iron_system.c 18 KB

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  1. #include "iron_system.h"
  2. #include <stdio.h>
  3. #include <string.h>
  4. #include <stdlib.h>
  5. #ifdef IRON_WINDOWS
  6. #include <backends/windows_mini.h>
  7. #include <backends/windows_system.h>
  8. #endif
  9. #ifdef IRON_ANDROID
  10. #include <android/log.h>
  11. #endif
  12. #include <iron_file.h>
  13. #include <memory.h>
  14. #include <stddef.h>
  15. typedef enum {
  16. IRON_LOG_LEVEL_INFO,
  17. IRON_LOG_LEVEL_ERROR
  18. } iron_log_level_t;
  19. void iron_log_args(iron_log_level_t level, const char *format, va_list args) {
  20. #ifdef IRON_ANDROID
  21. va_list args_android_copy;
  22. va_copy(args_android_copy, args);
  23. switch (level) {
  24. case IRON_LOG_LEVEL_INFO:
  25. __android_log_vprint(ANDROID_LOG_INFO, "Iron", format, args_android_copy);
  26. break;
  27. case IRON_LOG_LEVEL_ERROR:
  28. __android_log_vprint(ANDROID_LOG_ERROR, "Iron", format, args_android_copy);
  29. break;
  30. }
  31. va_end(args_android_copy);
  32. #endif
  33. #ifdef IRON_WINDOWS
  34. wchar_t buffer[4096];
  35. iron_microsoft_format(format, args, buffer);
  36. wcscat(buffer, L"\r\n");
  37. OutputDebugStringW(buffer);
  38. DWORD written;
  39. WriteConsoleW(GetStdHandle(level == IRON_LOG_LEVEL_INFO ? STD_OUTPUT_HANDLE : STD_ERROR_HANDLE), buffer, (DWORD)wcslen(buffer), &written, NULL);
  40. #else
  41. char buffer[4096];
  42. vsnprintf(buffer, 4090, format, args);
  43. strcat(buffer, "\n");
  44. fprintf(level == IRON_LOG_LEVEL_INFO ? stdout : stderr, "%s", buffer);
  45. #endif
  46. }
  47. void iron_log(const char *format, ...) {
  48. va_list args;
  49. va_start(args, format);
  50. iron_log_args(IRON_LOG_LEVEL_INFO, format == NULL ? "null" : format, args);
  51. va_end(args);
  52. }
  53. void iron_error(const char *format, ...) {
  54. {
  55. va_list args;
  56. va_start(args, format);
  57. iron_log_args(IRON_LOG_LEVEL_ERROR, format, args);
  58. va_end(args);
  59. }
  60. #ifdef IRON_WINDOWS
  61. {
  62. va_list args;
  63. va_start(args, format);
  64. wchar_t buffer[4096];
  65. iron_microsoft_format(format, args, buffer);
  66. MessageBoxW(NULL, buffer, L"Error", 0);
  67. va_end(args);
  68. }
  69. #endif
  70. }
  71. #if !defined(IRON_WASM) && !defined(IRON_ANDROID) && !defined(IRON_WINDOWS)
  72. double iron_time(void) {
  73. return iron_timestamp() / iron_frequency();
  74. }
  75. #endif
  76. static void (*update_callback)(void *) = NULL;
  77. static void *update_callback_data = NULL;
  78. static void (*foreground_callback)(void *) = NULL;
  79. static void *foreground_callback_data = NULL;
  80. static void (*background_callback)(void *) = NULL;
  81. static void *background_callback_data = NULL;
  82. static void (*pause_callback)(void *) = NULL;
  83. static void *pause_callback_data = NULL;
  84. static void (*resume_callback)(void *) = NULL;
  85. static void *resume_callback_data = NULL;
  86. static void (*shutdown_callback)(void *) = NULL;
  87. static void *shutdown_callback_data = NULL;
  88. static void (*drop_files_callback)(wchar_t *, void *) = NULL;
  89. static void *drop_files_callback_data = NULL;
  90. static char *(*cut_callback)(void *) = NULL;
  91. static void *cut_callback_data = NULL;
  92. static char *(*copy_callback)(void *) = NULL;
  93. static void *copy_callback_data = NULL;
  94. static void (*paste_callback)(char *, void *) = NULL;
  95. static void *paste_callback_data = NULL;
  96. #if defined(IRON_IOS) || defined(IRON_MACOS)
  97. bool with_autoreleasepool(bool (*f)(void));
  98. #endif
  99. void iron_set_update_callback(void (*callback)(void *), void *data) {
  100. update_callback = callback;
  101. update_callback_data = data;
  102. }
  103. void iron_set_foreground_callback(void (*callback)(void *), void *data) {
  104. foreground_callback = callback;
  105. foreground_callback_data = data;
  106. }
  107. void iron_set_resume_callback(void (*callback)(void *), void *data) {
  108. resume_callback = callback;
  109. resume_callback_data = data;
  110. }
  111. void iron_set_pause_callback(void (*callback)(void *), void *data) {
  112. pause_callback = callback;
  113. pause_callback_data = data;
  114. }
  115. void iron_set_background_callback(void (*callback)(void *), void *data) {
  116. background_callback = callback;
  117. background_callback_data = data;
  118. }
  119. void iron_set_shutdown_callback(void (*callback)(void *), void *data) {
  120. shutdown_callback = callback;
  121. shutdown_callback_data = data;
  122. }
  123. void iron_set_drop_files_callback(void (*callback)(wchar_t *, void *), void *data) {
  124. drop_files_callback = callback;
  125. drop_files_callback_data = data;
  126. }
  127. void iron_set_cut_callback(char *(*callback)(void *), void *data) {
  128. cut_callback = callback;
  129. cut_callback_data = data;
  130. }
  131. void iron_set_copy_callback(char *(*callback)(void *), void *data) {
  132. copy_callback = callback;
  133. copy_callback_data = data;
  134. }
  135. void iron_set_paste_callback(void (*callback)(char *, void *), void *data) {
  136. paste_callback = callback;
  137. paste_callback_data = data;
  138. }
  139. void iron_internal_update_callback(void) {
  140. if (update_callback != NULL) {
  141. update_callback(update_callback_data);
  142. }
  143. }
  144. void iron_internal_foreground_callback(void) {
  145. if (foreground_callback != NULL) {
  146. foreground_callback(foreground_callback_data);
  147. }
  148. }
  149. void iron_internal_resume_callback(void) {
  150. if (resume_callback != NULL) {
  151. resume_callback(resume_callback_data);
  152. }
  153. }
  154. void iron_internal_pause_callback(void) {
  155. if (pause_callback != NULL) {
  156. pause_callback(pause_callback_data);
  157. }
  158. }
  159. void iron_internal_background_callback(void) {
  160. if (background_callback != NULL) {
  161. background_callback(background_callback_data);
  162. }
  163. }
  164. void iron_internal_shutdown_callback(void) {
  165. if (shutdown_callback != NULL) {
  166. shutdown_callback(shutdown_callback_data);
  167. }
  168. }
  169. void iron_internal_drop_files_callback(wchar_t *filePath) {
  170. if (drop_files_callback != NULL) {
  171. drop_files_callback(filePath, drop_files_callback_data);
  172. }
  173. }
  174. char *iron_internal_cut_callback(void) {
  175. if (cut_callback != NULL) {
  176. return cut_callback(cut_callback_data);
  177. }
  178. return NULL;
  179. }
  180. char *iron_internal_copy_callback(void) {
  181. if (copy_callback != NULL) {
  182. return copy_callback(copy_callback_data);
  183. }
  184. return NULL;
  185. }
  186. void iron_internal_paste_callback(char *value) {
  187. if (paste_callback != NULL) {
  188. paste_callback(value, paste_callback_data);
  189. }
  190. }
  191. static bool running = false;
  192. static char application_name[1024] = {"Iron Application"};
  193. const char *iron_application_name(void) {
  194. return application_name;
  195. }
  196. void iron_set_app_name(const char *name) {
  197. strcpy(application_name, name);
  198. }
  199. void iron_stop(void) {
  200. running = false;
  201. }
  202. bool iron_internal_frame(void) {
  203. iron_internal_update_callback();
  204. iron_internal_handle_messages();
  205. return running;
  206. }
  207. void iron_start(void) {
  208. running = true;
  209. #if !defined(IRON_WASM)
  210. #if defined(IRON_IOS) || defined(IRON_MACOS)
  211. while (with_autoreleasepool(iron_internal_frame)) {
  212. }
  213. #else
  214. while (iron_internal_frame()) {
  215. }
  216. #endif
  217. iron_internal_shutdown();
  218. #endif
  219. }
  220. static uint8_t *current_file = NULL;
  221. static size_t current_file_size = 0;
  222. bool iron_save_file_loaded(void) {
  223. return true;
  224. }
  225. uint8_t *iron_get_save_file(void) {
  226. return current_file;
  227. }
  228. size_t iron_get_save_file_size(void) {
  229. return current_file_size;
  230. }
  231. void iron_load_save_file(const char *filename) {
  232. free(current_file);
  233. current_file = NULL;
  234. current_file_size = 0;
  235. iron_file_reader_t reader;
  236. if (iron_file_reader_open(&reader, filename, IRON_FILE_TYPE_SAVE)) {
  237. current_file_size = iron_file_reader_size(&reader);
  238. current_file = (uint8_t *)malloc(current_file_size);
  239. iron_file_reader_read(&reader, current_file, current_file_size);
  240. iron_file_reader_close(&reader);
  241. }
  242. }
  243. void iron_save_save_file(const char *filename, uint8_t *data, size_t size) {
  244. iron_file_writer_t writer;
  245. if (iron_file_writer_open(&writer, filename)) {
  246. iron_file_writer_write(&writer, data, (int)size);
  247. iron_file_writer_close(&writer);
  248. }
  249. }
  250. bool iron_save_is_saving(void) {
  251. return false;
  252. }
  253. #if !defined(IRON_WINDOWS) && !defined(IRON_LINUX) && !defined(IRON_MACOS)
  254. void iron_copy_to_clipboard(const char *text) {
  255. iron_log("Oh no, iron_copy_to_clipboard is not implemented for this system.");
  256. }
  257. #endif
  258. static void (*keyboard_key_down_callback)(int /*key_code*/, void * /*data*/) = NULL;
  259. static void *keyboard_key_down_callback_data = NULL;
  260. static void (*keyboard_key_up_callback)(int /*key_code*/, void * /*data*/) = NULL;
  261. static void *keyboard_key_up_callback_data = NULL;
  262. static void (*keyboard_key_press_callback)(unsigned /*character*/, void * /*data*/) = NULL;
  263. static void *keyboard_key_press_callback_data = NULL;
  264. void iron_keyboard_set_key_down_callback(void (*value)(int /*key_code*/, void * /*data*/), void *data) {
  265. keyboard_key_down_callback = value;
  266. keyboard_key_down_callback_data = data;
  267. }
  268. void iron_keyboard_set_key_up_callback(void (*value)(int /*key_code*/, void * /*data*/), void *data) {
  269. keyboard_key_up_callback = value;
  270. keyboard_key_up_callback_data = data;
  271. }
  272. void iron_keyboard_set_key_press_callback(void (*value)(unsigned /*character*/, void * /*data*/), void *data) {
  273. keyboard_key_press_callback = value;
  274. keyboard_key_press_callback_data = data;
  275. }
  276. void iron_internal_keyboard_trigger_key_down(int key_code) {
  277. if (keyboard_key_down_callback != NULL) {
  278. keyboard_key_down_callback(key_code, keyboard_key_down_callback_data);
  279. }
  280. }
  281. void iron_internal_keyboard_trigger_key_up(int key_code) {
  282. if (keyboard_key_up_callback != NULL) {
  283. keyboard_key_up_callback(key_code, keyboard_key_up_callback_data);
  284. }
  285. }
  286. void iron_internal_keyboard_trigger_key_press(unsigned character) {
  287. if (keyboard_key_press_callback != NULL) {
  288. keyboard_key_press_callback(character, keyboard_key_press_callback_data);
  289. }
  290. }
  291. static void (*mouse_press_callback)(int /*button*/, int /*x*/, int /*y*/, void * /*data*/) = NULL;
  292. static void *mouse_press_callback_data = NULL;
  293. static void (*mouse_release_callback)(int /*button*/, int /*x*/, int /*y*/, void * /*data*/) = NULL;
  294. static void *mouse_release_callback_data = NULL;
  295. static void (*mouse_move_callback)(int /*x*/, int /*y*/, int /*movementX*/, int /*movementY*/, void * /*data*/) = NULL;
  296. static void *mouse_move_callback_data = NULL;
  297. static void (*mouse_scroll_callback)(int /*delta*/, void * /*data*/) = NULL;
  298. static void *mouse_scroll_callback_data = NULL;
  299. void iron_mouse_set_press_callback(void (*value)(int /*button*/, int /*x*/, int /*y*/, void * /*data*/), void *data) {
  300. mouse_press_callback = value;
  301. mouse_press_callback_data = data;
  302. }
  303. void iron_mouse_set_release_callback(void (*value)(int /*button*/, int /*x*/, int /*y*/, void * /*data*/), void *data) {
  304. mouse_release_callback = value;
  305. mouse_release_callback_data = data;
  306. }
  307. void iron_mouse_set_move_callback(void (*value)(int /*x*/, int /*y*/, int /*movement_x*/, int /*movement_y*/, void * /*data*/), void *data) {
  308. mouse_move_callback = value;
  309. mouse_move_callback_data = data;
  310. }
  311. void iron_mouse_set_scroll_callback(void (*value)(int /*delta*/, void * /*data*/), void *data) {
  312. mouse_scroll_callback = value;
  313. mouse_scroll_callback_data = data;
  314. }
  315. void iron_internal_mouse_trigger_release(int button, int x, int y) {
  316. if (mouse_release_callback != NULL) {
  317. mouse_release_callback(button, x, y, mouse_release_callback_data);
  318. }
  319. }
  320. void iron_internal_mouse_trigger_scroll(int delta) {
  321. if (mouse_scroll_callback != NULL) {
  322. mouse_scroll_callback(delta, mouse_scroll_callback_data);
  323. }
  324. }
  325. void iron_internal_mouse_window_activated() {
  326. if (iron_mouse_is_locked()) {
  327. iron_internal_mouse_lock();
  328. }
  329. }
  330. void iron_internal_mouse_window_deactivated() {
  331. if (iron_mouse_is_locked()) {
  332. iron_internal_mouse_unlock();
  333. }
  334. }
  335. static bool moved = false;
  336. static bool locked = false;
  337. static int preLockWindow = 0;
  338. static int preLockX = 0;
  339. static int preLockY = 0;
  340. static int centerX = 0;
  341. static int centerY = 0;
  342. static int lastX = 0;
  343. static int lastY = 0;
  344. void iron_internal_mouse_trigger_press(int button, int x, int y) {
  345. lastX = x;
  346. lastY = y;
  347. if (mouse_press_callback != NULL) {
  348. mouse_press_callback(button, x, y, mouse_press_callback_data);
  349. }
  350. }
  351. void iron_internal_mouse_trigger_move(int x, int y) {
  352. int movementX = 0;
  353. int movementY = 0;
  354. if (iron_mouse_is_locked()) {
  355. movementX = x - centerX;
  356. movementY = y - centerY;
  357. if (movementX != 0 || movementY != 0) {
  358. iron_mouse_set_position(centerX, centerY);
  359. x = centerX;
  360. y = centerY;
  361. }
  362. }
  363. else if (moved) {
  364. movementX = x - lastX;
  365. movementY = y - lastY;
  366. }
  367. moved = true;
  368. lastX = x;
  369. lastY = y;
  370. if (mouse_move_callback != NULL && (movementX != 0 || movementY != 0)) {
  371. mouse_move_callback(x, y, movementX, movementY, mouse_move_callback_data);
  372. }
  373. }
  374. bool iron_mouse_is_locked(void) {
  375. return locked;
  376. }
  377. void iron_mouse_lock() {
  378. if (iron_mouse_is_locked()) {
  379. return;
  380. }
  381. if (!iron_mouse_can_lock()) {
  382. return;
  383. }
  384. locked = true;
  385. iron_internal_mouse_lock();
  386. iron_mouse_get_position(&preLockX, &preLockY);
  387. centerX = iron_window_width() / 2;
  388. centerY = iron_window_height() / 2;
  389. iron_mouse_set_position(centerX, centerY);
  390. }
  391. void iron_mouse_unlock(void) {
  392. if (!iron_mouse_is_locked()) {
  393. return;
  394. }
  395. if (!iron_mouse_can_lock()) {
  396. return;
  397. }
  398. moved = false;
  399. locked = false;
  400. iron_internal_mouse_unlock();
  401. iron_mouse_set_position(preLockX, preLockY);
  402. }
  403. static void (*pen_press_callback)(int /*x*/, int /*y*/, float /*pressure*/) = NULL;
  404. static void (*pen_move_callback)(int /*x*/, int /*y*/, float /*pressure*/) = NULL;
  405. static void (*pen_release_callback)(int /*x*/, int /*y*/, float /*pressure*/) = NULL;
  406. static void (*eraser_press_callback)(int /*x*/, int /*y*/, float /*pressure*/) = NULL;
  407. static void (*eraser_move_callback)(int /*x*/, int /*y*/, float /*pressure*/) = NULL;
  408. static void (*eraser_release_callback)(int /*x*/, int /*y*/, float /*pressure*/) = NULL;
  409. void iron_pen_set_press_callback(void (*value)(int /*x*/, int /*y*/, float /*pressure*/)) {
  410. pen_press_callback = value;
  411. }
  412. void iron_pen_set_move_callback(void (*value)(int /*x*/, int /*y*/, float /*pressure*/)) {
  413. pen_move_callback = value;
  414. }
  415. void iron_pen_set_release_callback(void (*value)(int /*x*/, int /*y*/, float /*pressure*/)) {
  416. pen_release_callback = value;
  417. }
  418. void iron_eraser_set_press_callback(void (*value)(int /*x*/, int /*y*/, float /*pressure*/)) {
  419. eraser_press_callback = value;
  420. }
  421. void iron_eraser_set_move_callback(void (*value)(int /*x*/, int /*y*/, float /*pressure*/)) {
  422. eraser_move_callback = value;
  423. }
  424. void iron_eraser_set_release_callback(void (*value)(int /*x*/, int /*y*/, float /*pressure*/)) {
  425. eraser_release_callback = value;
  426. }
  427. void iron_internal_pen_trigger_press(int x, int y, float pressure) {
  428. if (pen_press_callback != NULL) {
  429. pen_press_callback(x, y, pressure);
  430. }
  431. }
  432. void iron_internal_pen_trigger_move(int x, int y, float pressure) {
  433. if (pen_move_callback != NULL) {
  434. pen_move_callback(x, y, pressure);
  435. }
  436. }
  437. void iron_internal_pen_trigger_release(int x, int y, float pressure) {
  438. if (pen_release_callback != NULL) {
  439. pen_release_callback(x, y, pressure);
  440. }
  441. }
  442. void iron_internal_eraser_trigger_press(int x, int y, float pressure) {
  443. if (eraser_press_callback != NULL) {
  444. eraser_press_callback(x, y, pressure);
  445. }
  446. }
  447. void iron_internal_eraser_trigger_move(int x, int y, float pressure) {
  448. if (eraser_move_callback != NULL) {
  449. eraser_move_callback(x, y, pressure);
  450. }
  451. }
  452. void iron_internal_eraser_trigger_release(int x, int y, float pressure) {
  453. if (eraser_release_callback != NULL) {
  454. eraser_release_callback(x, y, pressure);
  455. }
  456. }
  457. static void (*surface_touch_start_callback)(int /*index*/, int /*x*/, int /*y*/) = NULL;
  458. static void (*surface_move_callback)(int /*index*/, int /*x*/, int /*y*/) = NULL;
  459. static void (*surface_touch_end_callback)(int /*index*/, int /*x*/, int /*y*/) = NULL;
  460. void iron_surface_set_touch_start_callback(void (*value)(int /*index*/, int /*x*/, int /*y*/)) {
  461. surface_touch_start_callback = value;
  462. }
  463. void iron_surface_set_move_callback(void (*value)(int /*index*/, int /*x*/, int /*y*/)) {
  464. surface_move_callback = value;
  465. }
  466. void iron_surface_set_touch_end_callback(void (*value)(int /*index*/, int /*x*/, int /*y*/)) {
  467. surface_touch_end_callback = value;
  468. }
  469. void iron_internal_surface_trigger_touch_start(int index, int x, int y) {
  470. if (surface_touch_start_callback != NULL) {
  471. surface_touch_start_callback(index, x, y);
  472. }
  473. }
  474. void iron_internal_surface_trigger_move(int index, int x, int y) {
  475. if (surface_move_callback != NULL) {
  476. surface_move_callback(index, x, y);
  477. }
  478. }
  479. void iron_internal_surface_trigger_touch_end(int index, int x, int y) {
  480. if (surface_touch_end_callback != NULL) {
  481. surface_touch_end_callback(index, x, y);
  482. }
  483. }
  484. #ifdef WITH_GAMEPAD
  485. static void (*gamepad_connect_callback)(int /*gamepad*/, void * /*userdata*/) = NULL;
  486. static void *gamepad_connect_callback_userdata = NULL;
  487. static void (*gamepad_disconnect_callback)(int /*gamepad*/, void * /*userdata*/) = NULL;
  488. static void *gamepad_disconnect_callback_userdata = NULL;
  489. static void (*gamepad_axis_callback)(int /*gamepad*/, int /*axis*/, float /*value*/, void * /*userdata*/) = NULL;
  490. static void *gamepad_axis_callback_userdata = NULL;
  491. static void (*gamepad_button_callback)(int /*gamepad*/, int /*button*/, float /*value*/, void * /*userdata*/) = NULL;
  492. static void *gamepad_button_callback_userdata = NULL;
  493. void iron_gamepad_set_connect_callback(void (*value)(int /*gamepad*/, void * /*userdata*/), void *userdata) {
  494. gamepad_connect_callback = value;
  495. gamepad_connect_callback_userdata = userdata;
  496. }
  497. void iron_gamepad_set_disconnect_callback(void (*value)(int /*gamepad*/, void * /*userdata*/), void *userdata) {
  498. gamepad_disconnect_callback = value;
  499. gamepad_disconnect_callback_userdata = userdata;
  500. }
  501. void iron_gamepad_set_axis_callback(void (*value)(int /*gamepad*/, int /*axis*/, float /*value*/, void * /*userdata*/), void *userdata) {
  502. gamepad_axis_callback = value;
  503. gamepad_axis_callback_userdata = userdata;
  504. }
  505. void iron_gamepad_set_button_callback(void (*value)(int /*gamepad*/, int /*button*/, float /*value*/, void * /*userdata*/), void *userdata) {
  506. gamepad_button_callback = value;
  507. gamepad_button_callback_userdata = userdata;
  508. }
  509. void iron_internal_gamepad_trigger_connect(int gamepad) {
  510. if (gamepad_connect_callback != NULL) {
  511. gamepad_connect_callback(gamepad, gamepad_connect_callback_userdata);
  512. }
  513. }
  514. void iron_internal_gamepad_trigger_disconnect(int gamepad) {
  515. if (gamepad_disconnect_callback != NULL) {
  516. gamepad_disconnect_callback(gamepad, gamepad_disconnect_callback_userdata);
  517. }
  518. }
  519. void iron_internal_gamepad_trigger_axis(int gamepad, int axis, float value) {
  520. if (gamepad_axis_callback != NULL) {
  521. gamepad_axis_callback(gamepad, axis, value, gamepad_axis_callback_userdata);
  522. }
  523. }
  524. void iron_internal_gamepad_trigger_button(int gamepad, int button, float value) {
  525. if (gamepad_button_callback != NULL) {
  526. gamepad_button_callback(gamepad, button, value, gamepad_button_callback_userdata);
  527. }
  528. }
  529. #endif