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6 miesięcy temu | |
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| assets | 6 miesięcy temu | |
| plugins | 6 miesięcy temu | |
| shaders | 1 rok temu | |
| sources | 11 miesięcy temu | |
| icon.png | 1 rok temu | |
| icon_macos.png | 2 lat temu | |
| project.js | 1 rok temu | |
| readme.md | 10 miesięcy temu | |
ArmorPaint is a software for 3D PBR texture painting - check out the manual.
Note 1: This repository is aimed at developers and may not be stable. Distributed binaries are paid to help with the project funding. All of the development is happening here in order to make it accessible to everyone. Thank you for support!
Note 2: If you are compiling git version of ArmorPaint, then you need to have a compiler (Visual Studio with clang tools - Windows, clang + dependencies - Linux, Xcode - macOS / iOS, Android Studio - Android) and git installed.
git clone https://github.com/armory3d/armortools
cd armortools/armorpaint
Windows (x64)
..\armorcore\make --graphics direct3d11
# Open generated Visual Studio project at `build\ArmorPaint.sln`
# Build and run
Linux (x64)
../armorcore/make --graphics opengl --run
macOS (arm64)
../armorcore/make --graphics metal
# Open generated Xcode project at `build/ArmorPaint.xcodeproj`
# Build and run
Android (arm64) wip
../armorcore/make --graphics opengl --target android
# Open generated Android Studio project at `build/ArmorPaint`
# Build for device
iOS (arm64) wip
../armorcore/make --graphics metal --target ios
# Open generated Xcode project `build/ArmorPaint.xcodeproj`
# Build for device