# jME3 Effects -- Overview

jME3 supports various post-rendering and particle effects. This list contains screenshots and sample code that demonstrates how to add the effect to a scene.

## 2D Filter Effects

### Screen Space Ambient Occlusion

(article)

### Light Scattering

### Bloom

Bloom and Glow

### Toon Effect

### Depth of Field Blur

### Fog

(temporary workaround, will be deprecated)

## Lighting and Shadows

= Parallel-Split Shadow Mapping (PSSM)

## Water

"SeaMonkey" water

## Special Effects

Particle Emitters

### Particles: Explosions, Fire

– debris, flame, flash, shockwave, smoke, sparks

### Particles: Smoke

Particles can have any texture, e.g. fog, leaves, meteors, snowflakes, mosquitos

See also:

- Particle Emitters
- Bloom and Glow

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