|
@@ -74,6 +74,7 @@ class RenderContext {
|
|
|
}
|
|
|
|
|
|
public function beforeDraw() {
|
|
|
+ if( texture == null ) texture = h3d.mat.Texture.fromColor(0xFFFF00FF);
|
|
|
baseShader.texture = texture;
|
|
|
texture.filter = currentObj.filter ? Linear : Nearest;
|
|
|
texture.wrap = currentObj.tileWrap ? Repeat : Clamp;
|