Browse Source

Goodbye, OpenGL1

shadowislord 10 years ago
parent
commit
0d6ee6dba9

+ 0 - 3
jme3-core/src/com/jme3/gde/core/editor/SceneApplication.java

@@ -25,9 +25,6 @@ public class SceneApplication extends SimpleApplication {
         super(new StatsAppState());
         AppSettings newSetting = new AppSettings(true);
         newSetting.setFrameRate(30);
-        if ("true".equals(NbPreferences.forModule(Installer.class).get("use_opengl_1", "false"))) {
-            newSetting.setRenderer(AppSettings.LWJGL_OPENGL1);
-        }
         newSetting.setCustomRenderer(AwtPanelsContext.class);
         setSettings(newSetting);
         setPauseOnLostFocus(false);

+ 0 - 3
jme3-core/src/com/jme3/gde/core/scene/SceneApplication.java

@@ -144,9 +144,6 @@ public class SceneApplication extends Application implements LookupProvider {
         try {
             AppSettings newSetting = new AppSettings(true);
             newSetting.setFrameRate(30);
-            if ("true".equals(NbPreferences.forModule(Installer.class).get("use_opengl_1", "false"))) {
-                newSetting.setRenderer(AppSettings.LWJGL_OPENGL1);
-            }
             if (!useCanvas) {
                 newSetting.setCustomRenderer(AwtPanelsContext.class);
             }