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+/*
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+ * Copyright (c) 2009-2010 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.gde.core.texture;
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+
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+import java.awt.Graphics2D;
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+import java.awt.Rectangle;
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+import java.awt.image.BufferedImage;
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+import java.io.BufferedWriter;
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+import java.io.IOException;
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+import java.io.OutputStreamWriter;
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+import java.util.Map;
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+import java.util.TreeMap;
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+import javax.imageio.ImageIO;
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+import org.openide.filesystems.FileObject;
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+import org.openide.util.Exceptions;
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+
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+/**
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+ *
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+ * @author Lukasz Bruun - lukasz.dk, normenhansen
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+ */
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+public class TextureAtlas {
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+
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+ private BufferedImage image;
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+ private Graphics2D graphics;
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+ private Node root;
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+ private Map<String, Rectangle> rectangleMap;
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+
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+ public TextureAtlas(int width, int height) {
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+ image = new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR);
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+ graphics = image.createGraphics();
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+
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+ root = new Node(0, 0, width, height);
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+ rectangleMap = new TreeMap<String, Rectangle>();
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+ }
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+
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+ public boolean addImage(FileObject image, String name) {
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+ BufferedImage bufImage;
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+ try {
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+ bufImage = ImageIO.read(image.getInputStream());
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+ } catch (IOException ex) {
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+ return false;
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+ }
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+ return addImage(bufImage, name);
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+ }
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+
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+ public boolean addImage(BufferedImage image, String name) {
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+ Node node = root.insert(image);
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+
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+ if (node == null) {
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+ return false;
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+ }
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+
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+ rectangleMap.put(name, node.rect);
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+ graphics.drawImage(image, null, node.rect.x, node.rect.y);
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+ return true;
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+ }
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+
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+ public Rectangle getTextureRectangle(String name){
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+ return rectangleMap.get(name);
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+ }
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+
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+ public void write(FileObject file) {
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+ try {
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+ ImageIO.write(image, "png", file.getOutputStream());
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+ FileObject atlasFile = file.getParent().getFileObject(file.getName(), "atl");
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+ if (atlasFile == null) {
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+ atlasFile = file.getParent().createData(file.getName(), "atl");
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+ }
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+ BufferedWriter atlas = new BufferedWriter(new OutputStreamWriter(atlasFile.getOutputStream()));
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+
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+ for (Map.Entry<String, Rectangle> e : rectangleMap.entrySet()) {
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+ Rectangle r = e.getValue();
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+ atlas.write(e.getKey() + " " + r.x + " " + r.y + " " + r.width + " " + r.height);
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+ atlas.newLine();
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+ }
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+
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+ atlas.close();
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+ } catch (IOException e) {
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+ Exceptions.printStackTrace(e);
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+ }
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+ }
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+
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+ private class Node {
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+
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+ public Rectangle rect;
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+ public Node child[];
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+ public BufferedImage image;
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+
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+ public Node(int x, int y, int width, int height) {
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+ rect = new Rectangle(x, y, width, height);
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+ child = new Node[2];
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+ child[0] = null;
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+ child[1] = null;
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+ image = null;
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+ }
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+
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+ public boolean isLeaf() {
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+ return child[0] == null && child[1] == null;
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+ }
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+
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+ // Algorithm from http://www.blackpawn.com/texts/lightmaps/
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+ public Node insert(BufferedImage image) {
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+ if (!isLeaf()) {
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+ Node newNode = child[0].insert(image);
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+
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+ if (newNode != null) {
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+ return newNode;
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+ }
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+
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+ return child[1].insert(image);
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+ } else {
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+ if (this.image != null) {
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+ return null; // occupied
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+ }
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+
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+ if (image.getWidth() > rect.width || image.getHeight() > rect.height) {
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+ return null; // does not fit
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+ }
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+
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+ if (image.getWidth() == rect.width && image.getHeight() == rect.height) {
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+ this.image = image; // perfect fit
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+ return this;
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+ }
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+
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+ int dw = rect.width - image.getWidth();
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+ int dh = rect.height - image.getHeight();
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+
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+ if (dw > dh) {
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+ child[0] = new Node(rect.x, rect.y, image.getWidth(), rect.height);
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+ child[1] = new Node(rect.x + image.getWidth(), rect.y, rect.width - image.getWidth(), rect.height);
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+ } else {
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+ child[0] = new Node(rect.x, rect.y, rect.width, image.getHeight());
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+ child[1] = new Node(rect.x, rect.y + image.getHeight(), rect.width, rect.height - image.getHeight());
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+ }
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+
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+ return child[0].insert(image);
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+ }
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+ }
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+ }
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+}
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