project.js 11 KB

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  1. let flags = globalThis.flags;
  2. flags.embed = os_argv().indexOf("--embed") >= 0; // os_argv().indexOf("--debug") == -1; // clang 19
  3. flags.physics = true;
  4. flags.with_d3dcompiler = true;
  5. flags.with_nfd = true;
  6. flags.with_compress = true;
  7. flags.with_image_write = true;
  8. flags.with_iron = true;
  9. flags.with_eval = true;
  10. flags.with_plugins = true;
  11. let project = new Project("Base");
  12. let dir = flags.name.substr(5).toLowerCase(); // ArmorPaint -> paint
  13. if (!flags.lite) {
  14. project.add_define("IDLE_SLEEP");
  15. project.add_cfiles("sources/libs/kong/libs/*.c");
  16. project.add_cfiles("sources/libs/kong/*.c");
  17. project.add_cfiles("sources/libs/kong/backends/*.c");
  18. project.add_define("WITH_KONG");
  19. if (platform === "windows") {
  20. project.add_define("_CRT_SECURE_NO_WARNINGS");
  21. project.add_lib("d3dcompiler");
  22. }
  23. if (flags.with_onnx) {
  24. project.add_define("WITH_ONNX");
  25. project.add_include_dir("../" + dir + "/onnx/include");
  26. if (platform === "windows") {
  27. project.add_lib("../" + dir + "/onnx/win32/onnxruntime");
  28. }
  29. else if (platform === "linux") {
  30. // patchelf --set-rpath . ArmorLab
  31. project.add_lib("onnxruntime -L" + flags.dirname + "/../" + dir + "/onnx/linux");
  32. // project.add_lib("onnxruntime_providers_cuda");
  33. // project.add_lib("onnxruntime_providers_shared");
  34. // project.add_lib("cublasLt");
  35. // project.add_lib("cublas");
  36. // project.add_lib("cudart");
  37. // project.add_lib("cudnn");
  38. // project.add_lib("cufft");
  39. // project.add_lib("curand");
  40. }
  41. else if (platform === "macos") {
  42. project.add_lib("../" + dir + "/onnx/macos/libonnxruntime.1.14.1.dylib");
  43. }
  44. }
  45. if (flags.with_plugins) {
  46. project.add_define("WITH_PLUGINS");
  47. project.add_project("../" + dir + "/plugins");
  48. project.add_project("plugins");
  49. }
  50. project.add_tsfiles("sources/ts");
  51. project.add_tsfiles("sources/ts/iron");
  52. project.add_tsfiles("sources/ts/nodes");
  53. project.add_shaders("shaders/*.kong");
  54. project.add_shaders("shaders/draw/*.kong");
  55. project.add_assets("assets/*", { destination: "data/{name}" });
  56. project.add_assets("assets/locale/*", { destination: "data/locale/{name}" });
  57. project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
  58. project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
  59. project.add_assets("assets/themes/*.json", { destination: "data/themes/{name}" });
  60. if (platform === "linux" && fs_exists(os_cwd() + "/icon.png")) {
  61. project.add_assets("../" + dir + "/icon.png", { destination: "{name}", noprocessing: true, noembed: true });
  62. }
  63. if (flags.embed) {
  64. project.add_define("WITH_EMBED");
  65. project.add_define("arm_embed");
  66. }
  67. else {
  68. project.add_assets("assets/extra/*", { destination: "data/{name}" });
  69. }
  70. if (flags.physics) {
  71. project.add_cfiles("sources/libs/asim.c");
  72. project.add_define("arm_physics");
  73. }
  74. // project.add_define("arm_skin");
  75. // project.add_define("arm_audio");
  76. if (platform === "android") {
  77. project.add_define("arm_android_rmb");
  78. }
  79. let raytrace = true;
  80. if (raytrace) {
  81. project.add_assets("assets/raytrace/*", { destination: "data/{name}" });
  82. if (graphics === "direct3d12") {
  83. project.add_assets("shaders/raytrace/*.cso", { destination: "data/{name}" });
  84. }
  85. else if (graphics === "vulkan") {
  86. project.add_assets("shaders/raytrace/*.spirv", { destination: "data/{name}" });
  87. }
  88. else if (graphics === "metal") {
  89. project.add_assets("shaders/raytrace/*.metal", { destination: "data/{name}" });
  90. }
  91. }
  92. let export_version_info = true;
  93. if (export_version_info) {
  94. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  95. let sha = os_popen(`git log --pretty=format:"%h" -n 1`).stdout.substr(1, 7);
  96. let date = new Date().toISOString().split("T")[0];
  97. let data = `{ "sha": "${sha}", "date": "${date}" }`;
  98. fs_ensuredir(dir);
  99. fs_writefile(dir + "/version.json", data);
  100. // Adds version.json to embed.txt list
  101. project.add_assets(dir + "/version.json", { destination: "data/{name}" });
  102. }
  103. let export_data_list = platform === "android"; // .apk contents
  104. if (export_data_list) {
  105. let root = "../" + flags.name.substr(5).toLowerCase();
  106. let data_list = {
  107. "/data/plugins": fs_readdir("../base/assets/plugins").concat(fs_readdir(root + "/assets/plugins")).join(","),
  108. "/data/export_presets": fs_readdir(root + "/assets/export_presets").join(","),
  109. "/data/keymap_presets": fs_readdir(root + "/assets/keymap_presets").join(","),
  110. "/data/locale": fs_readdir("../base/assets/locale").join(","),
  111. "/data/meshes": fs_readdir(root + "/assets/meshes").join(","),
  112. "/data/themes": fs_readdir("../base/assets/themes").join(","),
  113. };
  114. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  115. fs_ensuredir(dir);
  116. fs_writefile(dir + "/data_list.json", JSON.stringify(data_list));
  117. project.add_assets(dir + "/data_list.json", { destination: "data/{name}" });
  118. }
  119. }
  120. {
  121. project.add_include_dir("sources");
  122. function add_gpu_backend(name) {
  123. project.add_cfiles("sources/backends/" + name + "_gpu.*");
  124. project.add_define("BACKEND_GPU_H=\"backends/" + name + "_gpu.h\"");
  125. }
  126. function add_sys_backend(name) {
  127. project.add_cfiles("sources/backends/" + name + "_system.*");
  128. project.add_define("BACKEND_SYS_H=\"backends/" + name + "_system.h\"");
  129. }
  130. function add_net_backend(name) {
  131. project.add_cfiles("sources/backends/" + name + "_net.*");
  132. project.add_define("BACKEND_NET_H=\"backends/" + name + "_net.h\"");
  133. }
  134. function add_thread_backend(name) {
  135. project.add_cfiles("sources/backends/" + name + "_thread.*");
  136. project.add_define("BACKEND_THREAD_H=\"backends/" + name + "_thread.h\"");
  137. }
  138. if (platform === "windows") {
  139. add_sys_backend("windows");
  140. add_net_backend("windows");
  141. add_thread_backend("windows");
  142. add_gpu_backend("direct3d12");
  143. project.add_define("_CRT_SECURE_NO_WARNINGS");
  144. project.add_define("_WINSOCK_DEPRECATED_NO_WARNINGS");
  145. project.add_define("IRON_DIRECT3D12");
  146. project.add_lib("dxguid");
  147. project.add_lib("Winhttp");
  148. project.add_lib("dxgi");
  149. project.add_lib("d3d12");
  150. if (flags.with_audio) {
  151. project.add_lib("dsound");
  152. }
  153. if (flags.with_gamepad) {
  154. project.add_lib("dinput8");
  155. }
  156. }
  157. else if (platform === "macos") {
  158. add_sys_backend("macos");
  159. add_net_backend("apple");
  160. add_thread_backend("apple");
  161. add_gpu_backend("metal");
  162. project.add_cfiles("sources/backends/data/mac.plist");
  163. project.add_define("IRON_METAL");
  164. }
  165. else if (platform === "ios") {
  166. add_sys_backend("ios");
  167. add_net_backend("apple");
  168. add_thread_backend("apple");
  169. add_gpu_backend("metal");
  170. project.add_cfiles("sources/backends/data/ios.plist");
  171. project.add_cfiles("sources/backends/ios_file_dialog.m");
  172. project.add_define("IRON_METAL");
  173. }
  174. else if (platform === "android") {
  175. add_sys_backend("android");
  176. add_net_backend("posix");
  177. add_thread_backend("posix");
  178. add_gpu_backend("vulkan");
  179. project.add_cfiles("sources/backends/android_file_dialog.c");
  180. project.add_cfiles("sources/backends/android_http_request.c");
  181. project.add_cfiles("sources/backends/android_native_app_glue.c");
  182. project.add_define("IRON_ANDROID");
  183. project.add_define("IRON_VULKAN");
  184. project.add_define("VK_USE_PLATFORM_ANDROID_KHR");
  185. project.add_lib("vulkan");
  186. project.add_lib("log");
  187. project.add_lib("android");
  188. if (flags.with_audio) {
  189. project.add_lib("OpenSLES");
  190. }
  191. }
  192. else if (platform === "wasm") {
  193. add_sys_backend("wasm");
  194. add_thread_backend("wasm");
  195. add_gpu_backend("webgpu");
  196. project.add_cfiles("sources/libs/miniclib/**");
  197. project.add_define("IRON_WASM");
  198. project.add_define("IRON_WEBGPU");
  199. project.add_include_dir("miniclib");
  200. }
  201. else if (platform === "linux") {
  202. add_sys_backend("linux");
  203. add_thread_backend("posix");
  204. add_gpu_backend("vulkan");
  205. project.add_define("IRON_VULKAN");
  206. project.add_define("_POSIX_C_SOURCE=200112L");
  207. project.add_define("_XOPEN_SOURCE=600");
  208. project.add_lib("dl");
  209. project.add_lib("vulkan");
  210. if (flags.with_audio) {
  211. project.add_lib("asound");
  212. }
  213. if (flags.with_gamepad) {
  214. project.add_lib("udev");
  215. }
  216. }
  217. }
  218. if (fs_exists(os_cwd() + "/icon.png")) {
  219. project.icon = "icon.png";
  220. if (platform === "macos" && fs_exists(os_cwd() + "/icon_macos.png")) {
  221. project.icon = "icon_macos.png";
  222. }
  223. }
  224. project.add_include_dir("sources/libs");
  225. project.add_cfiles("sources/libs/gc.c");
  226. project.add_cfiles("sources/libs/kong/dir.c");
  227. project.add_include_dir("sources");
  228. project.add_cfiles("sources/iron.c");
  229. project.add_define("IRON_C_PATH=\"" + os_cwd() + "/build/iron.c" + "\"");
  230. project.add_define("EMBED_H_PATH=\"" + os_cwd() + "/build/embed.h" + "\"");
  231. if (flags.with_audio) {
  232. project.add_define("IRON_A1");
  233. project.add_define("IRON_A2");
  234. project.add_define("WITH_AUDIO");
  235. project.add_define("arm_audio");
  236. project.add_cfiles("sources/libs/stb_vorbis.c");
  237. }
  238. if (flags.with_eval) {
  239. project.add_define("WITH_EVAL");
  240. project.add_cfiles("sources/libs/quickjs-amalgam.c");
  241. project.add_define("QJS_BUILD_LIBC");
  242. // project.add_cfiles("tools/amake/alang.c");
  243. // project.add_cfiles("tools/amake/alang_eval.c");
  244. }
  245. if (flags.with_gamepad) {
  246. project.add_define("WITH_GAMEPAD");
  247. }
  248. if (flags.with_iron) {
  249. project.add_define("WITH_IRON");
  250. project.add_cfiles("sources/*.c");
  251. }
  252. if (platform === "windows") {
  253. project.add_lib("Dwmapi"); // DWMWA_USE_IMMERSIVE_DARK_MODE
  254. if (flags.with_d3dcompiler) {
  255. project.add_define("WITH_D3DCOMPILER");
  256. project.add_lib("d3d11");
  257. project.add_lib("d3dcompiler");
  258. }
  259. }
  260. else if (platform === "android") {
  261. project.add_define("IDLE_SLEEP");
  262. project.target_options.android.package = flags.package;
  263. project.target_options.android.permissions = ["android.permission.WRITE_EXTERNAL_STORAGE", "android.permission.READ_EXTERNAL_STORAGE", "android.permission.INTERNET"];
  264. project.target_options.android.screenOrientation = ["sensorLandscape"];
  265. project.target_options.android.minSdkVersion = 33;
  266. project.target_options.android.targetSdkVersion = 36;
  267. project.target_options.android.versionCode = 250601;
  268. project.target_options.android.versionName = "1.0 alpha";
  269. }
  270. else if (platform === "ios") {
  271. project.add_define("IDLE_SLEEP");
  272. }
  273. if (flags.with_nfd && (platform === "windows" || platform === "linux" || platform === "macos")) {
  274. project.add_define("WITH_NFD");
  275. project.add_cfiles("sources/libs/nfd.c");
  276. if (platform === "linux") {
  277. project.add_include_dir("/usr/include/gtk-3.0");
  278. project.add_include_dir("/usr/include/glib-2.0");
  279. project.add_include_dir("/usr/lib/x86_64-linux-gnu/glib-2.0/include");
  280. project.add_include_dir("/usr/include/pango-1.0");
  281. project.add_include_dir("/usr/include/cairo");
  282. project.add_include_dir("/usr/include/gdk-pixbuf-2.0");
  283. project.add_include_dir("/usr/include/atk-1.0");
  284. project.add_include_dir("/usr/lib64/glib-2.0/include");
  285. project.add_include_dir("/usr/lib/glib-2.0/include");
  286. project.add_include_dir("/usr/include/harfbuzz");
  287. project.add_lib("gtk-3");
  288. project.add_lib("gobject-2.0");
  289. project.add_lib("glib-2.0");
  290. }
  291. else if (platform == "macos") {
  292. project.add_cfiles("sources/libs/nfd.m");
  293. }
  294. }
  295. if (flags.with_compress) {
  296. project.add_define("WITH_COMPRESS");
  297. }
  298. if (flags.with_image_write) {
  299. project.add_define("WITH_IMAGE_WRITE");
  300. }
  301. if (flags.with_video_write) {
  302. project.add_define("WITH_VIDEO_WRITE");
  303. project.add_cfiles("sources/libs/minimp4.c");
  304. project.add_cfiles("sources/libs/minih264e.c");
  305. }
  306. project.flatten();
  307. return project;