Dokthar
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d9a5fc3cfa
new pony theme for the sdk !
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9 years ago |
Jules Maselbas
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6cbd7bd884
Merge pull request #45 from Pesegato/JPonyengine
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9 years ago |
Pesegato
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cc783e0b19
Added files via upload
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9 years ago |
MeFisto94
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f755aa431b
Upgraded JDK Version from 8u74 to 8u77. I'm begging you travis, please behave :P
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9 years ago |
MeFisto94
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05a4aab796
Actually use alpha4 over SNAPSHOT
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9 years ago |
MeFisto94
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aa1607dc3f
Revert "Commented out an alpha-3 incompatible change. revert this commit afterwards."
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9 years ago |
Dokthar
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0c4e16c1b0
switch to alpha4
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9 years ago |
Dokthar
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26a435d428
Merge branch 'master' of https://github.com/jMonkeyEngine/sdk
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9 years ago |
Dokthar
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8b291bc450
quick fix sdk now use LegacyApplication according to the last version 3.1.0-alpha4
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9 years ago |
MeFisto94
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fd5942b39b
Commented out an alpha-3 incompatible change. revert this commit afterwards.
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9 years ago |
MeFisto94
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e0700bbccf
Reverting to alpha-3 in order to push a release.
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9 years ago |
MeFisto94
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970c31b207
Updating License File
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9 years ago |
MeFisto94
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25eb23d935
Add jme3-ios to the Main Project's Dependencies. The iOS Plugin does now compile and is part of every SDK release
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9 years ago |
MeFisto94
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9a57df6bb6
Merge branch 'jme3-ios' into master
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9 years ago |
MeFisto94
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256d188efc
Moving the Files into the jme3-ios subdirectory in order to merge it into the sdk
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9 years ago |
MeFisto94
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9f26362cec
Just some Formatting
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9 years ago |
MeFisto94
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8bc02356bb
Added Documentation for the Nodes API (What is used for the Scene Explorer) and some other stuff.
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9 years ago |
MeFisto94
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abf717891c
Updated the BasicGameTemplate to silence the project upgrader. Signalize that we are already on 3.1
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9 years ago |
MeFisto94
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ace905c40b
DarkMonkey - Added Yellow-Two and Manual Theme. Improved GLSL Highlighting (you need the GLSL Plugin) and added some MenuBarUI Stub (the idea is to override the MenuBarUI so it works like native mac apps. Unfortunately this code doesn't compile and would need heavy refactoring)
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9 years ago |
MeFisto94
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ddf0d5c279
Fixes #40 (Allows to specify a JRE Version in case of trouble). Also added a 3-times retry system to JreDownloader in case of a weak Internet Connection
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9 years ago |
MeFisto94
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f4d5d44d84
Fixes #41 - Completely change structure to use Index.ArrayChildren and implement overrides to recalculate the Spline properly
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9 years ago |
MeFisto94
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2bad91cc2d
Added the Functionality to Edit and Add Motion Events, Motion Paths and their Waypoints.
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9 years ago |
MeFisto94
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d8501bddb6
Fixes #39 Frozen SDK when a deadlock occurred. This also fixes the fact that a GUI component was instantiated for each j3md file in the project (speed improvement)
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9 years ago |
MeFisto94
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2a046d9797
Fixed a tiny uncaught Exception in ShaderNodes when an non existent Shader was referenced.
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9 years ago |
MeFisto94
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cb9492785f
Made Dark Monkey the default Look and Feel and applied some changes to the Editor Style and added two alternative color schemes for Dark Monkey
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9 years ago |
MeFisto94
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62b93ee737
Fixed a bug in WelcomeScreen appearing due to the new multithreaded architecture of it
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9 years ago |
MeFisto94
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10b58811a4
Changed the About Screen to use less Scrollbars and added change instructions to resources/
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9 years ago |
MeFisto94
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1f395b4e33
Fixing broken build, see #38, please revert this as well...
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9 years ago |
MeFisto94
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880b09fca1
This is the workaround for all Linux users who had the "freeze at SplashScreen" Symptom. Revert this when Netbeans fixed that. See #38
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9 years ago |
MeFisto94
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d3a3908406
Upgraded the about dialog and the Splash Screen to match Jaime's Yellow instead of some blue or red. TODO: Fix SplashScreen's Image as well
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9 years ago |