luboslenco c023d6ea3c paint: fix setting ui scale 1 week ago
..
assets 7f9bc17326 paint: embed default mesh 3 weeks ago
plugins c2566ea430 Swap gltf up axis 1 month ago
shaders 8d95edb011 vulkan: shader fixes 4 weeks ago
sources c023d6ea3c paint: fix setting ui scale 1 week ago
icon.png 3dbdf2b3ed Cleanup 6 months ago
icon_ios.png 76d9aecb9b ios fixes 5 months ago
icon_macos.png d3339ae342 Fix macos icon 6 months ago
project.js 127f4fa6f0 wasm: paint fixes 2 weeks ago
readme.md 3dbdf2b3ed Cleanup 6 months ago

readme.md

armorpaint

ArmorPaint is a software for 3D PBR texture painting - check out the manual.

Note 1: This repository is aimed at developers and may not be stable. Distributed binaries are paid to help with the project funding. All of the development is happening here in order to make it accessible to everyone. Thank you for support!

Note 2: If you are compiling git version of ArmorPaint, then you need to have a compiler (Visual Studio with clang tools - Windows, clang + dependencies - Linux, Xcode - macOS / iOS, Android Studio - Android) and git installed.

git clone https://github.com/armory3d/armortools
cd armortools/paint

Windows (x64)

..\base\make
# Open generated Visual Studio project at `build\ArmorPaint.sln`
# Build and run

Linux (x64)

../base/make --run

macOS (arm64)

../base/make
# Open generated Xcode project at `build/ArmorPaint.xcodeproj`
# Build and run

Android (arm64) wip

../base/make --target android
# Open generated Android Studio project at `build/ArmorPaint`
# Build for device

iOS (arm64) wip

../base/make --target ios
# Open generated Xcode project `build/ArmorPaint.xcodeproj`
# Build for device