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@@ -8,425 +8,51 @@ import com.jme3.gde.core.sceneexplorer.SceneExplorerTopComponent;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
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import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
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import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
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-import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.scenecomposer.SceneEditTool;
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import com.jme3.gde.scenecomposer.SceneEditTool;
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-import com.jme3.input.KeyInput;
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-import com.jme3.input.event.KeyInputEvent;
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-import com.jme3.math.FastMath;
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-import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector2f;
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-import com.jme3.math.Vector3f;
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import com.jme3.scene.Node;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.Spatial;
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import com.jme3.terrain.Terrain;
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import com.jme3.terrain.Terrain;
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import org.openide.loaders.DataObject;
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import org.openide.loaders.DataObject;
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-import org.openide.util.Lookup;
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/**
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/**
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- * This duplicates the Blender manipulate tool.
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- * It supports quick access to Grab, Rotate, and Scale operations
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- * by typing one of the following keys: 'g', 'r', or 's'
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- * Those keys can be followed by an axis key to specify what axis
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- * to perform the transformation: x, y, z
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- * Then, after the operation and axis are selected, you can type in a
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- * number and then hit 'enter' to complete the transformation.
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- *
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- * Ctrl+Shift+D will duplicate an object
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- * X will delete an object
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- *
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- * ITEMS TO FINISH:
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- * 1) fixed scale and rotation values by holding Ctrl and dragging mouse
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- * BUGS:
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- * 1) window always needs focus from primary click when it should focus from secondary and middle mouse
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- *
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+ * This duplicates the Blender manipulate tool. It supports quick access to
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+ * Grab, Rotate, and Scale operations by typing one of the following keys: 'g',
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+ * 'r', or 's' Those keys can be followed by an axis key to specify what axis to
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+ * perform the transformation: x, y, z Then, after the operation and axis are
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+ * selected, you can type in a number and then hit 'enter' to complete the
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+ * transformation.
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+ *
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+ * Ctrl+Shift+D will duplicate an object X will delete an object
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+ *
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+ * ITEMS TO FINISH: 1) fixed scale and rotation values by holding Ctrl and
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+ * dragging mouse BUGS: 1) window always needs focus from primary click when it
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+ * should focus from secondary and middle mouse
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+ *
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* @author Brent Owens
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* @author Brent Owens
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*/
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*/
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public class SelectTool extends SceneEditTool {
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public class SelectTool extends SceneEditTool {
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- private enum State {
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-
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- translate, rotate, scale
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- };
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- private State currentState = null;
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- private Vector3f currentAxis = Vector3f.UNIT_XYZ;
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- private StringBuilder numberBuilder = new StringBuilder(); // gets appended with numbers
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- private Quaternion startRot;
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- private Vector3f startTrans;
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- private Vector3f startScale;
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- private boolean wasDraggingL = false;
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private boolean wasDraggingR = false;
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private boolean wasDraggingR = false;
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private boolean wasDownR = false;
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private boolean wasDownR = false;
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- private boolean ctrlDown = false;
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- private boolean shiftDown = false;
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- private boolean altDown = false;
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- private MoveManager.MoveUndo moving;
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- private ScaleUndo scaling;
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- private RotateUndo rotating;
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- private Vector2f startMouseCoord; // for scaling and rotation
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- private Vector2f startSelectedCoord; // for scaling and rotation
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- private float lastRotAngle; // used for rotation
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/**
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/**
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- * This is stateful:
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- * First it checks for a command (rotate, translate, delete, etc..)
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- * Then it checks for an axis (x,y,z)
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- * Then it checks for a number (user typed a number
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- * Then, finally, it checks if Enter was hit.
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- *
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+ * This is stateful: First it checks for a command (rotate, translate,
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+ * delete, etc..) Then it checks for an axis (x,y,z) Then it checks for a
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+ * number (user typed a number Then, finally, it checks if Enter was hit.
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+ *
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* If either of the commands was actioned, the preceeding states/axis/amount
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* If either of the commands was actioned, the preceeding states/axis/amount
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- * will be reset. For example if the user types: G Y 2 R
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- * Then it will:
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- * 1) Set state as 'Translate' for the G (grab)
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- * 2) Set the axis as 'Y'; it will translate along the Y axis
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- * 3) Distance will be 2, when the 2 key is hit
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- * 4) Distance, Axis, and state are then reset because a new state was set: Rotate
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- * it won't actually translate because 'Enter' was not hit and 'R' reset the state.
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- *
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+ * will be reset. For example if the user types: G Y 2 R Then it will: 1)
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+ * Set state as 'Translate' for the G (grab) 2) Set the axis as 'Y'; it will
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+ * translate along the Y axis 3) Distance will be 2, when the 2 key is hit
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+ * 4) Distance, Axis, and state are then reset because a new state was set:
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+ * Rotate it won't actually translate because 'Enter' was not hit and 'R'
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+ * reset the state.
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+ *
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*/
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*/
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- @Override
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- public void keyPressed(KeyInputEvent kie) {
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-
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- checkModificatorKeys(kie); // alt,shift,ctrl
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- Spatial selected = toolController.getSelectedSpatial();
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-
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- if (selected == null) {
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- return; // only do anything if a spatial is selected
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- }
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- // key released
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- if (kie.isPressed()) {
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- boolean commandUsed = checkCommandKey(kie);
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- boolean stateChange = checkStateKey(kie);
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- boolean axisChange = checkAxisKey(kie);
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- boolean numberChange = checkNumberKey(kie);
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- boolean enterHit = checkEnterHit(kie);
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- boolean escHit = checkEscHit(kie);
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-
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- if (commandUsed) {
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- return; // commands take priority
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- }
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- if (stateChange) {
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- currentAxis = Vector3f.UNIT_XYZ;
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- numberBuilder = new StringBuilder();
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- recordInitialState(selected);
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- } else if (axisChange) {
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- } else if (numberChange) {
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- } else if (enterHit) {
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- if (currentState != null && numberBuilder.length() > 0) {
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- applyKeyedChangeState(selected);
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- clearState(false);
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- }
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- }
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-
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-
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- // -----------------------
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- // reset conditions below:
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-
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- if (escHit) {
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- if (moving != null) {
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- moving.sceneUndo();
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- }
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-
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- moving = null;
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- clearState();
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- }
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-
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- if (!stateChange && !axisChange && !numberChange && !enterHit && !escHit) {
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- // nothing valid was hit, reset the state
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- //clearState(); // this will be
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- }
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- }
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- }
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-
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- /**
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- * Abort any manipulations
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- */
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- private void clearState() {
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- clearState(true);
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- }
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-
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- private void clearState(boolean resetSelected) {
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- Spatial selected = toolController.getSelectedSpatial();
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- if (resetSelected && selected != null) {
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- // reset the transforms
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- if (startRot != null) {
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- selected.setLocalRotation(startRot);
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- }
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- if (startTrans != null) {
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- selected.setLocalTranslation(startTrans);
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- }
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- if (startScale != null) {
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- selected.setLocalScale(startScale);
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- }
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- }
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- currentState = null;
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- currentAxis = Vector3f.UNIT_XYZ;
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- numberBuilder = new StringBuilder();
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- startRot = null;
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- startTrans = null;
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- startScale = null;
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- startMouseCoord = null;
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- startSelectedCoord = null;
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- lastRotAngle = 0;
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- }
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-
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- private void recordInitialState(Spatial selected) {
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- startRot = selected.getLocalRotation().clone();
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- startTrans = selected.getLocalTranslation().clone();
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- startScale = selected.getLocalScale().clone();
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- }
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-
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- /**
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- * Applies the changes entered by a number, not by mouse.
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- * Translate: adds the value to the current local translation
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- * Rotate: rotates by X degrees
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- * Scale: scale the current scale by X amount
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- */
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- private void applyKeyedChangeState(Spatial selected) {
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- Float value = null;
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- try {
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- value = new Float(numberBuilder.toString());
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- } catch (NumberFormatException e) {
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- return;
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- }
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-
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- if (currentState == State.translate) {
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- MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
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- moveManager.moveAcross(currentAxis, value, toolController.isSnapToGrid());
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- moving.setAfter(selected.getLocalTranslation());
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- actionPerformed(moving);
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- moving = null;
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- } else if (currentState == State.scale) {
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- float x = 1, y = 1, z = 1;
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- if (currentAxis == Vector3f.UNIT_X) {
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- x = value;
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- } else if (currentAxis == Vector3f.UNIT_Y) {
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- y = value;
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- } else if (currentAxis == Vector3f.UNIT_Z) {
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- z = value;
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- } else if (currentAxis == Vector3f.UNIT_XYZ) {
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- x = value;
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- y = value;
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- z = value;
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- }
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- Vector3f before = selected.getLocalScale().clone();
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- Vector3f after = selected.getLocalScale().multLocal(x, y, z);
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- selected.setLocalScale(after);
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- actionPerformed(new ScaleUndo(selected, before, after));
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- } else if (currentState == State.rotate) {
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- float x = 0, y = 0, z = 0;
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- if (currentAxis == Vector3f.UNIT_X) {
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- x = 1;
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- } else if (currentAxis == Vector3f.UNIT_Y) {
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- y = 1;
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- } else if (currentAxis == Vector3f.UNIT_Z) {
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- z = 1;
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- }
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- Vector3f axis = new Vector3f(x, y, z);
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- Quaternion initialRot = selected.getLocalRotation().clone();
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- Quaternion rot = new Quaternion();
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- rot = rot.fromAngleAxis(value * FastMath.DEG_TO_RAD, axis);
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- selected.setLocalRotation(selected.getLocalRotation().mult(rot));
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- RotateUndo undo = new RotateUndo(selected, initialRot, rot);
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- actionPerformed(undo);
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- toolController.updateSelection(null);// force a re-draw of the bbox shape
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- toolController.updateSelection(selected);
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-
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- }
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- clearState(false);
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- }
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-
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- private void checkModificatorKeys(KeyInputEvent kie) {
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- if (kie.getKeyCode() == KeyInput.KEY_LCONTROL || kie.getKeyCode() == KeyInput.KEY_RCONTROL) {
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- ctrlDown = kie.isPressed();
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- }
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-
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- if (kie.getKeyCode() == KeyInput.KEY_LSHIFT || kie.getKeyCode() == KeyInput.KEY_RSHIFT) {
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- shiftDown = kie.isPressed();
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- }
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-
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- if (kie.getKeyCode() == KeyInput.KEY_LMENU || kie.getKeyCode() == KeyInput.KEY_RMENU) {
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- altDown = kie.isPressed();
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- }
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- }
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-
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- private boolean checkCommandKey(KeyInputEvent kie) {
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- if (kie.getKeyCode() == KeyInput.KEY_D) {
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- if (shiftDown) {
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- duplicateSelected();
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- return true;
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- }
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- }
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- // X will only delete if the user isn't already transforming
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- if (currentState == null && kie.getKeyCode() == KeyInput.KEY_X) {
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- if (!ctrlDown && !shiftDown) {
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- deleteSelected();
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- return true;
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- }
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- }
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- return false;
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- }
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-
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- private boolean checkStateKey(KeyInputEvent kie) {
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- Spatial selected = toolController.getSelectedSpatial();
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- if (kie.getKeyCode() == KeyInput.KEY_G && !ctrlDown) {
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- currentState = State.translate;
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- MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
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- moveManager.reset();
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- Quaternion rot = camera.getRotation().mult(new Quaternion().fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y));
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- moveManager.initiateMove(selected, rot, false);
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- moving = moveManager.makeUndo();
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- return true;
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- } else if (kie.getKeyCode() == KeyInput.KEY_R && !ctrlDown) {
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- currentState = State.rotate;
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- return true;
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- } else if (kie.getKeyCode() == KeyInput.KEY_S && !ctrlDown) {
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- currentState = State.scale;
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- return true;
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- }
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- return false;
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- }
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-
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- private boolean checkAxisKey(KeyInputEvent kie) {
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- if (kie.getKeyCode() == KeyInput.KEY_X) {
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- currentAxis = Vector3f.UNIT_X;
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- checkMovePlane(MoveManager.XY, MoveManager.XZ);
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- return true;
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- } else if (kie.getKeyCode() == KeyInput.KEY_Y) {
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- currentAxis = Vector3f.UNIT_Y;
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- checkMovePlane(MoveManager.XY, MoveManager.YZ);
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- return true;
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- } else if (kie.getKeyCode() == KeyInput.KEY_Z) {
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- currentAxis = Vector3f.UNIT_Z;
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- checkMovePlane(MoveManager.XZ, MoveManager.YZ);
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- return true;
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- }
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- return false;
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- }
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-
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- private void checkMovePlane(Quaternion rot1, Quaternion rot2) {
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- if (currentState == State.translate) {
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- MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
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- Quaternion rot = camera.getRotation().mult(new Quaternion().fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y));
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- Quaternion planRot = null;
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- if (rot.dot(rot1) < rot.dot(rot2)) {
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- planRot = rot1;
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- } else {
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- planRot = rot2;
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- }
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- moveManager.updatePlaneRotation(planRot);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private boolean checkNumberKey(KeyInputEvent kie) {
|
|
|
|
- if (kie.getKeyCode() == KeyInput.KEY_MINUS) {
|
|
|
|
- if (numberBuilder.length() > 0) {
|
|
|
|
- if (numberBuilder.charAt(0) == '-') {
|
|
|
|
- numberBuilder.replace(0, 1, "");
|
|
|
|
- } else {
|
|
|
|
- numberBuilder.insert(0, '-');
|
|
|
|
- }
|
|
|
|
- } else {
|
|
|
|
- numberBuilder.append('-');
|
|
|
|
- }
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_0 || kie.getKeyCode() == KeyInput.KEY_NUMPAD0) {
|
|
|
|
- numberBuilder.append('0');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_1 || kie.getKeyCode() == KeyInput.KEY_NUMPAD1) {
|
|
|
|
- numberBuilder.append('1');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_2 || kie.getKeyCode() == KeyInput.KEY_NUMPAD2) {
|
|
|
|
- numberBuilder.append('2');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_3 || kie.getKeyCode() == KeyInput.KEY_NUMPAD3) {
|
|
|
|
- numberBuilder.append('3');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_4 || kie.getKeyCode() == KeyInput.KEY_NUMPAD4) {
|
|
|
|
- numberBuilder.append('4');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_5 || kie.getKeyCode() == KeyInput.KEY_NUMPAD5) {
|
|
|
|
- numberBuilder.append('5');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_6 || kie.getKeyCode() == KeyInput.KEY_NUMPAD6) {
|
|
|
|
- numberBuilder.append('6');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_7 || kie.getKeyCode() == KeyInput.KEY_NUMPAD7) {
|
|
|
|
- numberBuilder.append('7');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_8 || kie.getKeyCode() == KeyInput.KEY_NUMPAD8) {
|
|
|
|
- numberBuilder.append('8');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_9 || kie.getKeyCode() == KeyInput.KEY_NUMPAD9) {
|
|
|
|
- numberBuilder.append('9');
|
|
|
|
- return true;
|
|
|
|
- } else if (kie.getKeyCode() == KeyInput.KEY_PERIOD) {
|
|
|
|
- if (numberBuilder.indexOf(".") == -1) { // if it doesn't exist yet
|
|
|
|
- if (numberBuilder.length() == 0
|
|
|
|
- || (numberBuilder.length() == 1 && numberBuilder.charAt(0) == '-')) {
|
|
|
|
- numberBuilder.append("0.");
|
|
|
|
- } else {
|
|
|
|
- numberBuilder.append(".");
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- return false;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private boolean checkEnterHit(KeyInputEvent kie) {
|
|
|
|
- if (kie.getKeyCode() == KeyInput.KEY_RETURN) {
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
- return false;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private boolean checkEscHit(KeyInputEvent kie) {
|
|
|
|
- if (kie.getKeyCode() == KeyInput.KEY_ESCAPE) {
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
- return false;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
@Override
|
|
@Override
|
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
|
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
|
|
- if (!pressed) {
|
|
|
|
- Spatial selected = toolController.getSelectedSpatial();
|
|
|
|
- // left mouse released
|
|
|
|
- if (!wasDraggingL) {
|
|
|
|
- // left mouse pressed
|
|
|
|
- if (currentState != null) {
|
|
|
|
- // finish manipulating the spatial
|
|
|
|
- if (moving != null) {
|
|
|
|
- moving.setAfter(selected.getLocalTranslation());
|
|
|
|
- actionPerformed(moving);
|
|
|
|
- moving = null;
|
|
|
|
- clearState(false);
|
|
|
|
- } else if (scaling != null) {
|
|
|
|
- scaling.after = selected.getLocalScale().clone();
|
|
|
|
- actionPerformed(scaling);
|
|
|
|
- scaling = null;
|
|
|
|
- clearState(false);
|
|
|
|
- toolController.rebuildSelectionBox();
|
|
|
|
- } else if (rotating != null) {
|
|
|
|
- rotating.after = selected.getLocalRotation().clone();
|
|
|
|
- actionPerformed(rotating);
|
|
|
|
- rotating = null;
|
|
|
|
- clearState(false);
|
|
|
|
- }
|
|
|
|
- } else {
|
|
|
|
- // mouse released and wasn't dragging, place cursor
|
|
|
|
- final Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
|
|
|
|
- if (result != null) {
|
|
|
|
- if (toolController.isSnapToGrid()) {
|
|
|
|
- result.set(Math.round(result.x), result.y, Math.round(result.z));
|
|
|
|
- }
|
|
|
|
- toolController.setCursorLocation(result);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- wasDraggingL = false;
|
|
|
|
- }
|
|
|
|
|
|
+
|
|
}
|
|
}
|
|
|
|
|
|
@Override
|
|
@Override
|
|
@@ -435,19 +61,7 @@ public class SelectTool extends SceneEditTool {
|
|
Spatial selected = toolController.getSelectedSpatial();
|
|
Spatial selected = toolController.getSelectedSpatial();
|
|
// mouse down
|
|
// mouse down
|
|
|
|
|
|
- if (moving != null) {
|
|
|
|
- moving.sceneUndo();
|
|
|
|
- moving = null;
|
|
|
|
- clearState();
|
|
|
|
- } else if (scaling != null) {
|
|
|
|
- scaling.sceneUndo();
|
|
|
|
- scaling = null;
|
|
|
|
- clearState();
|
|
|
|
- } else if (rotating != null) {
|
|
|
|
- rotating.sceneUndo();
|
|
|
|
- rotating = null;
|
|
|
|
- clearState();
|
|
|
|
- } else if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
|
|
|
|
|
|
+ if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
|
|
// pick on the spot
|
|
// pick on the spot
|
|
Spatial s = pickWorldSpatial(camera, screenCoord, rootNode);
|
|
Spatial s = pickWorldSpatial(camera, screenCoord, rootNode);
|
|
if (!toolController.selectTerrain() && isTerrain(s)) {
|
|
if (!toolController.selectTerrain() && isTerrain(s)) {
|
|
@@ -498,8 +112,8 @@ public class SelectTool extends SceneEditTool {
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
/**
|
|
- * Climb up the spatial until we find the first node parent.
|
|
|
|
- * TODO: use userData to determine the actual model's parent.
|
|
|
|
|
|
+ * Climb up the spatial until we find the first node parent. TODO: use
|
|
|
|
+ * userData to determine the actual model's parent.
|
|
*/
|
|
*/
|
|
private Spatial findModelNodeParent(Spatial child) {
|
|
private Spatial findModelNodeParent(Spatial child) {
|
|
if (child == null) {
|
|
if (child == null) {
|
|
@@ -519,14 +133,10 @@ public class SelectTool extends SceneEditTool {
|
|
|
|
|
|
@Override
|
|
@Override
|
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
|
public void mouseMoved(Vector2f screenCoord, JmeNode rootNode, DataObject currentDataObject, JmeSpatial selectedSpatial) {
|
|
- if (currentState != null) {
|
|
|
|
- handleMouseManipulate(screenCoord, currentState, currentAxis, rootNode, currentDataObject, selectedSpatial);
|
|
|
|
- }
|
|
|
|
}
|
|
}
|
|
|
|
|
|
@Override
|
|
@Override
|
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
|
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
|
|
- wasDraggingL = pressed;
|
|
|
|
}
|
|
}
|
|
|
|
|
|
@Override
|
|
@Override
|
|
@@ -535,252 +145,8 @@ public class SelectTool extends SceneEditTool {
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
/**
|
|
- * Manipulate the spatial
|
|
|
|
- */
|
|
|
|
- private void handleMouseManipulate(Vector2f screenCoord,
|
|
|
|
- State state,
|
|
|
|
- Vector3f axis,
|
|
|
|
- JmeNode rootNode,
|
|
|
|
- DataObject currentDataObject,
|
|
|
|
- JmeSpatial selectedSpatial) {
|
|
|
|
- if (state == State.translate) {
|
|
|
|
- doMouseTranslate(axis, screenCoord, rootNode, selectedSpatial);
|
|
|
|
- } else if (state == State.scale) {
|
|
|
|
- doMouseScale(axis, screenCoord, rootNode, selectedSpatial);
|
|
|
|
- } else if (state == State.rotate) {
|
|
|
|
- doMouseRotate(axis, screenCoord, rootNode, selectedSpatial);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private void doMouseTranslate(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
|
|
|
- MoveManager moveManager = Lookup.getDefault().lookup(MoveManager.class);
|
|
|
|
- if (toolController.isSnapToScene()) {
|
|
|
|
- moveManager.setAlternativePickTarget(rootNode.getLookup().lookup(Node.class));
|
|
|
|
- }
|
|
|
|
- // free form translation
|
|
|
|
- moveManager.move(camera, screenCoord, axis, toolController.isSnapToGrid());
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private void doMouseScale(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
|
|
|
- Spatial selected = toolController.getSelectedSpatial();
|
|
|
|
- // scale based on the original mouse position and original model-to-screen position
|
|
|
|
- // and compare that to the distance from the new mouse position and the original distance
|
|
|
|
- if (startMouseCoord == null) {
|
|
|
|
- startMouseCoord = screenCoord.clone();
|
|
|
|
- }
|
|
|
|
- if (startSelectedCoord == null) {
|
|
|
|
- Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
|
|
|
- startSelectedCoord = new Vector2f(screen.x, screen.y);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (scaling == null) {
|
|
|
|
- scaling = new ScaleUndo(selected, selected.getLocalScale().clone(), null);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- float origDist = startMouseCoord.distanceSquared(startSelectedCoord);
|
|
|
|
- float newDist = screenCoord.distanceSquared(startSelectedCoord);
|
|
|
|
- if (origDist == 0) {
|
|
|
|
- origDist = 1;
|
|
|
|
- }
|
|
|
|
- float ratio = newDist / origDist;
|
|
|
|
- Vector3f prev = selected.getLocalScale();
|
|
|
|
- if (axis == Vector3f.UNIT_X) {
|
|
|
|
- selected.setLocalScale(ratio, prev.y, prev.z);
|
|
|
|
- } else if (axis == Vector3f.UNIT_Y) {
|
|
|
|
- selected.setLocalScale(prev.x, ratio, prev.z);
|
|
|
|
- } else if (axis == Vector3f.UNIT_Z) {
|
|
|
|
- selected.setLocalScale(prev.x, prev.y, ratio);
|
|
|
|
- } else {
|
|
|
|
- selected.setLocalScale(ratio, ratio, ratio);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private void doMouseRotate(Vector3f axis, Vector2f screenCoord, JmeNode rootNode, JmeSpatial selectedSpatial) {
|
|
|
|
- Spatial selected = toolController.getSelectedSpatial();
|
|
|
|
- if (startMouseCoord == null) {
|
|
|
|
- startMouseCoord = screenCoord.clone();
|
|
|
|
- }
|
|
|
|
- if (startSelectedCoord == null) {
|
|
|
|
- Vector3f screen = getCamera().getScreenCoordinates(selected.getWorldTranslation());
|
|
|
|
- startSelectedCoord = new Vector2f(screen.x, screen.y);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (rotating == null) {
|
|
|
|
- rotating = new RotateUndo(selected, selected.getLocalRotation().clone(), null);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- Vector2f origRot = startMouseCoord.subtract(startSelectedCoord);
|
|
|
|
- Vector2f newRot = screenCoord.subtract(startSelectedCoord);
|
|
|
|
- float newRotAngle = origRot.angleBetween(newRot);
|
|
|
|
- float temp = newRotAngle;
|
|
|
|
-
|
|
|
|
- if (lastRotAngle != 0) {
|
|
|
|
- newRotAngle -= lastRotAngle;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- lastRotAngle = temp;
|
|
|
|
-
|
|
|
|
- Quaternion rotate = new Quaternion();
|
|
|
|
- if (axis != Vector3f.UNIT_XYZ) {
|
|
|
|
- rotate = rotate.fromAngleAxis(newRotAngle, selected.getWorldRotation().inverse().mult(axis));
|
|
|
|
- } else {
|
|
|
|
- rotate = rotate.fromAngleAxis(newRotAngle, selected.getWorldRotation().inverse().mult(getCamera().getDirection().mult(-1).normalizeLocal()));
|
|
|
|
- }
|
|
|
|
- selected.setLocalRotation(selected.getLocalRotation().mult(rotate));
|
|
|
|
-
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private void duplicateSelected() {
|
|
|
|
- Spatial selected = toolController.getSelectedSpatial();
|
|
|
|
- if (selected == null) {
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
- Spatial clone = selected.clone();
|
|
|
|
- clone.move(1, 0, 1);
|
|
|
|
-
|
|
|
|
- selected.getParent().attachChild(clone);
|
|
|
|
- actionPerformed(new DuplicateUndo(clone, selected.getParent()));
|
|
|
|
- selected = clone;
|
|
|
|
- final Spatial cloned = clone;
|
|
|
|
- final JmeNode rootNode = toolController.getRootNode();
|
|
|
|
- refreshSelected(rootNode, selected.getParent());
|
|
|
|
-
|
|
|
|
- java.awt.EventQueue.invokeLater(new Runnable() {
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void run() {
|
|
|
|
- if (cloned != null) {
|
|
|
|
- SceneViewerTopComponent.findInstance().setActivatedNodes(new org.openide.nodes.Node[]{rootNode.getChild(cloned)});
|
|
|
|
- SceneExplorerTopComponent.findInstance().setSelectedNode(rootNode.getChild(cloned));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- });
|
|
|
|
-
|
|
|
|
- // set to automatically 'grab'/'translate' the new cloned model
|
|
|
|
- toolController.updateSelection(selected);
|
|
|
|
- currentState = State.translate;
|
|
|
|
- currentAxis = Vector3f.UNIT_XYZ;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private void deleteSelected() {
|
|
|
|
- Spatial selected = toolController.getSelectedSpatial();
|
|
|
|
- if (selected == null) {
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
- Node parent = selected.getParent();
|
|
|
|
- selected.removeFromParent();
|
|
|
|
- actionPerformed(new DeleteUndo(selected, parent));
|
|
|
|
-
|
|
|
|
- selected = null;
|
|
|
|
- toolController.updateSelection(selected);
|
|
|
|
-
|
|
|
|
- final JmeNode rootNode = toolController.getRootNode();
|
|
|
|
- refreshSelected(rootNode, parent);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private void refreshSelected(final JmeNode jmeRootNode, final Node parent) {
|
|
|
|
- java.awt.EventQueue.invokeLater(new Runnable() {
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void run() {
|
|
|
|
- jmeRootNode.getChild(parent).refresh(false);
|
|
|
|
- }
|
|
|
|
- });
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private class ScaleUndo extends AbstractUndoableSceneEdit {
|
|
|
|
-
|
|
|
|
- private Spatial spatial;
|
|
|
|
- private Vector3f before, after;
|
|
|
|
-
|
|
|
|
- ScaleUndo(Spatial spatial, Vector3f before, Vector3f after) {
|
|
|
|
- this.spatial = spatial;
|
|
|
|
- this.before = before;
|
|
|
|
- this.after = after;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneUndo() {
|
|
|
|
- spatial.setLocalScale(before);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneRedo() {
|
|
|
|
- spatial.setLocalScale(after);
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|
|
|
- }
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|
|
|
- }
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|
|
|
-
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|
|
|
- private class RotateUndo extends AbstractUndoableSceneEdit {
|
|
|
|
-
|
|
|
|
- private Spatial spatial;
|
|
|
|
- private Quaternion before, after;
|
|
|
|
-
|
|
|
|
- RotateUndo(Spatial spatial, Quaternion before, Quaternion after) {
|
|
|
|
- this.spatial = spatial;
|
|
|
|
- this.before = before;
|
|
|
|
- this.after = after;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneUndo() {
|
|
|
|
- spatial.setLocalRotation(before);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneRedo() {
|
|
|
|
- spatial.setLocalRotation(after);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private class DeleteUndo extends AbstractUndoableSceneEdit {
|
|
|
|
-
|
|
|
|
- private Spatial spatial;
|
|
|
|
- private Node parent;
|
|
|
|
-
|
|
|
|
- DeleteUndo(Spatial spatial, Node parent) {
|
|
|
|
- this.spatial = spatial;
|
|
|
|
- this.parent = parent;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneUndo() {
|
|
|
|
- parent.attachChild(spatial);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneRedo() {
|
|
|
|
- spatial.removeFromParent();
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private class DuplicateUndo extends AbstractUndoableSceneEdit {
|
|
|
|
-
|
|
|
|
- private Spatial spatial;
|
|
|
|
- private Node parent;
|
|
|
|
-
|
|
|
|
- DuplicateUndo(Spatial spatial, Node parent) {
|
|
|
|
- this.spatial = spatial;
|
|
|
|
- this.parent = parent;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneUndo() {
|
|
|
|
- spatial.removeFromParent();
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void sceneRedo() {
|
|
|
|
- parent.attachChild(spatial);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- /**
|
|
|
|
- * Check if the selected item is a Terrain
|
|
|
|
- * It will climb up the parent tree to see if
|
|
|
|
- * a parent is terrain too.
|
|
|
|
- * Recursive call.
|
|
|
|
|
|
+ * Check if the selected item is a Terrain It will climb up the parent tree
|
|
|
|
+ * to see if a parent is terrain too. Recursive call.
|
|
*/
|
|
*/
|
|
protected boolean isTerrain(Spatial s) {
|
|
protected boolean isTerrain(Spatial s) {
|
|
if (s == null) {
|
|
if (s == null) {
|