project.js 9.9 KB

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  1. function add_gpu_backend(name) {
  2. project.add_cfiles("sources/backends/" + name + "_gpu.*");
  3. project.add_define("BACKEND_GPU_H=\"backends/" + name + "_gpu.h\"");
  4. }
  5. function add_sys_backend(name) {
  6. project.add_cfiles("sources/backends/" + name + "_system.*");
  7. project.add_define("BACKEND_SYS_H=\"backends/" + name + "_system.h\"");
  8. }
  9. function add_net_backend(name) {
  10. project.add_cfiles("sources/backends/" + name + "_net.*");
  11. project.add_define("BACKEND_NET_H=\"backends/" + name + "_net.h\"");
  12. }
  13. function add_thread_backend(name) {
  14. project.add_cfiles("sources/backends/" + name + "_thread.*");
  15. project.add_define("BACKEND_THREAD_H=\"backends/" + name + "_thread.h\"");
  16. }
  17. function get_version_code() {
  18. const now = new Date();
  19. const year = now.getFullYear().toString().slice(-2);
  20. const month = (now.getMonth() + 1).toString().padStart(2, '0');
  21. const day = now.getDate().toString().padStart(2, '0');
  22. return parseInt(year + month + day, 10);
  23. }
  24. // flags: make.js/load_project
  25. let flags = globalThis.flags;
  26. let dir = flags.name.substr(5).toLowerCase(); // ArmorPaint -> paint
  27. let project = new Project("Base");
  28. project.add_include_dir("sources");
  29. project.add_include_dir("sources/libs");
  30. project.add_tsfiles("sources/ts");
  31. project.add_shaders("shaders/*.kong");
  32. project.add_assets("assets/*", {destination : "data/{name}"});
  33. project.add_assets("assets/licenses/**", {destination : "data/licenses/{name}"});
  34. project.add_assets("assets/themes/*.json", {destination : "data/themes/{name}"});
  35. project.add_cfiles("sources/*.c");
  36. // project.add_cfiles("sources/iron.c");
  37. if (platform != "wasm") {
  38. project.add_cfiles("sources/libs/gc.c");
  39. }
  40. project.add_cfiles("sources/libs/kong/dir.c");
  41. project.add_define("IRON_C_PATH=\"" + os_cwd() + "/build/iron.c" +
  42. "\"");
  43. project.add_define("EMBED_H_PATH=\"" + os_cwd() + "/build/embed.h" +
  44. "\"");
  45. if (platform == "windows") {
  46. add_sys_backend("windows");
  47. add_net_backend("windows");
  48. add_thread_backend("windows");
  49. add_gpu_backend("direct3d12");
  50. project.add_define("_CRT_SECURE_NO_WARNINGS");
  51. project.add_define("_WINSOCK_DEPRECATED_NO_WARNINGS");
  52. project.add_define("IRON_DIRECT3D12");
  53. project.add_lib("dxguid");
  54. project.add_lib("Winhttp");
  55. project.add_lib("dxgi");
  56. project.add_lib("d3d12");
  57. project.add_lib("Dwmapi"); // DWMWA_USE_IMMERSIVE_DARK_MODE
  58. if (flags.with_audio) {
  59. project.add_lib("dsound");
  60. }
  61. if (flags.with_gamepad) {
  62. project.add_lib("dinput8");
  63. }
  64. if (flags.with_d3dcompiler) {
  65. project.add_define("WITH_D3DCOMPILER");
  66. project.add_lib("d3d11");
  67. project.add_lib("d3dcompiler");
  68. }
  69. }
  70. else if (platform == "linux") {
  71. add_sys_backend("linux");
  72. add_net_backend("posix");
  73. add_thread_backend("posix");
  74. add_gpu_backend("vulkan");
  75. project.add_define("IRON_VULKAN");
  76. project.add_define("_POSIX_C_SOURCE=200809L");
  77. project.add_lib("X11");
  78. project.add_lib("Xi");
  79. project.add_lib("Xcursor");
  80. project.add_lib("Xrandr");
  81. project.add_lib("ssl");
  82. project.add_lib("crypto");
  83. project.add_lib("vulkan");
  84. if (flags.with_audio) {
  85. project.add_lib("asound");
  86. }
  87. if (flags.with_gamepad) {
  88. project.add_lib("udev");
  89. }
  90. }
  91. else if (platform == "macos") {
  92. add_sys_backend("macos");
  93. add_net_backend("apple");
  94. add_thread_backend("apple");
  95. add_gpu_backend("metal");
  96. project.add_cfiles("sources/backends/data/mac.plist");
  97. project.add_define("IRON_METAL");
  98. }
  99. else if (platform == "ios") {
  100. add_sys_backend("ios");
  101. add_net_backend("apple");
  102. add_thread_backend("apple");
  103. add_gpu_backend("metal");
  104. project.add_cfiles("sources/backends/data/ios.plist");
  105. project.add_cfiles("sources/backends/ios_file_dialog.m");
  106. project.add_define("IRON_METAL");
  107. project.target_options.ios.build = get_version_code() + "";
  108. project.target_options.ios.version = get_version_code() + "";
  109. }
  110. else if (platform == "android") {
  111. add_sys_backend("android");
  112. add_thread_backend("posix");
  113. add_gpu_backend("vulkan");
  114. project.add_cfiles("sources/backends/android_file_dialog.c");
  115. project.add_cfiles("sources/backends/android_net.c");
  116. project.add_cfiles("sources/backends/android_native_app_glue.c");
  117. project.add_define("IRON_ANDROID");
  118. project.add_define("IRON_VULKAN");
  119. project.add_define("VK_USE_PLATFORM_ANDROID_KHR");
  120. project.add_define("arm_android_rmb");
  121. project.add_lib("vulkan");
  122. project.add_lib("log");
  123. project.add_lib("android");
  124. if (flags.with_audio) {
  125. project.add_lib("OpenSLES");
  126. }
  127. project.target_options.android.package = flags.package;
  128. project.target_options.android.permissions = [ "android.permission.READ_MEDIA_IMAGES", "android.permission.INTERNET" ];
  129. project.target_options.android.screenOrientation = [ "sensorLandscape" ];
  130. project.target_options.android.minSdkVersion = 35; // android 15
  131. project.target_options.android.targetSdkVersion = 36;
  132. project.target_options.android.versionCode = get_version_code();
  133. project.target_options.android.versionName = "1.0 alpha";
  134. }
  135. else if (platform == "wasm") {
  136. add_sys_backend("wasm");
  137. add_thread_backend("wasm");
  138. add_gpu_backend("webgpu");
  139. project.add_cfiles("sources/libs/miniclib/**");
  140. project.add_define("IRON_WASM");
  141. project.add_define("IRON_WEBGPU");
  142. project.add_define("NO_GC");
  143. project.add_include_dir("sources/libs/miniclib");
  144. project.add_assets("sources/backends/data/wasm/*");
  145. }
  146. if (graphics == "metal" || (graphics == "vulkan" && platform != "android")) {
  147. project.add_define("IRON_BGRA");
  148. }
  149. if (flags.with_kong) {
  150. project.add_define("WITH_KONG");
  151. project.add_cfiles("sources/libs/kong/libs/*.c");
  152. project.add_cfiles("sources/libs/kong/*.c");
  153. project.add_cfiles("sources/libs/kong/backends/*.c");
  154. }
  155. if (flags.with_plugins) {
  156. project.add_define("WITH_PLUGINS");
  157. project.add_project("../" + dir + "/plugins");
  158. project.add_cfiles("sources/plugins/plugin_api.c");
  159. }
  160. if (flags.embed) {
  161. project.add_define("WITH_EMBED");
  162. project.add_define("arm_embed");
  163. }
  164. else {
  165. project.add_assets("assets/extra/*", {destination : "data/{name}"});
  166. }
  167. if (flags.with_physics) {
  168. project.add_define("arm_physics");
  169. project.add_cfiles("sources/libs/asim.c");
  170. }
  171. if (flags.with_raytrace) {
  172. project.add_assets("assets/raytrace/*", {destination : "data/{name}"});
  173. if (graphics == "direct3d12") {
  174. project.add_assets("shaders/raytrace/*.cso", {destination : "data/{name}"});
  175. }
  176. else if (graphics == "vulkan") {
  177. project.add_assets("shaders/raytrace/*.spirv", {destination : "data/{name}"});
  178. }
  179. else if (graphics == "metal") {
  180. project.add_assets("shaders/raytrace/*.metal", {destination : "data/{name}"});
  181. }
  182. }
  183. if (flags.export_version_info) {
  184. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  185. let sha = os_popen(`git log --pretty=format:"%h" -n 1`).stdout.substr(1, 7);
  186. let date = new Date().toISOString().split("T")[0];
  187. let data = `{ "sha": "${sha}", "date": "${date}" }`;
  188. fs_ensuredir(dir);
  189. fs_writefile(dir + "/version.json", data);
  190. // Adds version.json to embed.txt list
  191. project.add_assets(dir + "/version.json", {destination : "data/{name}"});
  192. }
  193. if (flags.export_data_list) {
  194. let root = "../" + flags.name.substr(5).toLowerCase();
  195. let data_list = {
  196. "/data/plugins" : fs_readdir(root + "/assets/plugins").join(","),
  197. "/data/export_presets" : fs_readdir(root + "/assets/export_presets").join(","),
  198. "/data/keymap_presets" : fs_readdir(root + "/assets/keymap_presets").join(","),
  199. "/data/locale" : fs_readdir(root + "/assets/locale").join(","),
  200. "/data/meshes" : fs_readdir(root + "/assets/meshes").join(","),
  201. "/data/themes" : fs_readdir("../base/assets/themes").join(","),
  202. };
  203. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  204. fs_ensuredir(dir);
  205. fs_writefile(dir + "/data_list.json", JSON.stringify(data_list));
  206. project.add_assets(dir + "/data_list.json", {destination : "data/{name}"});
  207. }
  208. if (flags.with_audio) {
  209. project.add_define("IRON_A1");
  210. project.add_define("IRON_A2");
  211. project.add_define("WITH_AUDIO");
  212. project.add_define("arm_audio");
  213. project.add_cfiles("sources/libs/stb_vorbis.c");
  214. }
  215. if (flags.with_eval) {
  216. project.add_define("WITH_EVAL");
  217. project.add_cfiles("sources/libs/quickjs-amalgam.c");
  218. project.add_define("QJS_BUILD_LIBC");
  219. // project.add_cfiles("tools/amake/alang.c");
  220. // project.add_cfiles("tools/amake/alang_eval.c");
  221. }
  222. if (flags.with_gamepad) {
  223. project.add_define("WITH_GAMEPAD");
  224. }
  225. if (flags.idle_sleep) {
  226. project.add_define("IDLE_SLEEP");
  227. }
  228. if (fs_exists(os_cwd() + "/icon.png")) {
  229. project.icon = "icon.png";
  230. if (platform == "macos" && fs_exists(os_cwd() + "/icon_macos.png")) {
  231. project.icon = "icon_macos.png";
  232. }
  233. else if (platform == "ios" && fs_exists(os_cwd() + "/icon_ios.png")) {
  234. project.icon = "icon_ios.png";
  235. }
  236. else if (platform == "linux") {
  237. project.add_assets("../" + dir + "/icon.png", {destination : "{name}", noprocessing : true, noembed : true});
  238. }
  239. }
  240. if (flags.with_nfd && (platform == "windows" || platform == "linux" || platform == "macos")) {
  241. project.add_define("WITH_NFD");
  242. project.add_cfiles("sources/libs/nfd.c");
  243. if (platform == "linux") {
  244. project.add_include_dir("/usr/include/gtk-3.0");
  245. project.add_include_dir("/usr/include/glib-2.0");
  246. project.add_include_dir("/usr/lib/x86_64-linux-gnu/glib-2.0/include");
  247. project.add_include_dir("/usr/include/pango-1.0");
  248. project.add_include_dir("/usr/include/cairo");
  249. project.add_include_dir("/usr/include/gdk-pixbuf-2.0");
  250. project.add_include_dir("/usr/include/atk-1.0");
  251. project.add_include_dir("/usr/lib64/glib-2.0/include");
  252. project.add_include_dir("/usr/lib/glib-2.0/include");
  253. project.add_include_dir("/usr/include/harfbuzz");
  254. project.add_lib("gtk-3");
  255. project.add_lib("gobject-2.0");
  256. project.add_lib("glib-2.0");
  257. }
  258. else if (platform == "macos") {
  259. project.add_cfiles("sources/libs/nfd.m");
  260. }
  261. }
  262. if (flags.with_compress) {
  263. project.add_define("WITH_COMPRESS");
  264. }
  265. if (flags.with_image_write) {
  266. project.add_define("WITH_IMAGE_WRITE");
  267. }
  268. if (flags.with_video_write) {
  269. project.add_define("WITH_VIDEO_WRITE");
  270. project.add_cfiles("sources/libs/minimp4.c");
  271. project.add_cfiles("sources/libs/minih264e.c");
  272. }
  273. project.flatten();
  274. return project;