MeFisto94
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d92dc5550e
small cosmetic change: Changed single quotes to double quotes
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6 роки тому |
MeFisto94
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f199a7ac06
Improve Buildscript a bit
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6 роки тому |
MeFisto94
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5df0763e12
Travis: Use Trusty as Distribution or else oraclejdk8 isn't available anymore.
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6 роки тому |
grizeldi
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32650c8b0d
Added new exclude formats (#196)
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6 роки тому |
mitm001
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5a2939ded5
Update building.md (#189)
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6 роки тому |
MeFisto94
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3a79f6e342
Fix Issue that version determination got confused when a commit had two tags.
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6 роки тому |
MeFisto94
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5730546e8c
Fixes #194 - Upgrade NBAndroid to NBAndroidV2. Always add the latest update source on start.
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6 роки тому |
MeFisto94
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a9c877f3ab
Adopt OpenJDK: Change the download script from oracle jdk distribution to openJDK Distribution (because otherwise an oracle.com login would be required and that script was a common point of failure in history anyway, because older jdk's got removed, urls changed, ...).
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6 роки тому |
MeFisto94
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e33bfb6b59
Add the option to use "HQ" EnvMap bakes, which provide better results when high-light intense spots look blocky but increases the generation time drastically. (See https://hub.jmonkeyengine.org/t/change-to-pbr-env-map-generation/39600)
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6 роки тому |
MeFisto94
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2a205c2967
Fix setting of a LightProbes Radius didn't work directly (only by scaling)
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6 роки тому |
MeFisto94
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4a66f73a78
Bump JDK Version
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6 роки тому |
MeFisto94
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503080ab3e
Improve the Color Dialog to Support Intensity, to allow a slider to be increased to have a light with 10 intensity (color would be (10, 10, 10, 10)). The downside is that there is no distinction between a grey (0.5, 0.5, 0.5, 0.5) with an intensity of 2 and a white with an intensity of 1, but that's because the engine does store intensity on top of the color and not seperate
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6 роки тому |
MeFisto94
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87263212c9
Fixes #186 - The JDK dropped Apache Derby
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6 роки тому |
MeFisto94
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9e072ec9ba
JDKs: 32 bit now also uses the same scheme as 64 bit
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6 роки тому |
MeFisto94
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8630adff56
Fix Hash of Download JDKs (I typed version 192 and took the hash of 191...)
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6 роки тому |
MeFisto94
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53830dd11b
Bump JDK Version for build to not fail
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6 роки тому |
Toni Helenius
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e4f59e32ab
Removed deprecated Gradle stuff and upgraded Gradle to 4.10.2 (#185)
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6 роки тому |
MeFisto94
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71b9e61fcf
Fix GLSL Module
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6 роки тому |
MeFisto94
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966ac6f396
Fix simple BTree Example/Template File
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6 роки тому |
MeFisto94
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5f4252ef44
Implemented a libGDX-AI Behavior Tree Editor, time to celebrate!
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6 роки тому |
MeFisto94
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bbeea57468
Furthermore enhance jme3-core's Node Editor interfaces (changed protection levels and a few callbacks)
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6 роки тому |
grizeldi
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c65f474b36
GLSL Syntax Highlighting - Round 2 (#179)
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6 роки тому |
grizeldi
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f424d292b4
Version bump and build_engine.sh fixes for existing installs
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6 роки тому |
MeFisto94
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3feca90eac
Fixed a regression with a installer fix: Use Java 7 in the Installer to allow the usage of a Diamond Operator
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6 роки тому |
grizeldi
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f414ea5f42
Fix LightProbe scaling by pressing S not working
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6 роки тому |
grizeldi
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853375eddd
Sneakily fixed #169
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6 роки тому |
MeFisto94
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c0f15be518
Fixes #2 - Errors in EditableMatDef now spawn ErrorDialogs and the Form will throw an Exception when the MatDef had an error loading. If (e.g.) Lighting.j3md is copied into the asset path, opening the Shader Editor works and shows all the Inputs but logs to the sdk output window that the currently active technique does not consist of ShaderNodes
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6 роки тому |
MeFisto94
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34b5c82fa9
Improved Error Reporting (it was broken probably since I missed commiting Bundle.properties long time ago): If no throwable is given, the callstack is guessed automatically and there is a flag for issues and user-faults (where the hub is opened instead of the issue tracker)
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6 роки тому |
MeFisto94
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2634f778fb
Targets #169 - Show the LocalShadowMode/CullHint and make it editable instead of the global one which always showed as Off (and thus on setting would override Inherit with Off)
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6 роки тому |
MeFisto94
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f11f8fd58a
Fix wrong spelling in javadoc
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6 роки тому |