Rémy Bouquet
|
a699607b03
WelcomeScreen sometimes didn't appear due to a fault
|
9 年之前 |
Rémy Bouquet
|
bba7df5018
remove remaining println in the build
|
9 年之前 |
Rémy Bouquet
|
7e586aa62d
Build changed files
|
9 年之前 |
Rémy Bouquet
|
5476a5124b
Stop tracking generated files
|
9 年之前 |
Rémy Bouquet
|
027c2f5b1c
fixed build issue with optional dependencies
|
9 年之前 |
Rémy Bouquet
|
6579e24c2d
More ignore and removed printlns from the build
|
9 年之前 |
Rémy Bouquet
|
4441fb181d
Gitignore and some cleanup
|
9 年之前 |
Rémy Bouquet
|
35da68e36b
Made stand alone build
|
9 年之前 |
Rémy Bouquet
|
70210c4011
fixed a NPE in the shader node editor when the navigator panel is collapsed
|
10 年之前 |
Kirill Vainer
|
300c8825fe
Merge pull request #423 from Dokthar/sdk
|
9 年之前 |
MeFisto94
|
549131056f
Removed duplicate code and placed it into JmeControl instead
|
9 年之前 |
MeFisto94
|
ef5306b011
Fixed the Issue where removing a Control didn't set the dirty flag (made the Model Savable)
|
9 年之前 |
Rémy Bouquet
|
2c69056ad1
Merge pull request #430 from MeFisto94/ShaderNodes
|
9 年之前 |
Kirill Vainer
|
85940ccd43
Merge pull request #427 from grizeldi/master
|
9 年之前 |
MeFisto94
|
b3a3ef62d6
Improved ShaderNodes:
|
9 年之前 |
Kirill Vainer
|
9a9a6f165d
Merge pull request #404 from davidB/exp_bintray2
|
9 年之前 |
grizeldi
|
e677592605
Update Bundle.propreties to jME3.1
|
9 年之前 |
Dokthar
|
c3a9feb8ac
sdk filters : modification of the lookup for JmeFilter
|
9 年之前 |
Dokthar
|
5a0e58c729
sdk filters : replaced all Jme*Filter by a unique JmeFilter
|
9 年之前 |
MeFisto94
|
d5e4d2662e
Two small ShaderNodes fixes
|
9 年之前 |
David Bernard
|
86024d8310
Merge remote-tracking branch 'upstream/master' into exp_bintray2
|
9 年之前 |
Rémy Bouquet
|
c3e05ddab6
Merge pull request #420 from MeFisto94/135
|
9 年之前 |
MeFisto94
|
3b11387bd8
Simplify Naming of SDK Windows (#135)
|
9 年之前 |
MeFisto94
|
6ee1a3a05c
Validate SkyboxWizard's Input on multiple ways to inform the user rather than throwing an exception (#81).
|
9 年之前 |
David Bernard
|
ff02c82e4a
build: fix sdk build failure due to writeFullPom
|
9 年之前 |
Nehon
|
97d883556b
Changed the way texture previews are done in the SDK.
|
9 年之前 |
Nehon
|
8c982ea043
Updated the create skybox gui in the SDK so that it fits the new API and supports loading equirect Skybox maps.
|
10 年之前 |
MeFisto94
|
9b7ea597a3
Fixed Issue #46 : The MaterialViewer will now simply ignore not available textures instead of crashing
|
10 年之前 |
Dokthar
|
7e559054f7
Merge remote-tracking branch 'doktharFork/sdk_scenecomposer' into sdk_scenecomposer
|
10 年之前 |
Dokthar
|
e429c629eb
SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions
|
10 年之前 |