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- let flags = globalThis.flags;
- flags.name = 'ArmorLab';
- flags.package = 'org.armorlab';
- flags.with_onnx = true;
- let project = new Project(flags.name);
- project.addDefine("is_lab");
- await project.addProject("../base");
- project.addSources("Sources");
- project.addSources("Sources/nodes");
- project.addShaders("Shaders/*.glsl", { embed: flags.snapshot });
- project.addAssets("Assets/*", { destination: "data/{name}", embed: flags.snapshot });
- project.addAssets("Assets/export_presets/*", { destination: "data/export_presets/{name}" });
- project.addAssets("Assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
- project.addAssets("Assets/licenses/**", { destination: "data/licenses/{name}" });
- project.addAssets("Assets/plugins/*", { destination: "data/plugins/{name}" });
- project.addAssets("Assets/meshes/*", { destination: "data/meshes/{name}" });
- project.addAssets("Assets/models/*.onnx", { destination: "data/models/{name}" });
- project.addAssets("Assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" });
- project.addAssets("Assets/readme/readme.txt", { destination: "{name}" });
- if (flags.android) {
- project.addAssets("Assets/readme/readme_android.txt", { destination: "{name}" });
- }
- else if (flags.ios) {
- project.addAssets("Assets/readme/readme_ios.txt", { destination: "{name}" });
- }
- if (process.platform === "win32") {
- project.addAssets("onnx/win32/*.dll", { destination: "{name}" });
- }
- else if (process.platform === "linux") {
- project.addAssets("onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib
- }
- if (flags.raytrace) {
- if (flags.d3d12) {
- project.addAssets("Assets/readme/readme_dxr.txt", { destination: "{name}" });
- }
- else if (flags.vulkan) {
- project.addAssets("Assets/readme/readme_vkrt.txt", { destination: "{name}" });
- }
- }
- resolve(project);
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