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- remove usage of Box mesh constructor with position from BasicGame template
- deprecate Box mesh constructor with position and add cause to javadoc
- BOOYA

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca

nor..67 12 years ago
parent
commit
de2a2029af

+ 1 - 1
BasicGameTemplate/src/mygame/Main.java

@@ -21,7 +21,7 @@ public class Main extends SimpleApplication {
 
 
     @Override
     @Override
     public void simpleInitApp() {
     public void simpleInitApp() {
-        Box b = new Box(Vector3f.ZERO, 1, 1, 1);
+        Box b = new Box(1, 1, 1);
         Geometry geom = new Geometry("Box", b);
         Geometry geom = new Geometry("Box", b);
 
 
         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");

BIN
jme3-templates/src/com/jme3/gde/templates/BasicGameProject.zip