project.js 11 KB

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  1. let flags = globalThis.flags;
  2. flags.embed = os_argv().indexOf("--embed") >= 0; // os_argv().indexOf("--debug") == -1; // clang 19
  3. flags.physics = true;
  4. flags.with_d3dcompiler = true;
  5. flags.with_nfd = true;
  6. flags.with_compress = platform != "android";
  7. flags.with_image_write = true;
  8. flags.with_iron = true;
  9. flags.with_eval = true;
  10. flags.with_plugins = true;
  11. let project = new Project("Base");
  12. let dir = flags.name.substr(5).toLowerCase(); // ArmorPaint -> paint
  13. if (!flags.lite) {
  14. project.add_define("IDLE_SLEEP");
  15. project.add_cfiles("sources/libs/kong/libs/*.c");
  16. project.add_cfiles("sources/libs/kong/*.c");
  17. project.add_cfiles("sources/libs/kong/backends/*.c");
  18. project.add_define("WITH_KONG");
  19. if (platform === "windows") {
  20. project.add_define("_CRT_SECURE_NO_WARNINGS");
  21. project.add_lib("d3dcompiler");
  22. }
  23. if (flags.with_onnx) {
  24. project.add_define("WITH_ONNX");
  25. project.add_include_dir("../" + dir + "/onnx/include");
  26. if (platform === "windows") {
  27. project.add_lib("../" + dir + "/onnx/win32/onnxruntime");
  28. }
  29. else if (platform === "linux") {
  30. // patchelf --set-rpath . ArmorLab
  31. project.add_lib("onnxruntime -L" + flags.dirname + "/../" + dir + "/onnx/linux");
  32. // project.add_lib("onnxruntime_providers_cuda");
  33. // project.add_lib("onnxruntime_providers_shared");
  34. // project.add_lib("cublasLt");
  35. // project.add_lib("cublas");
  36. // project.add_lib("cudart");
  37. // project.add_lib("cudnn");
  38. // project.add_lib("cufft");
  39. // project.add_lib("curand");
  40. }
  41. else if (platform === "macos") {
  42. project.add_lib("../" + dir + "/onnx/macos/libonnxruntime.1.14.1.dylib");
  43. }
  44. }
  45. if (flags.with_plugins) {
  46. project.add_define("WITH_PLUGINS");
  47. project.add_project("../" + dir + "/plugins");
  48. project.add_project("plugins");
  49. }
  50. project.add_tsfiles("sources/ts");
  51. project.add_tsfiles("sources/ts/iron");
  52. project.add_tsfiles("sources/ts/nodes");
  53. project.add_shaders("shaders/*.kong");
  54. project.add_shaders("shaders/draw/*.kong");
  55. project.add_assets("assets/*", { destination: "data/{name}" });
  56. project.add_assets("assets/locale/*", { destination: "data/locale/{name}" });
  57. project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
  58. project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
  59. project.add_assets("assets/themes/*.json", { destination: "data/themes/{name}" });
  60. if (platform === "linux" && fs_exists(os_cwd() + "/icon.png")) {
  61. project.add_assets("../" + dir + "/icon.png", { destination: "{name}", noprocessing: true, noembed: true });
  62. }
  63. if (flags.embed) {
  64. project.add_define("WITH_EMBED");
  65. project.add_define("arm_embed");
  66. }
  67. else {
  68. project.add_assets("assets/extra/*", { destination: "data/{name}" });
  69. }
  70. if (flags.physics) {
  71. project.add_cfiles("sources/libs/asim.c");
  72. project.add_define("arm_physics");
  73. }
  74. // project.add_define("arm_audio");
  75. if (platform === "android") {
  76. project.add_define("arm_android_rmb");
  77. }
  78. let raytrace = true;
  79. if (raytrace) {
  80. project.add_assets("assets/raytrace/*", { destination: "data/{name}" });
  81. if (graphics === "direct3d12") {
  82. project.add_assets("shaders/raytrace/*.cso", { destination: "data/{name}" });
  83. }
  84. else if (graphics === "vulkan") {
  85. project.add_assets("shaders/raytrace/*.spirv", { destination: "data/{name}" });
  86. }
  87. else if (graphics === "metal") {
  88. project.add_assets("shaders/raytrace/*.metal", { destination: "data/{name}" });
  89. }
  90. }
  91. let export_version_info = true;
  92. if (export_version_info) {
  93. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  94. let sha = os_popen(`git log --pretty=format:"%h" -n 1`).stdout.substr(1, 7);
  95. let date = new Date().toISOString().split("T")[0];
  96. let data = `{ "sha": "${sha}", "date": "${date}" }`;
  97. fs_ensuredir(dir);
  98. fs_writefile(dir + "/version.json", data);
  99. // Adds version.json to embed.txt list
  100. project.add_assets(dir + "/version.json", { destination: "data/{name}" });
  101. }
  102. let export_data_list = platform === "android"; // .apk contents
  103. if (export_data_list) {
  104. let root = "../" + flags.name.substr(5).toLowerCase();
  105. let data_list = {
  106. "/data/plugins": fs_readdir("../base/assets/plugins").concat(fs_readdir(root + "/assets/plugins")).join(","),
  107. "/data/export_presets": fs_readdir(root + "/assets/export_presets").join(","),
  108. "/data/keymap_presets": fs_readdir(root + "/assets/keymap_presets").join(","),
  109. "/data/locale": fs_readdir("../base/assets/locale").join(","),
  110. "/data/meshes": fs_readdir(root + "/assets/meshes").join(","),
  111. "/data/themes": fs_readdir("../base/assets/themes").join(","),
  112. };
  113. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  114. fs_ensuredir(dir);
  115. fs_writefile(dir + "/data_list.json", JSON.stringify(data_list));
  116. project.add_assets(dir + "/data_list.json", { destination: "data/{name}" });
  117. }
  118. }
  119. {
  120. project.add_include_dir("sources");
  121. function add_gpu_backend(name) {
  122. project.add_cfiles("sources/backends/" + name + "_gpu.*");
  123. project.add_define("BACKEND_GPU_H=\"backends/" + name + "_gpu.h\"");
  124. }
  125. function add_sys_backend(name) {
  126. project.add_cfiles("sources/backends/" + name + "_system.*");
  127. project.add_define("BACKEND_SYS_H=\"backends/" + name + "_system.h\"");
  128. }
  129. function add_net_backend(name) {
  130. project.add_cfiles("sources/backends/" + name + "_net.*");
  131. project.add_define("BACKEND_NET_H=\"backends/" + name + "_net.h\"");
  132. }
  133. function add_thread_backend(name) {
  134. project.add_cfiles("sources/backends/" + name + "_thread.*");
  135. project.add_define("BACKEND_THREAD_H=\"backends/" + name + "_thread.h\"");
  136. }
  137. if (platform === "windows") {
  138. add_sys_backend("windows");
  139. add_net_backend("windows");
  140. add_thread_backend("windows");
  141. add_gpu_backend("direct3d12");
  142. project.add_define("_CRT_SECURE_NO_WARNINGS");
  143. project.add_define("_WINSOCK_DEPRECATED_NO_WARNINGS");
  144. project.add_define("IRON_DIRECT3D12");
  145. project.add_lib("dxguid");
  146. project.add_lib("Winhttp");
  147. project.add_lib("dxgi");
  148. project.add_lib("d3d12");
  149. if (flags.with_audio) {
  150. project.add_lib("dsound");
  151. }
  152. if (flags.with_gamepad) {
  153. project.add_lib("dinput8");
  154. }
  155. }
  156. else if (platform === "macos") {
  157. add_sys_backend("macos");
  158. add_net_backend("apple");
  159. add_thread_backend("apple");
  160. add_gpu_backend("metal");
  161. project.add_cfiles("sources/backends/data/mac.plist");
  162. project.add_define("IRON_METAL");
  163. }
  164. else if (platform === "ios") {
  165. add_sys_backend("ios");
  166. add_net_backend("apple");
  167. add_thread_backend("apple");
  168. add_gpu_backend("metal");
  169. project.add_cfiles("sources/backends/data/ios.plist");
  170. project.add_cfiles("sources/backends/ios_file_dialog.m");
  171. project.add_define("IRON_METAL");
  172. }
  173. else if (platform === "android") {
  174. add_sys_backend("android");
  175. add_net_backend("posix");
  176. add_thread_backend("posix");
  177. add_gpu_backend("vulkan");
  178. project.add_cfiles("sources/backends/android_file_dialog.c");
  179. project.add_cfiles("sources/backends/android_http_request.c");
  180. project.add_cfiles("sources/backends/android_native_app_glue.c");
  181. project.add_define("IRON_ANDROID");
  182. project.add_define("IRON_VULKAN");
  183. project.add_define("VK_USE_PLATFORM_ANDROID_KHR");
  184. project.add_lib("vulkan");
  185. project.add_lib("log");
  186. project.add_lib("android");
  187. if (flags.with_audio) {
  188. project.add_lib("OpenSLES");
  189. }
  190. }
  191. else if (platform === "wasm") {
  192. add_sys_backend("wasm");
  193. add_thread_backend("wasm");
  194. add_gpu_backend("webgpu");
  195. project.add_cfiles("sources/libs/miniclib/**");
  196. project.add_define("IRON_WASM");
  197. project.add_define("IRON_WEBGPU");
  198. project.add_include_dir("miniclib");
  199. }
  200. else if (platform === "linux") {
  201. add_sys_backend("linux");
  202. add_thread_backend("posix");
  203. add_gpu_backend("vulkan");
  204. project.add_define("IRON_VULKAN");
  205. project.add_define("_POSIX_C_SOURCE=200112L");
  206. project.add_define("_XOPEN_SOURCE=600");
  207. project.add_lib("dl");
  208. project.add_lib("vulkan");
  209. if (flags.with_audio) {
  210. project.add_lib("asound");
  211. }
  212. if (flags.with_gamepad) {
  213. project.add_lib("udev");
  214. }
  215. }
  216. }
  217. if (fs_exists(os_cwd() + "/icon.png")) {
  218. project.icon = "icon.png";
  219. if (platform === "macos" && fs_exists(os_cwd() + "/icon_macos.png")) {
  220. project.icon = "icon_macos.png";
  221. }
  222. }
  223. project.add_include_dir("sources/libs");
  224. project.add_cfiles("sources/libs/gc.c");
  225. project.add_cfiles("sources/libs/kong/dir.c");
  226. project.add_include_dir("sources");
  227. project.add_cfiles("sources/iron.c");
  228. project.add_define("IRON_C_PATH=\"" + os_cwd() + "/build/iron.c" + "\"");
  229. project.add_define("EMBED_H_PATH=\"" + os_cwd() + "/build/embed.h" + "\"");
  230. if (flags.with_audio) {
  231. project.add_define("IRON_A1");
  232. project.add_define("IRON_A2");
  233. project.add_define("WITH_AUDIO");
  234. project.add_define("arm_audio");
  235. project.add_cfiles("sources/libs/stb_vorbis.c");
  236. }
  237. if (flags.with_eval) {
  238. project.add_define("WITH_EVAL");
  239. project.add_cfiles("sources/libs/quickjs-amalgam.c");
  240. project.add_define("QJS_BUILD_LIBC");
  241. // project.add_cfiles("tools/amake/alang.c");
  242. // project.add_cfiles("tools/amake/alang_eval.c");
  243. }
  244. if (flags.with_gamepad) {
  245. project.add_define("WITH_GAMEPAD");
  246. }
  247. if (flags.with_iron) {
  248. project.add_define("WITH_IRON");
  249. project.add_cfiles("sources/*.c");
  250. }
  251. if (platform === "windows") {
  252. project.add_lib("Dwmapi"); // DWMWA_USE_IMMERSIVE_DARK_MODE
  253. if (flags.with_d3dcompiler) {
  254. project.add_define("WITH_D3DCOMPILER");
  255. project.add_lib("d3d11");
  256. project.add_lib("d3dcompiler");
  257. }
  258. }
  259. else if (platform === "android") {
  260. project.add_define("IDLE_SLEEP");
  261. project.target_options.android.package = flags.package;
  262. project.target_options.android.permissions = ["android.permission.READ_MEDIA_IMAGES", "android.permission.INTERNET"];
  263. project.target_options.android.screenOrientation = ["sensorLandscape"];
  264. project.target_options.android.minSdkVersion = 33; // android 13
  265. project.target_options.android.targetSdkVersion = 36;
  266. function get_version_code() {
  267. const now = new Date();
  268. const year = now.getFullYear().toString().slice(-2);
  269. const month = (now.getMonth() + 1).toString().padStart(2, '0');
  270. const day = now.getDate().toString().padStart(2, '0');
  271. return parseInt(year + month + day, 10);
  272. }
  273. project.target_options.android.versionCode = get_version_code();
  274. project.target_options.android.versionName = "1.0 alpha";
  275. }
  276. else if (platform === "ios") {
  277. project.add_define("IDLE_SLEEP");
  278. }
  279. if (flags.with_nfd && (platform === "windows" || platform === "linux" || platform === "macos")) {
  280. project.add_define("WITH_NFD");
  281. project.add_cfiles("sources/libs/nfd.c");
  282. if (platform === "linux") {
  283. project.add_include_dir("/usr/include/gtk-3.0");
  284. project.add_include_dir("/usr/include/glib-2.0");
  285. project.add_include_dir("/usr/lib/x86_64-linux-gnu/glib-2.0/include");
  286. project.add_include_dir("/usr/include/pango-1.0");
  287. project.add_include_dir("/usr/include/cairo");
  288. project.add_include_dir("/usr/include/gdk-pixbuf-2.0");
  289. project.add_include_dir("/usr/include/atk-1.0");
  290. project.add_include_dir("/usr/lib64/glib-2.0/include");
  291. project.add_include_dir("/usr/lib/glib-2.0/include");
  292. project.add_include_dir("/usr/include/harfbuzz");
  293. project.add_lib("gtk-3");
  294. project.add_lib("gobject-2.0");
  295. project.add_lib("glib-2.0");
  296. }
  297. else if (platform == "macos") {
  298. project.add_cfiles("sources/libs/nfd.m");
  299. }
  300. }
  301. if (flags.with_compress) {
  302. project.add_define("WITH_COMPRESS");
  303. }
  304. if (flags.with_image_write) {
  305. project.add_define("WITH_IMAGE_WRITE");
  306. }
  307. if (flags.with_video_write) {
  308. project.add_define("WITH_VIDEO_WRITE");
  309. project.add_cfiles("sources/libs/minimp4.c");
  310. project.add_cfiles("sources/libs/minih264e.c");
  311. }
  312. if (graphics === "metal" || (graphics === "vulkan" && platform != "android")) {
  313. project.add_define("IRON_BGRA");
  314. }
  315. project.flatten();
  316. return project;