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SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions

Dokthar 10 years ago
parent
commit
e429c629eb

+ 1 - 1
jme3-terrain-editor/src/com/jme3/gde/terraineditor/Bundle.properties

@@ -124,7 +124,7 @@ TerrainEditorTopComponent.AbsoluteCheckbox.tooltip=Define the height to adjust t
 TerrainEditorTopComponent.slopeLockCheckbox.tooltip=Contains the slope between the two slope nodes
 TerrainEditorTopComponent.slopeLockCheckbox.tooltip=Contains the slope between the two slope nodes
 TerrainEditorTopComponent.borderDistanceLabel.tooltip=Distance means how far from the terrain's edge the border will be raised (thickness of the border).
 TerrainEditorTopComponent.borderDistanceLabel.tooltip=Distance means how far from the terrain's edge the border will be raised (thickness of the border).
 TerrainEditorTopComponent.borderHeightLAbel.tooltip=Height means how high the border will go (also accept negative values).
 TerrainEditorTopComponent.borderHeightLAbel.tooltip=Height means how high the border will go (also accept negative values).
-TerrainEditorTopComponent.paintButton.toolTipText=Erase a texture from the terrain
+TerrainEditorTopComponent.paintButton.toolTipText=Paint a texture on the terrain. RMB to Erase.
 TerrainEditorTopComponent.paintButton.text=
 TerrainEditorTopComponent.paintButton.text=
 RenameTerrainVisualPanel1.ranemeLabel.text=Rename Terrain Alphamaps
 RenameTerrainVisualPanel1.ranemeLabel.text=Rename Terrain Alphamaps
 RenameTerrainVisualPanel1.renameField.text=
 RenameTerrainVisualPanel1.renameField.text=