RenderPathRaytrace.hx 5.3 KB

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  1. package arm.render;
  2. import iron.RenderPath;
  3. import iron.Scene;
  4. #if (kha_direct3d12 || kha_vulkan || kha_metal)
  5. class RenderPathRaytrace {
  6. public static var frame = 0;
  7. public static var ready = false;
  8. public static var dirty = 0;
  9. public static var uvScale = 1.0;
  10. static var path: RenderPath;
  11. static var first = true;
  12. static var f32 = new kha.arrays.Float32Array(24);
  13. static var helpMat = iron.math.Mat4.identity();
  14. static var vb_scale = 1.0;
  15. static var vb: kha.graphics4.VertexBuffer;
  16. static var ib: kha.graphics4.IndexBuffer;
  17. static var lastEnvmap: kha.Image = null;
  18. static var isBake = false;
  19. #if kha_direct3d12
  20. public static inline var ext = ".cso";
  21. #elseif kha_metal
  22. public static inline var ext = ".metal";
  23. #else
  24. public static inline var ext = ".spirv";
  25. #end
  26. public static function init(_path: RenderPath) {
  27. path = _path;
  28. }
  29. static function commands(useLiveLayer: Bool) {
  30. if (!ready || isBake) {
  31. ready = true;
  32. isBake = false;
  33. var mode = Context.raw.pathTraceMode == TraceCore ? "core" : "full";
  34. raytraceInit("raytrace_brute_" + mode + ext);
  35. lastEnvmap = null;
  36. }
  37. if (!Context.raw.envmapLoaded) {
  38. Context.loadEnvmap();
  39. Context.updateEnvmap();
  40. }
  41. var probe = Scene.active.world.probe;
  42. var savedEnvmap = Context.raw.showEnvmapBlur ? probe.radianceMipmaps[0] : Context.raw.savedEnvmap;
  43. if (lastEnvmap != savedEnvmap) {
  44. lastEnvmap = savedEnvmap;
  45. var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
  46. var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
  47. var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
  48. var l = App.flatten(true);
  49. Krom.raytraceSetTextures(l.texpaint.renderTarget_, l.texpaint_nor.renderTarget_, l.texpaint_pack.renderTarget_, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
  50. }
  51. if (Context.raw.pdirty > 0 || dirty > 0) {
  52. App.flatten(true);
  53. }
  54. var cam = Scene.active.camera;
  55. var ct = cam.transform;
  56. helpMat.setFrom(cam.V);
  57. helpMat.multmat(cam.P);
  58. helpMat.getInverse(helpMat);
  59. f32[0] = ct.worldx();
  60. f32[1] = ct.worldy();
  61. f32[2] = ct.worldz();
  62. f32[3] = frame;
  63. #if kha_metal
  64. // frame = (frame % (16)) + 1; // _PAINT
  65. frame = frame + 1; // _RENDER
  66. #else
  67. frame = (frame % 4) + 1; // _PAINT
  68. // frame = frame + 1; // _RENDER
  69. #end
  70. f32[4] = helpMat._00;
  71. f32[5] = helpMat._01;
  72. f32[6] = helpMat._02;
  73. f32[7] = helpMat._03;
  74. f32[8] = helpMat._10;
  75. f32[9] = helpMat._11;
  76. f32[10] = helpMat._12;
  77. f32[11] = helpMat._13;
  78. f32[12] = helpMat._20;
  79. f32[13] = helpMat._21;
  80. f32[14] = helpMat._22;
  81. f32[15] = helpMat._23;
  82. f32[16] = helpMat._30;
  83. f32[17] = helpMat._31;
  84. f32[18] = helpMat._32;
  85. f32[19] = helpMat._33;
  86. f32[20] = Scene.active.world.probe.raw.strength * 1.5;
  87. if (!Context.raw.showEnvmap) f32[20] = -f32[20];
  88. f32[21] = Context.raw.envmapAngle;
  89. f32[22] = uvScale;
  90. var framebuffer = path.renderTargets.get("buf").image;
  91. Krom.raytraceDispatchRays(framebuffer.renderTarget_, f32.buffer);
  92. if (Context.raw.ddirty == 1 || Context.raw.pdirty == 1) {
  93. #if kha_metal
  94. Context.raw.rdirty = 128;
  95. #else
  96. Context.raw.rdirty = 4;
  97. #end
  98. }
  99. Context.raw.ddirty--;
  100. Context.raw.pdirty--;
  101. Context.raw.rdirty--;
  102. // Context.raw.ddirty = 1; // _RENDER
  103. }
  104. static function raytraceInit(shaderName: String, build = true) {
  105. if (first) {
  106. first = false;
  107. Scene.active.embedData("bnoise_sobol.k", function() {});
  108. Scene.active.embedData("bnoise_scramble.k", function() {});
  109. Scene.active.embedData("bnoise_rank.k", function() {});
  110. }
  111. iron.data.Data.getBlob(shaderName, function(shader: kha.Blob) {
  112. if (build) buildData();
  113. var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
  114. var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
  115. var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
  116. Krom.raytraceInit(shader.bytes.getData(), untyped vb.buffer, untyped ib.buffer, vb_scale);
  117. });
  118. }
  119. static function buildData() {
  120. if (Context.raw.mergedObject == null) arm.util.MeshUtil.mergeMesh();
  121. var mo = !Context.layerFilterUsed() ? Context.raw.mergedObject : Context.raw.paintObject;
  122. var md = mo.data;
  123. var geom = md.geom;
  124. var mo_scale = mo.transform.scale.x; // Uniform scale only
  125. vb_scale = mo.parent.transform.scale.x * md.scalePos * mo_scale;
  126. vb = geom.vertexBuffer;
  127. ib = geom.indexBuffers[0];
  128. }
  129. public static function draw(useLiveLayer: Bool) {
  130. var isLive = Config.raw.brush_live && RenderPathPaint.liveLayerDrawn > 0;
  131. if (Context.raw.ddirty > 1 || Context.raw.pdirty > 0 || isLive) frame = 0;
  132. #if kha_metal
  133. // Delay path tracing additional samples while painting
  134. var down = iron.system.Input.getMouse().down() || iron.system.Input.getPen().down();
  135. if (Context.inViewport() && down) frame = 0;
  136. #end
  137. commands(useLiveLayer);
  138. if (Config.raw.rp_bloom != false) {
  139. RenderPathBase.drawBloom("buf");
  140. }
  141. path.setTarget("buf");
  142. path.drawMeshes("overlay");
  143. path.setTarget("buf");
  144. RenderPathBase.drawCompass(path.currentG);
  145. path.setTarget("taa");
  146. path.bindTarget("buf", "tex");
  147. path.drawShader("shader_datas/compositor_pass/compositor_pass");
  148. path.setTarget("");
  149. path.bindTarget("taa", "tex");
  150. path.drawShader("shader_datas/copy_pass/copy_pass");
  151. if (Config.raw.brush_3d) {
  152. RenderPathPaint.commandsCursor();
  153. }
  154. }
  155. }
  156. #end