Normen Hansen
|
ac0691df68
- fix warning for ImageLoader in AssetPack support
|
hace 10 años |
Normen Hansen
|
093bd4c90b
- reorder splash screen boot info for new Splash image
|
hace 10 años |
Normen Hansen
|
9e10893971
- fix jme3-core layer.xml issues with SwitchFrontView action registration
|
hace 10 años |
Normen Hansen
|
271fc7478a
- fix MoveUp/Down action issue in FilterExplorer
|
hace 10 años |
Normen Hansen
|
36887d7765
- update sdk J3SE library definitions with javadoc
|
hace 10 años |
Normen Hansen
|
f05c9ad77d
Revert "- delete generated project.xml files"
|
hace 10 años |
Normen Hansen
|
d7822f9026
Revert "- delete generated project.xml and library.xml files"
|
hace 10 años |
Normen Hansen
|
5382f073c5
- delete generated project.xml and library.xml files
|
hace 10 años |
Normen Hansen
|
c7e720372c
- delete generated project.xml files
|
hace 10 años |
Normen Hansen
|
8bc7e51dc9
- fix AssetPackBrowser position
|
hace 10 años |
Normen Hansen
|
44ccb7fb18
- fix AppStateBrowser position
|
hace 10 años |
Normen Hansen
|
085b848003
- fix obfuscation target for OSX
|
hace 10 años |
Normen Hansen
|
6908ab362a
- hide Eclipse project import options
|
hace 10 años |
Normen Hansen
|
30bfe638c6
- fix issue with OgreXML that caused a lot of other issues in the SDK
|
hace 10 años |
Normen Hansen
|
e140da3ee1
- remove support for pre-3.0 assets.properties file in nbproject
|
hace 10 años |
Normen Hansen
|
b501c6fb09
- remove support for pre-3.0 extension files in ProjectExtensionManager
|
hace 10 años |
Normen Hansen
|
c5f0dff9eb
- use "app" folder which is on java.library.path in native stub execution
|
hace 10 años |
Normen Hansen
|
5405d5b9ed
- update desktop deployment to use binary extraction and exclude binar jar files
|
hace 10 años |
Normen Hansen
|
a2671658fb
- remove unneeded libraries from BasicGameProject template
|
hace 10 años |
Normen Hansen
|
a70b84e2c9
- remove unneeded libraries from BasicGameProject template
|
hace 10 años |
Nehon
|
bcfac28e68
Added glsl syntax highlighting to the generated shader view in the ShaderNode editor.Worksif text/x-glsl mime type is recognized by any installed syntax highlighting plugin.
|
hace 10 años |
Nehon
|
24789f4dc3
Sanity check when creating ShaderNode editor metadata.
|
hace 10 años |
Nehon
|
c7b8445cdd
the MaterialPreviewRenderer now properly clears the cache before rendering a preview
|
hace 10 años |
Normen Hansen
|
861fac9274
- suppress more warnings in SDK
|
hace 10 años |
Normen Hansen
|
125689b398
- suppress more warnings in SDK
|
hace 10 años |
Normen Hansen
|
69255e4c6f
- suppress more warnings in SDK
|
hace 10 años |
Normen Hansen
|
7ec15fbc15
- suppress more warnings in SDK
|
hace 10 años |
Normen Hansen
|
d386522ea9
- update library xml files for lwjgl 2.9.2
|
hace 10 años |
Normen Hansen
|
e967c1ae32
- suppress warnings across SDK
|
hace 10 años |
Nehon
|
5896456a52
fixed inverted red and blue channels in OffScenePanel and ScenePreviewProcessor , has the default format of readFrameBuffer has been set to RGBA in jme core
|
hace 10 años |