! This is an experimental build with hardware accelerated ray-tracing using DXR and Direct3D12 !
Supported GPUs:
- NVIDIA RTX 20 Series or better
- AMD RX 6800 XT or better
Up to date Windows 10/11 and graphics drivers required.
Learn more:
https://en.wikipedia.org/wiki/DirectX_Raytracing
This build is only intended for testing ray-tracing features and
may be sub-par in other areas compared to regular builds.
Currently exposed ray-tracing features:
- Bake Tool - AO
- Bake Tool - Bent Normal
- Bake Tool - Lightmap
- Bake Tool - Thickness
- Viewport Mode - Path-Trace