }
- var bloomRadius = 6.5;
- var minDim = Math.min(path.currentW, path.currentH);
- var logMinDim = Math.max(1.0, js.lib.Math.log2(minDim) + (bloomRadius - 8.0));
- var numMips = Std.int(logMinDim);
- bloomSampleScale = 0.5 + logMinDim - numMips;
- for (i in 0...numMips) {
- bloomCurrentMip = i;
- path.setTarget(bloomMipmaps[i].raw.name);
- path.clearTarget();
- path.bindTarget(i == 0 ? tex : bloomMipmaps[i - 1].raw.name, "tex");
- path.drawShader("shader_datas/bloom_pass/bloom_downsample_pass");
- }
- for (i in 0...numMips) {
- var mipLevel = numMips - 1 - i;
- bloomCurrentMip = mipLevel;
- path.setTarget(mipLevel == 0 ? tex : bloomMipmaps[mipLevel - 1].raw.name);
- path.bindTarget(bloomMipmaps[mipLevel].raw.name, "tex");
- path.drawShader("shader_datas/bloom_pass/bloom_upsample_pass");
- }
- }
- }
- public static function drawSplit(drawCommands: Void->Void) {
- if (Context.raw.splitView && !Context.raw.paint2dView) {
- Context.raw.ddirty = 2;
- var cam = Scene.active.camera;
- Context.raw.viewIndex = Context.raw.viewIndex == 0 ? 1 : 0;
- cam.transform.setMatrix(arm.Camera.inst.views[Context.raw.viewIndex]);
- cam.buildMatrix();
- cam.buildProjection();
- drawGbuffer();
- #if (kha_direct3d12 || kha_vulkan || kha_metal)
- var useLiveLayer = Context.raw.tool == ToolMaterial;
- Context.raw.viewportMode == ViewPathTrace ? RenderPathRaytrace.draw(useLiveLayer) : drawCommands();
- #else
- drawCommands();
- #end
- Context.raw.viewIndex = Context.raw.viewIndex == 0 ? 1 : 0;
- cam.transform.setMatrix(arm.Camera.inst.views[Context.raw.viewIndex]);
- cam.buildMatrix();
- cam.buildProjection();
- }
- }
- #if rp_voxels
- public static function drawVoxels() {
- if (Config.raw.rp_gi != false) {
- var voxelize = Context.raw.ddirty > 0 && taaFrame > 0;
- if (voxelize) {
- path.clearImage("voxels", 0x00000000);
- path.setTarget("");
- path.setViewport(voxelsRes, voxelsRes);
- path.bindTarget("voxels", "voxels");
- if (arm.shader.MakeMaterial.heightUsed) {
- var tid = 0; // Project.layers[0].id;
- path.bindTarget("texpaint_pack" + tid, "texpaint_pack");
- }
- path.drawMeshes("voxel");
- path.generateMipmaps("voxels");
- }
- }
- }
- #end
- public static function initSSAO() {
- {
- var t = new RenderTargetRaw();
- t.name = "singlea";
- t.width = 0;
- t.height = 0;
- t.format = "R8";
- t.scale = getSuperSampling();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "singleb";
- t.width = 0;
- t.height = 0;
- t.format = "R8";
- t.scale = getSuperSampling();
- path.createRenderTarget(t);
- }
- path.loadShader("shader_datas/ssao_pass/ssao_pass");
- path.loadShader("shader_datas/ssao_blur_pass/ssao_blur_pass_x");
- path.loadShader("shader_datas/ssao_blur_pass/ssao_blur_pass_y");
- }
- public static function drawSSAO() {
- var ssao = Config.raw.rp_ssao != false && Context.raw.cameraType == CameraPerspective;
- if (ssao && Context.raw.ddirty > 0 && taaFrame > 0) {
- if (path.renderTargets.get("singlea") == null) {
- initSSAO();
- }
- path.setTarget("singlea");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/ssao_pass/ssao_pass");
- path.setTarget("singleb");
- path.bindTarget("singlea", "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/ssao_blur_pass/ssao_blur_pass_x");
- path.setTarget("singlea");
- path.bindTarget("singleb", "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/ssao_blur_pass/ssao_blur_pass_y");
- }
- }
- public static function drawDeferredLight() {
- path.setTarget("tex");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- var ssao = Config.raw.rp_ssao != false && Context.raw.cameraType == CameraPerspective;
- if (ssao && taaFrame > 0) {
- path.bindTarget("singlea", "ssaotex");
- }
- else {
- path.bindTarget("empty_white", "ssaotex");
- }
- var voxelao_pass = false;
- #if rp_voxels
- if (Config.raw.rp_gi != false) {
- voxelao_pass = true;
- path.bindTarget("voxels", "voxels");
- }
- #end
- voxelao_pass ?
- path.drawShader("shader_datas/deferred_light/deferred_light_voxel") :
- path.drawShader("shader_datas/deferred_light/deferred_light");
- #if (kha_direct3d11 || kha_direct3d12 || kha_metal || kha_vulkan)
- path.setDepthFrom("tex", "gbuffer0"); // Bind depth for world pass
- #end
- path.setTarget("tex");
- path.drawSkydome("shader_datas/world_pass/world_pass");
- #if (kha_direct3d11 || kha_direct3d12 || kha_metal || kha_vulkan)
- path.setDepthFrom("tex", "gbuffer1"); // Unbind depth
- #end
- }
- public static function drawSSR() {
- if (Config.raw.rp_ssr != false) {
- if (@:privateAccess path.cachedShaderContexts.get("shader_datas/ssr_pass/ssr_pass") == null) {
- {
- var t = new RenderTargetRaw();
- t.name = "bufb";
- t.width = 0;
- t.height = 0;
- t.format = "RGBA64";
- path.createRenderTarget(t);
- }
- path.loadShader("shader_datas/ssr_pass/ssr_pass");
- path.loadShader("shader_datas/ssr_blur_pass/ssr_blur_pass_x");
- path.loadShader("shader_datas/ssr_blur_pass/ssr_blur_pass_y3_blend");
- }
- var targeta = "bufb";
- var targetb = "gbuffer1";
- path.setTarget(targeta);
- path.bindTarget("tex", "tex");
- path.bindTarget("_main", "gbufferD");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.bindTarget("gbuffer1", "gbuffer1");
- path.drawShader("shader_datas/ssr_pass/ssr_pass");
- path.setTarget(targetb);
- path.bindTarget(targeta, "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/ssr_blur_pass/ssr_blur_pass_x");
- path.setTarget("tex");
- path.bindTarget(targetb, "tex");
- path.bindTarget("gbuffer0", "gbuffer0");
- path.drawShader("shader_datas/ssr_blur_pass/ssr_blur_pass_y3_blend");
- }
- }
- // public static function drawMotionBlur() {
- // if (Config.raw.rp_motionblur != false) {
- // path.setTarget("buf");
- // path.bindTarget("tex", "tex");
- // path.bindTarget("gbuffer0", "gbuffer0");
- // #if (rp_motionblur == "Camera")
- // {
- // path.bindTarget("_main", "gbufferD");
- // path.drawShader("shader_datas/motion_blur_pass/motion_blur_pass");
- // }
- // #else
- // {
- // path.bindTarget("gbuffer2", "sveloc");
- // path.drawShader("shader_datas/motion_blur_veloc_pass/motion_blur_veloc_pass");
- // }
- // #end
- // path.setTarget("tex");
- // path.bindTarget("buf", "tex");
- // path.drawShader("shader_datas/copy_pass/copy_pass");
- // }
- // }
- // public static function drawHistogram() {
- // {
- // var t = new RenderTargetRaw();
- // t.name = "histogram";
- // t.width = 1;
- // t.height = 1;
- // t.format = "RGBA64";
- // path.createRenderTarget(t);
- // path.loadShader("shader_datas/histogram_pass/histogram_pass");
- // }
- // path.setTarget("histogram");
- // path.bindTarget("taa", "tex");
- // path.drawShader("shader_datas/histogram_pass/histogram_pass");
- // }
- public static function drawTAA() {
- var current = taaFrame % 2 == 0 ? "buf2" : "taa2";
- var last = taaFrame % 2 == 0 ? "taa2" : "buf2";
- path.setTarget(current);
- path.clearTarget(0x00000000);
- path.bindTarget("buf", "colorTex");
- path.drawShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
- path.setTarget("taa");
- path.clearTarget(0x00000000);
- path.bindTarget(current, "edgesTex");
- path.drawShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
- path.setTarget(current);
- path.bindTarget("buf", "colorTex");
- path.bindTarget("taa", "blendTex");
- path.bindTarget("gbuffer2", "sveloc");
- path.drawShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
- var skipTaa = Context.raw.splitView;
- if (skipTaa) {
- path.setTarget("taa");
- path.bindTarget(current, "tex");
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- else {
- path.setTarget("taa");
- path.bindTarget(current, "tex");
- path.bindTarget(last, "tex2");
- path.bindTarget("gbuffer2", "sveloc");
- path.drawShader("shader_datas/taa_pass/taa_pass");
- }
- if (ssaa4()) {
- path.setTarget("");
- path.bindTarget(taaFrame % 2 == 0 ? "taa2" : "taa", "tex");
- path.drawShader("shader_datas/supersample_resolve/supersample_resolve");
- }
- else {
- path.setTarget("");
- path.bindTarget(taaFrame == 0 ? current : "taa", "tex");
- path.drawShader("shader_datas/copy_pass/copy_pass");
- }
- }
- public static function drawGbuffer() {
- path.setTarget("gbuffer0"); // Only clear gbuffer0
- #if kha_metal
- path.clearTarget(0x00000000, 1.0);
- #else
- path.clearTarget(null, 1.0);
- #end
- if (MakeMesh.layerPassCount == 1) {
- path.setTarget("gbuffer2");
- path.clearTarget(0xff000000);
- }
- path.setTarget("gbuffer0", ["gbuffer1", "gbuffer2"]);
- var currentG = path.currentG;
- RenderPathPaint.bindLayers();
- path.drawMeshes("mesh");
- RenderPathPaint.unbindLayers();
- if (MakeMesh.layerPassCount > 1) {
- makeGbufferCopyTextures();
- for (i in 1...MakeMesh.layerPassCount) {
- var ping = i % 2 == 1 ? "_copy" : "";
- var pong = i % 2 == 1 ? "" : "_copy";
- if (i == MakeMesh.layerPassCount - 1) {
- path.setTarget("gbuffer2" + ping);
- path.clearTarget(0xff000000);
- }
- path.setTarget("gbuffer0" + ping, ["gbuffer1" + ping, "gbuffer2" + ping]);
- path.bindTarget("gbuffer0" + pong, "gbuffer0");
- path.bindTarget("gbuffer1" + pong, "gbuffer1");
- path.bindTarget("gbuffer2" + pong, "gbuffer2");
- RenderPathPaint.bindLayers();
- path.drawMeshes("mesh" + i);
- RenderPathPaint.unbindLayers();
- }
- if (MakeMesh.layerPassCount % 2 == 0) {
- copyToGbuffer();
- }
- }
- var hide = Operator.shortcut(Config.keymap.stencil_hide, ShortcutDown) || iron.system.Input.getKeyboard().down("control");
- var isDecal = App.isDecalLayer();
- if (isDecal && !hide) LineDraw.render(currentG, Context.raw.layer.decalMat);
- }
- static function makeGbufferCopyTextures() {
- var copy = path.renderTargets.get("gbuffer0_copy");
- if (copy == null || copy.image.width != path.renderTargets.get("gbuffer0").image.width || copy.image.height != path.renderTargets.get("gbuffer0").image.height) {
- {
- var t = new RenderTargetRaw();
- t.name = "gbuffer0_copy";
- t.width = 0;
- t.height = 0;
- t.format = "RGBA64";
- t.scale = RenderPathBase.getSuperSampling();
- t.depth_buffer = "main";
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "gbuffer1_copy";
- t.width = 0;
- t.height = 0;
- t.format = "RGBA64";
- t.scale = RenderPathBase.getSuperSampling();
- path.createRenderTarget(t);
- }
- {
- var t = new RenderTargetRaw();
- t.name = "gbuffer2_copy";
- t.width = 0;
- t.height = 0;
- t.format = "RGBA64";
- t.scale = RenderPathBase.getSuperSampling();
- path.createRenderTarget(t);
- }
- #if kha_metal
- // TODO: Fix depth attach for gbuffer0_copy on metal
- // Use resize to re-create buffers from scratch for now
- path.resize();
- #end
- }
- }
- static function copyToGbuffer() {
- path.setTarget("gbuffer0", ["gbuffer1", "gbuffer2"]);
- path.bindTarget("gbuffer0_copy", "tex0");
- path.bindTarget("gbuffer1_copy", "tex1");
- path.bindTarget("gbuffer2_copy", "tex2");
- path.drawShader("shader_datas/copy_mrt3_pass/copy_mrt3RGBA64_pass");
- }
- }
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