|
@@ -1,15 +1,44 @@
|
|
|
/*
|
|
|
- * To change this license header, choose License Headers in Project Properties.
|
|
|
- * To change this template file, choose Tools | Templates
|
|
|
- * and open the template in the editor.
|
|
|
+ * Copyright (c) 2009-2022 jMonkeyEngine
|
|
|
+ * All rights reserved.
|
|
|
+ *
|
|
|
+ * Redistribution and use in source and binary forms, with or without
|
|
|
+ * modification, are permitted provided that the following conditions are
|
|
|
+ * met:
|
|
|
+ *
|
|
|
+ * * Redistributions of source code must retain the above copyright
|
|
|
+ * notice, this list of conditions and the following disclaimer.
|
|
|
+ *
|
|
|
+ * * Redistributions in binary form must reproduce the above copyright
|
|
|
+ * notice, this list of conditions and the following disclaimer in the
|
|
|
+ * documentation and/or other materials provided with the distribution.
|
|
|
+ *
|
|
|
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
|
+ * may be used to endorse or promote products derived from this software
|
|
|
+ * without specific prior written permission.
|
|
|
+ *
|
|
|
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
|
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
|
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
|
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
|
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
|
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
|
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
|
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
|
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
*/
|
|
|
package com.jme3.gde.shadernodedefinition.wizard;
|
|
|
|
|
|
+import java.util.regex.Pattern;
|
|
|
import javax.swing.event.ChangeListener;
|
|
|
+
|
|
|
import org.openide.WizardDescriptor;
|
|
|
+import org.openide.WizardValidationException;
|
|
|
import org.openide.util.HelpCtx;
|
|
|
|
|
|
-public class SNDefWizardPanel1 implements WizardDescriptor.Panel<WizardDescriptor> {
|
|
|
+public class SNDefWizardPanel1 implements WizardDescriptor.ValidatingPanel<WizardDescriptor> {
|
|
|
|
|
|
/**
|
|
|
* The visual component that displays this panel. If you need to access the
|
|
@@ -17,6 +46,8 @@ public class SNDefWizardPanel1 implements WizardDescriptor.Panel<WizardDescripto
|
|
|
*/
|
|
|
private SNDefVisualPanel1 component;
|
|
|
|
|
|
+ private final Pattern validNames = Pattern.compile("^[a-zA-Z][a-zA-Z\\d]+$");
|
|
|
+
|
|
|
// Get the visual component for the panel. In this template, the component
|
|
|
// is kept separate. This can be more efficient: if the wizard is created
|
|
|
// but never displayed, or not all panels are displayed, it is better to
|
|
@@ -65,4 +96,10 @@ public class SNDefWizardPanel1 implements WizardDescriptor.Panel<WizardDescripto
|
|
|
// use wiz.putProperty to remember current panel state
|
|
|
}
|
|
|
|
|
|
+ @Override
|
|
|
+ public void validate() throws WizardValidationException {
|
|
|
+ if (!validNames.matcher(getComponent().getDefName()).matches()) {
|
|
|
+ throw new WizardValidationException(null, "Invalid ShaderNode Definition Name", null);
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|