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- function export_arm_run_mesh(path: string, paint_objects: mesh_object_t[]) {
- let mesh_datas: mesh_data_t[] = [];
- for (let i: i32 = 0; i < paint_objects.length; ++i) {
- let p: mesh_object_t = paint_objects[i];
- array_push(mesh_datas, p.data);
- }
- let raw: scene_t = { mesh_datas: mesh_datas };
- let b: buffer_t = armpack_encode(raw);
- if (!ends_with(path, ".arm")) {
- path += ".arm";
- }
- krom_file_save_bytes(path, b, buffer_size(b) + 1);
- }
- function export_arm_run_project() {
- ///if (is_paint || is_sculpt)
- let mnodes: zui_node_canvas_t[] = [];
- for (let i: i32 = 0; i < project_materials.length; ++i) {
- let m: slot_material_t = project_materials[i];
- let c: zui_node_canvas_t = json_parse(json_stringify(m.canvas));
- for (let i: i32 = 0; i < c.nodes.length; ++i) {
- let n: zui_node_t = c.nodes[i];
- export_arm_export_node(n);
- }
- array_push(mnodes, c);
- }
- let bnodes: zui_node_canvas_t[] = [];
- for (let i: i32 = 0; i < project_brushes.length; ++i) {
- let b: slot_brush_t = project_brushes[i];
- array_push(bnodes, b.canvas);
- }
- ///end
- ///if is_lab
- let c: zui_node_canvas_t = json_parse(json_stringify(project_canvas));
- for (let i: i32 = 0; i < c.nodes.length; ++i) {
- let n: zui_node_t = c.nodes[i];
- export_arm_export_node(n);
- }
- ///end
- let mgroups: zui_node_canvas_t[] = null;
- if (project_material_groups.length > 0) {
- mgroups = [];
- for (let i: i32 = 0; i < project_material_groups.length; ++i) {
- let g: node_group_t = project_material_groups[i];
- let c: zui_node_canvas_t = json_parse(json_stringify(g.canvas));
- for (let i: i32 = 0; i < c.nodes.length; ++i) {
- let n: zui_node_t = c.nodes[i];
- export_arm_export_node(n);
- }
- array_push(mgroups, c);
- }
- }
- ///if (is_paint || is_sculpt)
- let md: mesh_data_t[] = [];
- for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
- let p: mesh_object_t = project_paint_objects[i];
- array_push(md, p.data);
- }
- ///end
- ///if is_lab
- let md: mesh_data_t = project_paint_objects[0].data;
- ///end
- let texture_files: string[] = export_arm_assets_to_files(project_filepath, project_assets);
- ///if (is_paint || is_sculpt)
- let font_files: string[] = export_arm_fonts_to_files(project_filepath, project_fonts);
- let mesh_files: string[] = export_arm_meshes_to_files(project_filepath);
- let bits_pos: i32 = base_bits_handle.position;
- let bpp: i32 = bits_pos == texture_bits_t.BITS8 ? 8 : bits_pos == texture_bits_t.BITS16 ? 16 : 32;
- let ld: layer_data_t[] = [];
- for (let i: i32 = 0; i < project_layers.length; ++i) {
- let l: slot_layer_t = project_layers[i];
- array_push(ld, {
- name: l.name,
- res: l.texpaint != null ? l.texpaint.width : project_layers[0].texpaint.width,
- bpp: bpp,
- texpaint: l.texpaint != null ? lz4_encode(image_get_pixels(l.texpaint)) : null,
- uv_scale: l.scale,
- uv_rot: l.angle,
- uv_type: l.uv_type,
- decal_mat: l.uv_type == uv_type_t.PROJECT ? mat4_to_f32_array(l.decal_mat) : null,
- opacity_mask: l.mask_opacity,
- fill_layer: l.fill_layer != null ? array_index_of(project_materials, l.fill_layer) : -1,
- object_mask: l.object_mask,
- blending: l.blending,
- parent: l.parent != null ? array_index_of(project_layers, l.parent) : -1,
- visible: l.visible,
- ///if is_paint
- texpaint_nor: l.texpaint_nor != null ? lz4_encode(image_get_pixels(l.texpaint_nor)) : null,
- texpaint_pack: l.texpaint_pack != null ? lz4_encode(image_get_pixels(l.texpaint_pack)) : null,
- paint_base: l.paint_base,
- paint_opac: l.paint_opac,
- paint_occ: l.paint_occ,
- paint_rough: l.paint_rough,
- paint_met: l.paint_met,
- paint_nor: l.paint_nor,
- paint_nor_blend: l.paint_nor_blend,
- paint_height: l.paint_height,
- paint_height_blend: l.paint_height_blend,
- paint_emis: l.paint_emis,
- paint_subs: l.paint_subs
- ///end
- });
- }
- ///end
- let packed_assets: packed_asset_t[] = (project_raw.packed_assets == null || project_raw.packed_assets.length == 0) ? null : project_raw.packed_assets;
- ///if krom_ios
- let same_drive: bool = false;
- ///else
- let same_drive: bool = project_raw.envmap != null ? char_at(project_filepath, 0) == char_at(project_raw.envmap, 0) : true;
- ///end
- project_raw = {
- version: manifest_version,
- material_groups: mgroups,
- assets: texture_files,
- packed_assets: packed_assets,
- swatches: project_raw.swatches,
- envmap: project_raw.envmap != null ? (same_drive ? path_to_relative(project_filepath, project_raw.envmap) : project_raw.envmap) : null,
- envmap_strength: scene_world.strength,
- camera_world: mat4_to_f32_array(scene_camera.base.transform.local),
- camera_origin: export_arm_vec3f32(camera_origins[0]),
- camera_fov: scene_camera.data.fov,
- ///if (is_paint || is_sculpt)
- mesh_datas: md,
- material_nodes: mnodes,
- brush_nodes: bnodes,
- layer_datas: ld,
- font_assets: font_files,
- mesh_assets: mesh_files,
- ///end
- ///if is_paint
- atlas_objects: project_atlas_objects,
- atlas_names: project_atlas_names,
- ///end
- ///if is_lab
- mesh_data: md,
- material: c,
- ///end
- ///if (krom_metal || krom_vulkan)
- is_bgra: true
- ///else
- is_bgra: false
- ///end
- };
- ///if (krom_android || krom_ios)
- let tex: image_t = map_get(render_path_render_targets, context_raw.render_mode == render_mode_t.FORWARD ? "buf" : "tex")._image;
- let mesh_icon: image_t = image_create_render_target(256, 256);
- let r: f32 = app_w() / app_h();
- g2_begin(mesh_icon);
- ///if krom_opengl
- g2_draw_scaled_image(tex, -(256 * r - 256) / 2, 256, 256 * r, -256);
- ///else
- g2_draw_scaled_image(tex, -(256 * r - 256) / 2, 0, 256 * r, 256);
- ///end
- g2_end();
- ///if krom_metal
- // Flush command list
- g2_begin(mesh_icon);
- g2_end();
- ///end
- let mesh_icon_pixels: buffer_t = image_get_pixels(mesh_icon);
- let u8a: u8_array_t = u8_array_create_from_buffer(mesh_icon_pixels);
- for (let i: i32 = 0; i < 256 * 256 * 4; ++i) {
- u8a[i] = math_floor(math_pow(u8a[i] / 255, 1.0 / 2.2) * 255);
- }
- ///if (krom_metal || krom_vulkan)
- export_arm_bgra_swap(mesh_icon_pixels);
- ///end
- app_notify_on_next_frame(function () {
- image_unload(mesh_icon);
- });
- // raw.mesh_icons =
- // ///if (krom_metal || krom_vulkan)
- // [encode(bgraSwap(mesh_icon_pixels)];
- // ///else
- // [encode(mesh_icon_pixels)];
- // ///end
- krom_write_png(substring(project_filepath, 0, project_filepath.length - 4) + "_icon.png", mesh_icon_pixels, 256, 256, 0);
- ///end
- ///if (is_paint || is_sculpt)
- let is_packed: bool = ends_with(project_filepath, "_packed_.arm");
- if (is_packed) { // Pack textures
- export_arm_pack_assets(project_raw, project_assets);
- }
- ///end
- let buffer: buffer_t = armpack_encode(project_raw);
- krom_file_save_bytes(project_filepath, buffer, buffer_size(buffer) + 1);
- // Save to recent
- ///if krom_ios
- let recent_path: string = substring(project_filepath, string_last_index_of(project_filepath, "/") + 1, project_filepath.length);
- ///else
- let recent_path: string = project_filepath;
- ///end
- let recent: string[] = config_raw.recent_projects;
- array_remove(recent, recent_path);
- recent.unshift(recent_path);
- config_save();
- console_info(tr("Project saved"));
- }
- function export_arm_texture_node_name(): string {
- ///if (is_paint || is_sculpt)
- return "TEX_IMAGE";
- ///else
- return "ImageTextureNode";
- ///end
- }
- function export_arm_export_node(n: zui_node_t, assets: asset_t[] = null) {
- if (n.type == export_arm_texture_node_name()) {
- let index: i32 = n.buttons[0].default_value[0];
- n.buttons[0].data = u8_array_create_from_string(base_enum_texts(n.type)[index]);
- if (assets != null) {
- let asset: asset_t = project_assets[index];
- if (array_index_of(assets, asset) == -1) {
- array_push(assets, asset);
- }
- }
- }
- // Pack colors
- if (n.color > 0) {
- n.color -= 4294967296;
- }
- for (let i: i32 = 0; i < n.inputs.length; ++i) {
- let inp: zui_node_socket_t = n.inputs[i];
- if (inp.color > 0) {
- inp.color -= 4294967296;
- }
- }
- for (let i: i32 = 0; i < n.outputs.length; ++i) {
- let out: zui_node_socket_t = n.outputs[i];
- if (out.color > 0) {
- out.color -= 4294967296;
- }
- }
- }
- ///if (is_paint || is_sculpt)
- function export_arm_run_material(path: string) {
- if (!ends_with(path, ".arm")) path += ".arm";
- let mnodes: zui_node_canvas_t[] = [];
- let mgroups: zui_node_canvas_t[] = null;
- let m: slot_material_t = context_raw.material;
- let c: zui_node_canvas_t = json_parse(json_stringify(m.canvas));
- let assets: asset_t[] = [];
- if (ui_nodes_has_group(c)) {
- mgroups = [];
- ui_nodes_traverse_group(mgroups, c);
- for (let i: i32 = 0; i < mgroups.length; ++i) {
- let gc: zui_node_canvas_t = mgroups[i];
- for (let i: i32 = 0; i < gc.nodes.length; ++i) {
- let n: zui_node_t = gc.nodes[i];
- export_arm_export_node(n, assets);
- }
- }
- }
- for (let i: i32 = 0; i < c.nodes.length; ++i) {
- let n: zui_node_t = c.nodes[i];
- export_arm_export_node(n, assets);
- }
- array_push(mnodes, c);
- let texture_files: string[] = export_arm_assets_to_files(path, assets);
- let is_cloud: bool = ends_with(path, "_cloud_.arm");
- if (is_cloud) {
- path = string_replace_all(path, "_cloud_", "");
- }
- let packed_assets: packed_asset_t[] = null;
- if (!context_raw.pack_assets_on_export) {
- packed_assets = export_arm_get_packed_assets(path, texture_files);
- }
- let micons: buffer_t[] = null;
- if (!is_cloud) {
- ///if (krom_metal || krom_vulkan)
- micons = [lz4_encode(export_arm_bgra_swap(image_get_pixels(m.image)))];
- ///else
- micons = [lz4_encode(image_get_pixels(m.image))];
- ///end
- }
- let raw: project_format_t = {
- version: manifest_version,
- material_nodes: mnodes,
- material_groups: mgroups,
- material_icons: micons,
- assets: texture_files,
- packed_assets: packed_assets
- };
- if (context_raw.write_icon_on_export) { // Separate icon files
- krom_write_png(substring(path, 0, path.length - 4) + "_icon.png", image_get_pixels(m.image), m.image.width, m.image.height, 0);
- if (is_cloud) {
- krom_write_jpg(substring(path, 0, path.length - 4) + "_icon.jpg", image_get_pixels(m.image), m.image.width, m.image.height, 0, 50);
- }
- }
- if (context_raw.pack_assets_on_export) { // Pack textures
- export_arm_pack_assets(raw, assets);
- }
- let buffer: buffer_t = armpack_encode(raw);
- krom_file_save_bytes(path, buffer, buffer_size(buffer) + 1);
- }
- ///end
- ///if (krom_metal || krom_vulkan)
- function export_arm_bgra_swap(buffer: buffer_t) {
- let view: buffer_view_t = buffer_view_create(buffer);
- for (let i: i32 = 0; i < math_floor(buffer_size(buffer) / 4); ++i) {
- let r: i32 = buffer_view_get_u8(view, i * 4);
- buffer_view_set_u8(view, i * 4, buffer_view_get_u8(view, i * 4 + 2));
- buffer_view_set_u8(view, i * 4 + 2, r);
- }
- return buffer;
- }
- ///end
- ///if (is_paint || is_sculpt)
- function export_arm_run_brush(path: string) {
- if (!ends_with(path, ".arm")) {
- path += ".arm";
- }
- let bnodes: zui_node_canvas_t[] = [];
- let b: slot_brush_t = context_raw.brush;
- let c: zui_node_canvas_t = json_parse(json_stringify(b.canvas));
- let assets: asset_t[] = [];
- for (let i: i32 = 0; i < c.nodes.length; ++i) {
- let n: zui_node_t = c.nodes[i];
- export_arm_export_node(n, assets);
- }
- array_push(bnodes, c);
- let texture_files: string[] = export_arm_assets_to_files(path, assets);
- let is_cloud: bool = ends_with(path, "_cloud_.arm");
- if (is_cloud) {
- path = string_replace_all(path, "_cloud_", "");
- }
- let packed_assets: packed_asset_t[] = null;
- if (!context_raw.pack_assets_on_export) {
- packed_assets = export_arm_get_packed_assets(path, texture_files);
- }
- let bicons: buffer_t[] = null;
- if (!is_cloud) {
- ///if (krom_metal || krom_vulkan)
- bicons = [lz4_encode(export_arm_bgra_swap(image_get_pixels(b.image)))];
- ///else
- bicons = [lz4_encode(image_get_pixels(b.image))];
- ///end
- }
- let raw: project_format_t = {
- version: manifest_version,
- brush_nodes: bnodes,
- brush_icons: bicons,
- assets: texture_files,
- packed_assets: packed_assets
- };
- if (context_raw.write_icon_on_export) { // Separate icon file
- krom_write_png(substring(path, 0, path.length - 4) + "_icon.png", image_get_pixels(b.image), b.image.width, b.image.height, 0);
- }
- if (context_raw.pack_assets_on_export) { // Pack textures
- export_arm_pack_assets(raw, assets);
- }
- let buffer: buffer_t = armpack_encode(raw);
- krom_file_save_bytes(path, buffer, buffer_size(buffer) + 1);
- }
- ///end
- function export_arm_assets_to_files(project_path: string, assets: asset_t[]): string[] {
- let texture_files: string[] = [];
- for (let i: i32 = 0; i < assets.length; ++i) {
- let a: asset_t = assets[i];
- ///if krom_ios
- let same_drive: bool = false;
- ///else
- let same_drive: bool = char_at(project_path, 0) == char_at(a.file, 0);
- ///end
- // Convert image path from absolute to relative
- if (same_drive) {
- array_push(texture_files, path_to_relative(project_path, a.file));
- }
- else {
- array_push(texture_files, a.file);
- }
- }
- return texture_files;
- }
- ///if (is_paint || is_sculpt)
- function export_arm_meshes_to_files(project_path: string): string[] {
- let mesh_files: string[] = [];
- for (let i: i32 = 0; i < project_mesh_assets.length; ++i) {
- let file: string = project_mesh_assets[i];
- ///if krom_ios
- let same_drive: bool = false;
- ///else
- let same_drive: bool = char_at(project_path, 0) == char_at(file, 0);
- ///end
- // Convert mesh path from absolute to relative
- if (same_drive) {
- array_push(mesh_files, path_to_relative(project_path, file));
- }
- else {
- array_push(mesh_files, file);
- }
- }
- return mesh_files;
- }
- function export_arm_fonts_to_files(project_path: string, fonts: slot_font_t[]): string[] {
- let font_files: string[] = [];
- for (let i = 1; i <fonts.length; ++i) {
- let f: slot_font_t = fonts[i];
- ///if krom_ios
- let same_drive: bool = false;
- ///else
- let same_drive: bool = char_at(project_path, 0) == char_at(f.file, 0);
- ///end
- // Convert font path from absolute to relative
- if (same_drive) {
- array_push(font_files, path_to_relative(project_path, f.file));
- }
- else {
- array_push(font_files, f.file);
- }
- }
- return font_files;
- }
- ///end
- function export_arm_get_packed_assets(project_path: string, texture_files: string[]): packed_asset_t[] {
- let packed_assets: packed_asset_t[] = null;
- if (project_raw.packed_assets != null) {
- for (let i: i32 = 0; i < project_raw.packed_assets.length; ++i) {
- let pa: packed_asset_t = project_raw.packed_assets[i];
- ///if krom_ios
- let same_drive: bool = false;
- ///else
- let same_drive: bool = char_at(project_path, 0) == char_at(pa.name, 0);
- ///end
- // Convert path from absolute to relative
- pa.name = same_drive ? path_to_relative(project_path, pa.name) : pa.name;
- for (let i: i32 = 0; i < texture_files.length; ++i) {
- let tf: string = texture_files[i];
- if (pa.name == tf) {
- if (packed_assets == null) {
- packed_assets = [];
- }
- array_push(packed_assets, pa);
- break;
- }
- }
- }
- }
- return packed_assets;
- }
- function export_arm_pack_assets(raw: project_format_t, assets: asset_t[]) {
- if (raw.packed_assets == null) {
- raw.packed_assets = [];
- }
- let temp_images: image_t[] = [];
- for (let i: i32 = 0; i < assets.length; ++i) {
- if (!project_packed_asset_exists(raw.packed_assets, assets[i].file)) {
- let image: image_t = project_get_image(assets[i]);
- let temp: image_t = image_create_render_target(image.width, image.height);
- g2_begin(temp);
- g2_draw_image(image, 0, 0);
- g2_end();
- array_push(temp_images, temp);
- array_push(raw.packed_assets, {
- name: assets[i].file,
- bytes: ends_with(assets[i].file, ".jpg") ?
- krom_encode_jpg(image_get_pixels(temp), temp.width, temp.height, 0, 80) :
- krom_encode_png(image_get_pixels(temp), temp.width, temp.height, 0)
- });
- }
- }
- app_notify_on_next_frame(function (temp_images: image_t[]) {
- for (let i: i32 = 0; i < temp_images.length; ++i) {
- let image: image_t = temp_images[i];
- image_unload(image);
- }
- }, temp_images);
- }
- function export_arm_run_swatches(path: string) {
- if (!ends_with(path, ".arm")) {
- path += ".arm";
- }
- let raw: any = {
- version: manifest_version,
- swatches: project_raw.swatches
- };
- let buffer: buffer_t = armpack_encode(raw);
- krom_file_save_bytes(path, buffer, buffer_size(buffer) + 1);
- }
- function export_arm_vec3f32(v: vec4_t): f32_array_t {
- let res: f32_array_t = f32_array_create(3);
- res[0] = v.x;
- res[1] = v.y;
- res[2] = v.z;
- return res;
- }
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