Browse Source

- remove updateModelBounds() call from BasicGame template

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7173 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 years ago
parent
commit
55df80effc
1 changed files with 0 additions and 1 deletions
  1. 0 1
      BasicGameTemplate/src/mygame/Main.java

+ 0 - 1
BasicGameTemplate/src/mygame/Main.java

@@ -23,7 +23,6 @@ public class Main extends SimpleApplication {
     public void simpleInitApp() {
     public void simpleInitApp() {
         Box b = new Box(Vector3f.ZERO, 1, 1, 1);
         Box b = new Box(Vector3f.ZERO, 1, 1, 1);
         Geometry geom = new Geometry("Box", b);
         Geometry geom = new Geometry("Box", b);
-        geom.updateModelBound();
 
 
         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
         mat.setColor("Color", ColorRGBA.Blue);
         mat.setColor("Color", ColorRGBA.Blue);