Nehon
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dd585adf10
Texture previews in the Material Editor are now processed in a separate thread
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10 years ago |
Nehon
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a2102acb53
Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change
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10 years ago |
Nehon
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0942882031
Remove warnings from MaterialEditorTopComponent
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10 years ago |
Nehon
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91e942a26c
Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file.
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10 years ago |
shadowislord
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e86e8a3dae
AssetManager: adjust usage according to latest changes
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10 years ago |
shadowislord
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e1e514a5ae
AssetConfig: Platform asset config now returned as URL
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10 years ago |
Nehon
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4dcb401a1a
Changed j3o icon
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11 years ago |
Nehon
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db9c3e8a70
SDK About dialog update, with year's copyright, correct website URL and credits for icon sets
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11 years ago |
Nehon
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df5e1b6555
Complete SDK icons overhaul.
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11 years ago |
Nehon
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9ea38debc5
Warning cleanup.
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11 years ago |
Nehon
|
33d0350ff2
SceneToolController AppState is now always after the CameraController in the AppState list in the SceneApplication
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11 years ago |
Nehon
|
657b1d3b92
Prevented scaling to kick in when pressing ctrl+S in the SDK to save the scene.
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11 years ago |
Nehon
|
aca9f3e907
Tweaked the background colors of the viewports in the SDK
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11 years ago |
Nehon
|
73351a8afe
Fixed an issue that prevented the preview to be displayed properly in the material editor
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11 years ago |
Nehon
|
20b208b9d4
SDK scene viewer and previews are now gamma corrected
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11 years ago |
Normen Hansen
|
3be3091851
- update SDK library definitions for NiftyGUI 1.4.1
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11 years ago |
Nehon
|
6e616e215c
One can now add a new technique to a mat def with the node Editor.
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11 years ago |
Nehon
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796019d254
Silenced the TangentBinormalGenrator logger for the shader node editor as the warnings are irrelevant.
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11 years ago |
Nehon
|
52165db94f
One can now select the technique in the shader node editor through a combo box in the tool bar
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11 years ago |
Nehon
|
f39cce5b93
More controls when connecting inputs and outputs in the node editor
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11 years ago |
Nehon
|
6555c28682
Fixed a documentation issue in the shader node definition wizard
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11 years ago |
Nehon
|
8f7dda5b16
Removed the code display button for nodes that don't have code.
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11 years ago |
Nehon
|
795383a814
Added some icons to edit and delete a node in the shader node editor
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11 years ago |
Nehon
|
cc22728291
Fixed background color in some node editor windows to fit with a dark theme
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11 years ago |
Nehon
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50a0547b05
Fixed context menu display in the node editor
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11 years ago |
Nehon
|
a91a098158
integrated change described in this thread to the ColorRGBAPropertyEditor
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11 years ago |
Nehon
|
3d88db32bc
New Colors for the node editor
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11 years ago |
Nehon
|
3ebfe4d61d
Shader Node's editor connections are now curved lines.
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11 years ago |
shadowislord
|
cb8644fe9f
Upgrade to LWJGL 2.9.3
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11 years ago |
Nehon
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43eb4e68ec
added a drag and drop to scroll feature to the node editor with the mouse wheel click.
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11 years ago |