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- activate TerrainGrid when creating SDK Node

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8696 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 jaren geleden
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1 gewijzigde bestanden met toevoegingen van 7 en 7 verwijderingen
  1. 7 7
      jme3-core/src/com/jme3/gde/core/sceneexplorer/nodes/JmeTerrainGrid.java

+ 7 - 7
jme3-core/src/com/jme3/gde/core/sceneexplorer/nodes/JmeTerrainGrid.java

@@ -64,6 +64,13 @@ public class JmeTerrainGrid extends JmeTerrainQuad implements TerrainGridListene
         this.geom = spatial;
         setName(spatial.getName());
         geom.addListener("GuiListener", this);
+        SceneApplication.getApplication().enqueue(new Callable<Void>() {
+
+            public Void call() throws Exception {
+                geom.initialize(SceneApplication.getApplication().getCamera().getLocation());
+                return null;
+            }
+        });
     }
 
     @Override
@@ -86,13 +93,6 @@ public class JmeTerrainGrid extends JmeTerrainQuad implements TerrainGridListene
         if (obj == null) {
             return sheet;
         }
-        SceneApplication.getApplication().enqueue(new Callable<Void>() {
-
-            public Void call() throws Exception {
-                obj.initialize(SceneApplication.getApplication().getCamera().getLocation());
-                return null;
-            }
-        });
 
 //        createFields(obj.getClass(), set, obj);