project.js 1.7 KB

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  1. let flags = globalThis.flags;
  2. flags.name = "ArmorLab";
  3. flags.package = "org.armorlab";
  4. flags.with_onnx = true;
  5. let project = new Project(flags.name);
  6. project.add_define("is_lab");
  7. project.add_project("../base");
  8. project.add_tsfiles("sources");
  9. project.add_tsfiles("sources/nodes");
  10. project.add_shaders("shaders/*.glsl");
  11. project.add_assets("assets/*", { destination: "data/{name}" });
  12. project.add_assets("../armorpaint/assets/export_presets/*", { destination: "data/export_presets/{name}" });
  13. project.add_assets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
  14. project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
  15. project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
  16. project.add_assets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
  17. project.add_assets("../armorpaint/assets/plugins/hello_node_brush.js", { destination: "data/plugins/{name}" });
  18. project.add_assets("../armorpaint/assets/plugins/import_svg.js", { destination: "data/plugins/{name}" });
  19. project.add_assets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
  20. project.add_assets("assets/models/*.onnx", { destination: "data/models/{name}" });
  21. project.add_assets("assets/models/*.json", { destination: "data/models/{name}" });
  22. project.add_assets("assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" });
  23. project.add_assets("assets/readme/readme.txt", { destination: "{name}" });
  24. if (platform === "windows") {
  25. project.add_assets("onnx/win32/*.dll", { destination: "{name}" });
  26. }
  27. else if (platform === "linux") {
  28. project.add_assets("onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib
  29. }
  30. project.flatten();
  31. return project;