OpenIDE-Module-Display-Category=jMonkeyEngine
OpenIDE-Module-Long-Description=\
    Provides syntax highlighting and code completion with documentation for jME3 GLSL shader files.
OpenIDE-Module-Name=GLSL Editor
OpenIDE-Module-Short-Description=Editor for jME3 shader files

text/x-glsl-fragment-shader=GLSL Fragment Shader
text/x-glsl-vertex-shader=GLSL Vertex Shader
text/x-glsl-geometry-shader=GLSL Geometry Shader

#Layer.xml entries for fonts & colors in Options window:
NetBeans=NetBeans
glsl-keyword=Keyword
glsl-name=Name
glsl-brace=Brace
glsl-value=Value
glsl-curly-brace=Curly brace
glsl-string-value=String value
glsl-comment=Comment
glsl-ml-comment=Multiline comment
glsl-separator=Separator
glsl-function=Function
glsl-whitespace=Whitespace
glsl-end-of-line=EOL
glsl-build-in-var=Build in variable
glsl-build-in-func=Build in function
glsl-preprocessor=Preprocessor directive

