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@@ -5,6 +5,8 @@
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package com.jme3.gde.scenecomposer.tools;
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package com.jme3.gde.scenecomposer.tools;
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import com.jme3.asset.AssetManager;
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import com.jme3.asset.AssetManager;
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+import com.jme3.bullet.control.CharacterControl;
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+import com.jme3.bullet.control.RigidBodyControl;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.scenecomposer.SceneComposerToolController;
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import com.jme3.gde.scenecomposer.SceneComposerToolController;
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@@ -135,6 +137,14 @@ public class MoveTool extends SceneEditTool {
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Vector3f newPos = planeHit.subtract(offset);
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Vector3f newPos = planeHit.subtract(offset);
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lastLoc = newPos;
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lastLoc = newPos;
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toolController.getSelectedSpatial().setLocalTranslation(newPos);
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toolController.getSelectedSpatial().setLocalTranslation(newPos);
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+ RigidBodyControl control = toolController.getSelectedSpatial().getControl(RigidBodyControl.class);
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+ if (control != null) {
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+ control.setPhysicsLocation(toolController.getSelectedSpatial().getWorldTranslation());
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+ }
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+ CharacterControl character = toolController.getSelectedSpatial().getControl(CharacterControl.class);
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+ if (character != null) {
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+ character.setPhysicsLocation(toolController.getSelectedSpatial().getWorldTranslation());
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+ }
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updateToolsTransformation();
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updateToolsTransformation();
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wasDragging = true;
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wasDragging = true;
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