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Codacy fix, move the field on top of the class

Toni Helenius 4 years ago
parent
commit
51fb4625b0
1 changed files with 5 additions and 4 deletions
  1. 5 4
      jme3-core/src/com/jme3/gde/core/scene/FakeApplication.java

+ 5 - 4
jme3-core/src/com/jme3/gde/core/scene/FakeApplication.java

@@ -88,6 +88,11 @@ public class FakeApplication extends SimpleApplication {
     private final FakeAppStateManager appStateManager;
     private final FakeAppStateManager appStateManager;
     private FakeRenderManager renderManager;
     private FakeRenderManager renderManager;
 
 
+    /*
+     * Internal
+     */
+    private ExecutorService fakeAppThread;
+
     public FakeApplication(Node guiNode, AssetManager assetManager, Camera cam) {
     public FakeApplication(Node guiNode, AssetManager assetManager, Camera cam) {
         this.guiNode = guiNode;
         this.guiNode = guiNode;
         this.assetManager = assetManager;
         this.assetManager = assetManager;
@@ -397,10 +402,6 @@ public class FakeApplication extends SimpleApplication {
             this.node = node;
             this.node = node;
         }
         }
     }
     }
-    /*
-     * Internal
-     */
-    private ExecutorService fakeAppThread;
 
 
     public void removeCurrentStates() {
     public void removeCurrentStates() {
         for (AppState appState : new ArrayList<>(appStateManager.getAddedStates())) {
         for (AppState appState : new ArrayList<>(appStateManager.getAddedStates())) {