瀏覽代碼

SDK
- make select folder buttons more apparent in Codeless Project Wizard

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10287 75d07b2b-3a1a-0410-a2c5-0572b91ccdca

nor..67 12 年之前
父節點
當前提交
4e01266f4b
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      jme3-core/src/com/jme3/gde/core/codeless/Bundle.properties

+ 2 - 2
jme3-core/src/com/jme3/gde/core/codeless/Bundle.properties

@@ -1,11 +1,11 @@
 CTL_Codeless_Project=Asset-Only Project
 CodelessProjectWizardVisualPanel1.jLabel2.text=Assets Folder:
 CodelessProjectWizardVisualPanel1.jTextField1.text=path to project
-CodelessProjectWizardVisualPanel1.jButton1.text=..
+CodelessProjectWizardVisualPanel1.jButton1.text=select..
 CodelessProjectWizardVisualPanel1.jLabel3.text=Enter the root folder of your project:
 CodelessProjectWizardVisualPanel1.jLabel1.text=Project Folder:
 CodelessProjectWizardVisualPanel1.jTextField2.text=path to assets
-CodelessProjectWizardVisualPanel1.jButton2.text=..
+CodelessProjectWizardVisualPanel1.jButton2.text=select..
 CodelessProjectWizardVisualPanel1.jLabel4.text=Enter the assets folder relative to the project folder:
 CodelessProjectWizardVisualPanel2.jLabel1.text=TODO-No checks for now!
 CodelessProjectWizardVisualPanel1.jTextArea1.text=This importer will create a project that only manages the external projects assets. No code or libraries will be imported.\n\nThe specified assets folder should be your games AssetManager root or in the classpath of your project.\n\nA settings file will be created in your project directory.