package h3d.impl; enum Step { MainDraw; Decals; Shadows; Lighting; Forward; BeforeTonemapping; AfterTonemapping; Overlay; Custom( name : String ); } interface RendererFX { public var enabled : Bool; public function begin( r : h3d.scene.Renderer, step : Step ) : Void; public function end( r : h3d.scene.Renderer, step : Step ) : Void; public function dispose() : Void; }