project.js 11 KB

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  1. let flags = globalThis.flags;
  2. flags.embed = os_argv().indexOf("--embed") >= 0; // os_argv().indexOf("--debug") == -1; // clang 19
  3. flags.physics = true;
  4. flags.with_d3dcompiler = true;
  5. flags.with_nfd = true;
  6. flags.with_compress = true;
  7. flags.with_image_write = true;
  8. flags.with_iron = true;
  9. flags.with_eval = true;
  10. flags.with_plugins = true;
  11. let project = new Project("Base");
  12. let dir = flags.name.substr(5).toLowerCase(); // ArmorPaint -> paint
  13. console.log(dir);
  14. if (!flags.lite) {
  15. project.add_define("IDLE_SLEEP");
  16. project.add_cfiles("sources/libs/kong/libs/*.c");
  17. project.add_cfiles("sources/libs/kong/*.c");
  18. project.add_cfiles("sources/libs/kong/backends/*.c");
  19. project.add_define("WITH_KONG");
  20. if (platform === "windows") {
  21. project.add_define("_CRT_SECURE_NO_WARNINGS");
  22. project.add_lib("d3dcompiler");
  23. }
  24. if (flags.with_onnx) {
  25. project.add_define("WITH_ONNX");
  26. project.add_include_dir("../" + dir + "/onnx/include");
  27. if (platform === "windows") {
  28. project.add_lib("../" + dir + "/onnx/win32/onnxruntime");
  29. }
  30. else if (platform === "linux") {
  31. // patchelf --set-rpath . ArmorLab
  32. project.add_lib("onnxruntime -L" + flags.dirname + "/../" + dir + "/onnx/linux");
  33. // project.add_lib("onnxruntime_providers_cuda");
  34. // project.add_lib("onnxruntime_providers_shared");
  35. // project.add_lib("cublasLt");
  36. // project.add_lib("cublas");
  37. // project.add_lib("cudart");
  38. // project.add_lib("cudnn");
  39. // project.add_lib("cufft");
  40. // project.add_lib("curand");
  41. }
  42. else if (platform === "macos") {
  43. project.add_lib("../" + dir + "/onnx/macos/libonnxruntime.1.14.1.dylib");
  44. }
  45. }
  46. if (flags.with_plugins) {
  47. project.add_define("WITH_PLUGINS");
  48. project.add_project("../" + dir + "/plugins");
  49. project.add_project("plugins");
  50. }
  51. project.add_tsfiles("sources/ts");
  52. project.add_tsfiles("sources/ts/iron");
  53. project.add_tsfiles("sources/ts/nodes");
  54. project.add_shaders("shaders/*.kong");
  55. project.add_shaders("shaders/draw/*.kong");
  56. project.add_assets("assets/*", { destination: "data/{name}" });
  57. project.add_assets("assets/locale/*", { destination: "data/locale/{name}" });
  58. project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
  59. project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
  60. project.add_assets("assets/themes/*.json", { destination: "data/themes/{name}" });
  61. if (platform === "linux" && fs_exists(os_cwd() + "/icon.png")) {
  62. project.add_assets("../" + dir + "/icon.png", { destination: "{name}", noprocessing: true, noembed: true });
  63. }
  64. if (flags.embed) {
  65. project.add_define("WITH_EMBED");
  66. project.add_define("arm_embed");
  67. }
  68. else {
  69. project.add_assets("assets/extra/*", { destination: "data/{name}" });
  70. }
  71. if (flags.physics) {
  72. project.add_cfiles("sources/libs/asim.c");
  73. project.add_define("arm_physics");
  74. }
  75. // project.add_define("arm_skin");
  76. // project.add_define("arm_audio");
  77. if (platform === "android") {
  78. project.add_define("arm_android_rmb");
  79. }
  80. let raytrace = true;
  81. if (raytrace) {
  82. project.add_assets("assets/raytrace/*", { destination: "data/{name}" });
  83. if (graphics === "direct3d12") {
  84. project.add_assets("shaders/raytrace/*.cso", { destination: "data/{name}" });
  85. }
  86. else if (graphics === "vulkan") {
  87. project.add_assets("shaders/raytrace/*.spirv", { destination: "data/{name}" });
  88. }
  89. else if (graphics === "metal") {
  90. project.add_assets("shaders/raytrace/*.metal", { destination: "data/{name}" });
  91. }
  92. }
  93. let export_version_info = true;
  94. if (export_version_info) {
  95. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  96. let sha = os_popen(`git log --pretty=format:"%h" -n 1`).stdout.substr(1, 7);
  97. let date = new Date().toISOString().split("T")[0];
  98. let data = `{ "sha": "${sha}", "date": "${date}" }`;
  99. fs_ensuredir(dir);
  100. fs_writefile(dir + "/version.json", data);
  101. // Adds version.json to embed.txt list
  102. project.add_assets(dir + "/version.json", { destination: "data/{name}" });
  103. }
  104. let export_data_list = platform === "android"; // .apk contents
  105. if (export_data_list) {
  106. let root = "../" + flags.name.substr(5).toLowerCase();
  107. let data_list = {
  108. "/data/plugins": fs_readdir("../base/assets/plugins").concat(fs_readdir(root + "/assets/plugins")).join(","),
  109. "/data/export_presets": fs_readdir(root + "/assets/export_presets").join(","),
  110. "/data/keymap_presets": fs_readdir(root + "/assets/keymap_presets").join(","),
  111. "/data/locale": fs_readdir("../base/assets/locale").join(","),
  112. "/data/meshes": fs_readdir(root + "/assets/meshes").join(","),
  113. "/data/themes": fs_readdir("../base/assets/themes").join(","),
  114. };
  115. let dir = "../" + flags.name.substr(5).toLowerCase() + "/build";
  116. fs_ensuredir(dir);
  117. fs_writefile(dir + "/data_list.json", JSON.stringify(data_list));
  118. project.add_assets(dir + "/data_list.json", { destination: "data/{name}" });
  119. }
  120. }
  121. {
  122. project.add_include_dir("sources");
  123. function add_gpu_backend(name) {
  124. project.add_cfiles("sources/backends/" + name + "_gpu.*");
  125. project.add_define("BACKEND_GPU_H=\"backends/" + name + "_gpu.h\"");
  126. }
  127. function add_sys_backend(name) {
  128. project.add_cfiles("sources/backends/" + name + "_system.*");
  129. project.add_define("BACKEND_SYS_H=\"backends/" + name + "_system.h\"");
  130. }
  131. function add_net_backend(name) {
  132. project.add_cfiles("sources/backends/" + name + "_net.*");
  133. project.add_define("BACKEND_NET_H=\"backends/" + name + "_net.h\"");
  134. }
  135. function add_thread_backend(name) {
  136. project.add_cfiles("sources/backends/" + name + "_thread.*");
  137. project.add_define("BACKEND_THREAD_H=\"backends/" + name + "_thread.h\"");
  138. }
  139. if (platform === "windows") {
  140. add_sys_backend("windows");
  141. add_net_backend("windows");
  142. add_thread_backend("windows");
  143. add_gpu_backend("direct3d12");
  144. project.add_define("_CRT_SECURE_NO_WARNINGS");
  145. project.add_define("_WINSOCK_DEPRECATED_NO_WARNINGS");
  146. project.add_define("IRON_DIRECT3D12");
  147. project.add_lib("dxguid");
  148. project.add_lib("Winhttp");
  149. project.add_lib("dxgi");
  150. project.add_lib("d3d12");
  151. if (flags.with_audio) {
  152. project.add_lib("dsound");
  153. }
  154. if (flags.with_gamepad) {
  155. project.add_lib("dinput8");
  156. }
  157. }
  158. else if (platform === "macos") {
  159. add_sys_backend("macos");
  160. add_net_backend("apple");
  161. add_thread_backend("apple");
  162. add_gpu_backend("metal");
  163. project.add_cfiles("sources/backends/data/mac.plist");
  164. project.add_define("IRON_METAL");
  165. }
  166. else if (platform === "ios") {
  167. add_sys_backend("ios");
  168. add_net_backend("apple");
  169. add_thread_backend("apple");
  170. add_gpu_backend("metal");
  171. project.add_cfiles("sources/backends/data/ios.plist");
  172. project.add_cfiles("sources/backends/ios_file_dialog.m");
  173. project.add_define("IRON_METAL");
  174. }
  175. else if (platform === "android") {
  176. add_sys_backend("android");
  177. add_net_backend("posix");
  178. add_thread_backend("posix");
  179. add_gpu_backend("vulkan");
  180. project.add_cfiles("sources/backends/android_file_dialog.c");
  181. project.add_cfiles("sources/backends/android_http_request.c");
  182. project.add_cfiles("sources/backends/android_native_app_glue.c");
  183. project.add_define("IRON_ANDROID");
  184. project.add_define("IRON_VULKAN");
  185. project.add_define("VK_USE_PLATFORM_ANDROID_KHR");
  186. project.add_lib("vulkan");
  187. project.add_lib("log");
  188. project.add_lib("android");
  189. if (flags.with_audio) {
  190. project.add_lib("OpenSLES");
  191. }
  192. }
  193. else if (platform === "wasm") {
  194. add_sys_backend("wasm");
  195. add_thread_backend("wasm");
  196. add_gpu_backend("webgpu");
  197. project.add_cfiles("sources/libs/miniclib/**");
  198. project.add_define("IRON_WASM");
  199. project.add_define("IRON_WEBGPU");
  200. project.add_include_dir("miniclib");
  201. }
  202. else if (platform === "linux") {
  203. add_sys_backend("linux");
  204. add_thread_backend("posix");
  205. add_gpu_backend("vulkan");
  206. project.add_define("IRON_VULKAN");
  207. project.add_define("_POSIX_C_SOURCE=200112L");
  208. project.add_define("_XOPEN_SOURCE=600");
  209. project.add_lib("dl");
  210. project.add_lib("vulkan");
  211. if (flags.with_audio) {
  212. project.add_lib("asound");
  213. }
  214. if (flags.with_gamepad) {
  215. project.add_lib("udev");
  216. }
  217. }
  218. }
  219. if (fs_exists(os_cwd() + "/icon.png")) {
  220. project.icon = "icon.png";
  221. if (platform === "macos" && fs_exists(os_cwd() + "/icon_macos.png")) {
  222. project.icon = "icon_macos.png";
  223. }
  224. }
  225. project.add_include_dir("sources/libs");
  226. project.add_cfiles("sources/libs/gc.c");
  227. project.add_cfiles("sources/libs/kong/dir.c");
  228. project.add_include_dir("sources");
  229. project.add_cfiles("sources/iron.c");
  230. project.add_define("IRON_C_PATH=\"" + os_cwd() + "/build/iron.c" + "\"");
  231. project.add_define("EMBED_H_PATH=\"" + os_cwd() + "/build/embed.h" + "\"");
  232. if (flags.with_audio) {
  233. project.add_define("IRON_A1");
  234. project.add_define("IRON_A2");
  235. project.add_define("WITH_AUDIO");
  236. project.add_define("arm_audio");
  237. project.add_cfiles("sources/libs/stb_vorbis.c");
  238. }
  239. if (flags.with_eval) {
  240. project.add_define("WITH_EVAL");
  241. project.add_cfiles("sources/libs/quickjs-amalgam.c");
  242. project.add_define("QJS_BUILD_LIBC");
  243. // project.add_cfiles("tools/amake/alang.c");
  244. // project.add_cfiles("tools/amake/alang_eval.c");
  245. }
  246. if (flags.with_gamepad) {
  247. project.add_define("WITH_GAMEPAD");
  248. }
  249. if (flags.with_iron) {
  250. project.add_define("WITH_IRON");
  251. project.add_cfiles("sources/*.c");
  252. }
  253. if (platform === "windows") {
  254. project.add_lib("Dwmapi"); // DWMWA_USE_IMMERSIVE_DARK_MODE
  255. if (flags.with_d3dcompiler) {
  256. project.add_define("WITH_D3DCOMPILER");
  257. project.add_lib("d3d11");
  258. project.add_lib("d3dcompiler");
  259. }
  260. }
  261. else if (platform === "android") {
  262. project.add_define("IDLE_SLEEP");
  263. project.target_options.android.package = flags.package;
  264. project.target_options.android.permissions = ["android.permission.WRITE_EXTERNAL_STORAGE", "android.permission.READ_EXTERNAL_STORAGE", "android.permission.INTERNET"];
  265. project.target_options.android.screenOrientation = ["sensorLandscape"];
  266. project.target_options.android.minSdkVersion = 33;
  267. project.target_options.android.targetSdkVersion = 36;
  268. project.target_options.android.versionCode = 250601;
  269. project.target_options.android.versionName = "1.0 alpha";
  270. }
  271. else if (platform === "ios") {
  272. project.add_define("IDLE_SLEEP");
  273. }
  274. if (flags.with_nfd && (platform === "windows" || platform === "linux" || platform === "macos")) {
  275. project.add_define("WITH_NFD");
  276. project.add_cfiles("sources/libs/nfd.c");
  277. if (platform === "linux") {
  278. project.add_include_dir("/usr/include/gtk-3.0");
  279. project.add_include_dir("/usr/include/glib-2.0");
  280. project.add_include_dir("/usr/lib/x86_64-linux-gnu/glib-2.0/include");
  281. project.add_include_dir("/usr/include/pango-1.0");
  282. project.add_include_dir("/usr/include/cairo");
  283. project.add_include_dir("/usr/include/gdk-pixbuf-2.0");
  284. project.add_include_dir("/usr/include/atk-1.0");
  285. project.add_include_dir("/usr/lib64/glib-2.0/include");
  286. project.add_include_dir("/usr/lib/glib-2.0/include");
  287. project.add_include_dir("/usr/include/harfbuzz");
  288. project.add_lib("gtk-3");
  289. project.add_lib("gobject-2.0");
  290. project.add_lib("glib-2.0");
  291. }
  292. else if (platform == "macos") {
  293. project.add_cfiles("sources/libs/nfd.m");
  294. }
  295. }
  296. if (flags.with_compress) {
  297. project.add_define("WITH_COMPRESS");
  298. }
  299. if (flags.with_image_write) {
  300. project.add_define("WITH_IMAGE_WRITE");
  301. }
  302. if (flags.with_video_write) {
  303. project.add_define("WITH_VIDEO_WRITE");
  304. project.add_cfiles("sources/libs/minimp4.c");
  305. project.add_cfiles("sources/libs/minih264e.c");
  306. }
  307. project.flatten();
  308. return project;