MeFisto94
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fd5942b39b
Commented out an alpha-3 incompatible change. revert this commit afterwards.
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9 年之前 |
MeFisto94
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e0700bbccf
Reverting to alpha-3 in order to push a release.
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9 年之前 |
MeFisto94
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970c31b207
Updating License File
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9 年之前 |
MeFisto94
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25eb23d935
Add jme3-ios to the Main Project's Dependencies. The iOS Plugin does now compile and is part of every SDK release
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9 年之前 |
MeFisto94
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9a57df6bb6
Merge branch 'jme3-ios' into master
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9 年之前 |
MeFisto94
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256d188efc
Moving the Files into the jme3-ios subdirectory in order to merge it into the sdk
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9 年之前 |
MeFisto94
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9f26362cec
Just some Formatting
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9 年之前 |
MeFisto94
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8bc02356bb
Added Documentation for the Nodes API (What is used for the Scene Explorer) and some other stuff.
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9 年之前 |
MeFisto94
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abf717891c
Updated the BasicGameTemplate to silence the project upgrader. Signalize that we are already on 3.1
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9 年之前 |
MeFisto94
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ace905c40b
DarkMonkey - Added Yellow-Two and Manual Theme. Improved GLSL Highlighting (you need the GLSL Plugin) and added some MenuBarUI Stub (the idea is to override the MenuBarUI so it works like native mac apps. Unfortunately this code doesn't compile and would need heavy refactoring)
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9 年之前 |
MeFisto94
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ddf0d5c279
Fixes #40 (Allows to specify a JRE Version in case of trouble). Also added a 3-times retry system to JreDownloader in case of a weak Internet Connection
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9 年之前 |
MeFisto94
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f4d5d44d84
Fixes #41 - Completely change structure to use Index.ArrayChildren and implement overrides to recalculate the Spline properly
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9 年之前 |
MeFisto94
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2bad91cc2d
Added the Functionality to Edit and Add Motion Events, Motion Paths and their Waypoints.
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9 年之前 |
MeFisto94
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d8501bddb6
Fixes #39 Frozen SDK when a deadlock occurred. This also fixes the fact that a GUI component was instantiated for each j3md file in the project (speed improvement)
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9 年之前 |
MeFisto94
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2a046d9797
Fixed a tiny uncaught Exception in ShaderNodes when an non existent Shader was referenced.
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9 年之前 |
MeFisto94
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cb9492785f
Made Dark Monkey the default Look and Feel and applied some changes to the Editor Style and added two alternative color schemes for Dark Monkey
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9 年之前 |
MeFisto94
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62b93ee737
Fixed a bug in WelcomeScreen appearing due to the new multithreaded architecture of it
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9 年之前 |
MeFisto94
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10b58811a4
Changed the About Screen to use less Scrollbars and added change instructions to resources/
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9 年之前 |
MeFisto94
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1f395b4e33
Fixing broken build, see #38, please revert this as well...
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9 年之前 |
MeFisto94
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880b09fca1
This is the workaround for all Linux users who had the "freeze at SplashScreen" Symptom. Revert this when Netbeans fixed that. See #38
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9 年之前 |
MeFisto94
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d3a3908406
Upgraded the about dialog and the Splash Screen to match Jaime's Yellow instead of some blue or red. TODO: Fix SplashScreen's Image as well
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9 年之前 |
MeFisto94
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4b255b4e44
Upgrading CodeCheck's Dependencies to prepare for the move from the deprecated AbstractHint to the Hint Annotations (#37)
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9 年之前 |
MeFisto94
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338df068f6
Added some more Javadocs and did some small fixes
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9 年之前 |
MeFisto94
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f450b17aeb
Added some Documentation to AbstractSceneExplorerNode and added a method "createEmbedFields". It allows subclasses of your Spatial/Control to easily populate it's properties
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9 年之前 |
Dokthar
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fb266d1e78
scenecomposer : removed unused import
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9 年之前 |
Dokthar
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19ea7096ec
scenecomposer : new 3d gizmo for tools, boxes for scale, cones for move, circle for rotate
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9 年之前 |
MeFisto94
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5803c6d107
Reverted unnecessary finals.
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9 年之前 |
MeFisto94
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67b1531131
Fixed some warnings, added @Overrides, removed unused imports and such
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9 年之前 |
MeFisto94
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ade0d4b874
ProjectUpgrader - Some Formatting and re-positioned the Action in the Context Menu (It's now below "New" and not above)
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9 年之前 |
MeFisto94
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fd01359136
Added a Project-Upgrader to allow automated (wizard-driven) upgrades from 3.0 projects to 3.1
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9 年之前 |