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+/*
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+ * Copyright (c) 2009-2020 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.gde.core.sceneexplorer.nodes.animation;
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+
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+import com.jme3.anim.Armature;
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+import com.jme3.gde.core.icons.IconList;
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+import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode;
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+import com.jme3.gde.core.sceneexplorer.nodes.SceneExplorerNode;
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+import java.awt.Image;
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+import org.openide.loaders.DataObject;
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+import org.openide.nodes.Node;
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+import org.openide.nodes.Sheet;
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+
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+/**
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+ * Visual representation of the Armature Class in the Scene Explorer
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+ * @author MeFisto94
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+ */
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[email protected](service = SceneExplorerNode.class)
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+@SuppressWarnings({"unchecked", "rawtypes"})
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+public class JmeArmature extends AbstractSceneExplorerNode {
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+ private Armature armature;
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+ private static Image smallImage = IconList.skeletonControl.getImage();
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+
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+ public JmeArmature() {
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+ }
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+
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+ public JmeArmature(Armature armature, JmeBoneChildren children) {
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+ super(children);
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+ this.armature = armature;
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+ lookupContents.add(this);
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+ lookupContents.add(armature);
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+ setName("Armature");
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+ //children.setSkeltonControl(this);
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+ }
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+
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+ @Override
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+ public Image getIcon(int type) {
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+ return smallImage;
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+ }
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+
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+ @Override
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+ public Image getOpenedIcon(int type) {
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+ return smallImage;
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+ }
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+
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+ @Override
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+ protected Sheet createSheet() {
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+ Sheet sheet = Sheet.createDefault();
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+ Sheet.Set set = Sheet.createPropertiesSet();
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+ set.setDisplayName("Armature");
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+ set.setName(Armature.class.getName());
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+ if (armature == null) {
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+ return sheet;
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+ }
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+
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+ sheet.put(set);
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+ return sheet;
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+ }
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+
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+ @Override
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+ public Class getExplorerObjectClass() {
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+ return Armature.class;
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+ }
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+
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+ @Override
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+ public Class getExplorerNodeClass() {
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+ return JmeArmature.class;
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+ }
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+
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+ public Armature getArmature() {
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+ return armature;
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+ }
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+
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+ @Override
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+ public Node[] createNodes(Object key, DataObject key2, boolean cookie) {
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+ JmeBoneChildren children = new JmeBoneChildren(null, null);
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+ JmeArmature jsc = new JmeArmature((Armature) key, children);
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+ return new Node[]{jsc};
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+ }
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+}
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