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Fixes #31 - Changing the Template from jbullet to bullet-native, stripping off Nifty GUI and Blender libs (Blender is commonly misused).

MeFisto94 9 年之前
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970463a0d8

+ 2 - 3
BasicGameTemplate/nbproject/project.properties

@@ -35,16 +35,15 @@ includes=**
 jar.compress=false
 javac.classpath=\
     ${libs.jme3-jogg.classpath}:\
-    ${libs.jme3-blender.classpath}:\
     ${libs.jme3-networking.classpath}:\
     ${libs.jme3-plugins.classpath}:\
     ${libs.jme3-core.classpath}:\
     ${libs.jme3-desktop.classpath}:\
     ${libs.jme3-lwjgl.classpath}:\
-    ${libs.jme3-niftygui.classpath}:\
     ${libs.jme3-effects.classpath}:\
     ${libs.jme3-terrain.classpath}:\
-    ${libs.jme3-jbullet.classpath}
+    ${libs.jme3-bullet.classpath}:\
+    ${libs.jme3-bullet-native.classpath}
 # Space-separated list of extra javac options
 javac.compilerargs=
 javac.deprecation=false

+ 2 - 2
BasicGameTemplate/src/mygame/Main.java

@@ -3,13 +3,13 @@ package mygame;
 import com.jme3.app.SimpleApplication;
 import com.jme3.material.Material;
 import com.jme3.math.ColorRGBA;
-import com.jme3.math.Vector3f;
 import com.jme3.renderer.RenderManager;
 import com.jme3.scene.Geometry;
 import com.jme3.scene.shape.Box;
 
 /**
- * test
+ * This is the Main Class of your Game. You should only do initialization here.
+ * Move your Logic into AppStates or Controls
  * @author normenhansen
  */
 public class Main extends SimpleApplication {

+ 1 - 4
jme3-templates/src/com/jme3/gde/templates/basic/BasicGameDescription.html

@@ -1,10 +1,7 @@
-<!--
-To change this template, choose Tools | Templates
-and open the template in the editor.
--->
 <html>
     <head>
         <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
+        <title></title>
     </head>
     <body>
         This is the basic jme3 application template for any kind of jME3 project.