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Fix Markdown Lintings

MeFisto94 4 years ago
parent
commit
f977f9c5fa
3 changed files with 14 additions and 13 deletions
  1. 5 4
      jme3-dark-laf/README.md
  2. 5 5
      readme.md
  3. 4 4
      resources/README.md

+ 5 - 4
jme3-dark-laf/README.md

@@ -1,10 +1,11 @@
 # DarkMonkey
 Netbeans LAF and FAC combo - uses NimROD and Obsidian
 
-This is a plug-in for for Netbeans 8+ (well, the version it was developed for is 8.0.2). We wanted a dark theme variant for the jMonkeyEngine 3.1 sdk, so we made one. Enjoy! 
+This is a plug-in for Netbeans 8+ (well, the version it was developed for is 8.0.2).
+We wanted a dark theme variant for the jMonkeyEngine 3.1 sdk, so we made one. Enjoy! 
 
-![DarkMonkey Screenshot](http://jme-hub-cdn.jmonkeyengineor.netdna-cdn.com/uploads/default/_optimized/fdd/136/87eb8a1efd_690x387.png)
+![DarkMonkey Screenshot](https://i.imgur.com/PxUJlxZ.png)
 
 ## Features
-- Adds the DarkMonkey LaF to the Netbeans 8 environment under appearance - It's NimROD with a couple of tweaks. We've just adapted Nilo's wonderful project for the look we were going for.
-- Adds the DarkMonkey FaC to the editor profile listing - It's Obsidian with some tweaks. DejaVu Sans Mono brings some sophistication to an otherwise courier world.
+-  Adds the DarkMonkey LaF to the Netbeans 8 environment under appearance - It's NimROD with a couple of tweaks. We've just adapted Nilo's wonderful project for the look we were going for.
+-  Adds the DarkMonkey FaC to the editor profile listing - It's Obsidian with some tweaks. DejaVu Sans Mono brings some sophistication to an otherwise courier world.

+ 5 - 5
readme.md

@@ -4,11 +4,11 @@ Welcome to the repository of the jMonkeyEngine Software Development Kit (SDK).
 This SDK simplifies developing 3D Applications with the jMonkeyEngine. It contains everything ever needed to develop a full application.  
   
 Our SDK (or jmonkeyplatform) is based on the Netbeans IDE but includes additional features like:
-- A Scene Editor (SceneExplorer: Preview your scene, adjust all positions, add `Controls` and `AppStates` (WYSIWYG) and then just save the scene)
-- A Material Editor
-- A Filter Editor (combine multiple filters and just load them in-game)
-- Bundled JDK for each platform (so you don't need to install java first)
-- Bundled [Blender](https://www.blender.org) (so you can start 3d modelling and also use it's import capabilities)
+-  A Scene Editor (SceneExplorer: Preview your scene, adjust all positions, add `Controls` and `AppStates` (WYSIWYG) and then just save the scene)
+-  A Material Editor
+-  A Filter Editor (combine multiple filters and just load them in-game)
+-  Bundled JDK for each platform (so you don't need to install java first)
+-  Bundled [Blender](https://www.blender.org) (so you can start 3d modelling and also use it's import capabilities)
 and many more!  
 
 It is important to know that the SDK is not coupled with the engine itself, so if you have issues which are unrelated to the IDE, report them [here](https://github.com/jMonkeyEngine/jmonkeyengine).

+ 4 - 4
resources/README.md

@@ -14,7 +14,7 @@ See here for the correct configuration:
 
 ![Icon Export](icon_export_settings.png)
 
-### HOW TO Replace Icons:
+### HOW TO Replace Icons
 When a new Netbeans version is out you might need to redo this process since we override netbeans' launcher files with our version (and this launcher can change with a new Netbeans version).  
 See `harness-override/README.md` for more information on that subject.  
 
@@ -34,10 +34,10 @@ The first one is the plain `.exe` before changing (This is so we can see if ther
 Then issue `shasum -a 256 netbeans/harness/launchers/*.exe` so you have all the hashBefore’s / After’s  
 See `harness-override/README.md` for more information on that subject.
 
-### HOW TO Replace About/Splash Screen:
+### HOW TO Replace About/Splash Screen
 The About Screen is currently just the same as the Splash Screen but downsampled:  
-It's currently 432 × 302 Pixels but that's just something I found on the net.  
+It's currently 432x302 Pixels but that's just something I found on the net.  
 It's simply like this: Once your resolution is too large (like the 500x350px of our Splash Screen), some additional ugly scroll bars will appear and the window won't be enlarged. Since there is no easy (and reasonable) way to use your own About Screen, we will simply stick to this.  
 Just place the `about.png` and the `splash.gif` (though animation doesn't seem to be supported out of the box) inside `branding/core/core.jar/org/netbeans/core/startup/`. There you will also find the `Bundle.properties` which is responsible for the SDK Naming and the Splash Settings (Width, Height, Colors)  
 
-In `branding/modules/org-netbeans-core.jar/org/netbeans/core/ui/Bundle.properties` you will find the stuff needed to adjust the About Dialog (the html code displayed)
+In `branding/modules/org-netbeans-core.jar/org/netbeans/core/ui/Bundle.properties` you will find the stuff needed to adjust the About Dialog (the html code displayed)