Cronologia Commit

Autore SHA1 Messaggio Data
  Maselbas e672d0501d SDK SceneComposer : fix scale tool, now the global option should work 10 anni fa
  Maselbas 0bad2ae77b SDK SceneComposer : forget to add .form after the rework of the window 10 anni fa
  Maselbas 305273bb87 SDK SceneComposer : - added local, global and camera choice into the scenecomposer, this option is displayed into the SceneComposer Window close to scene edit tool. 10 anni fa
  Dokthar 13adc2ec9f Merge pull request #4 from jMonkeyEngine/master 10 anni fa
  Maselbas 2158a4bffe GDK SceneComposer : 10 anni fa
  Maselbas 03c0052754 GDK SceneComposer : 10 anni fa
  normen 7e65651f11 Merge pull request #260 from Dokthar/scenecomposer/master 10 anni fa
  Nehon b4b754c9be SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition. 10 anni fa
  Maselbas 747df7c264 revert some changes in MoveTool 10 anni fa
  Maselbas a820a69cfb SDK : SceneComposer 10 anni fa
  Maselbas e02a36bf47 SDK : SceneComposer 10 anni fa
  Maselbas 436905fcde fix SceneEditTool : 10 anni fa
  Maselbas e625a563f3 Fix issue #255 - scenecomposer : forcedCamera 10 anni fa
  iwgeric 1b11c894ed SDK: Switch android projects to use an Android Fragment 10 anni fa
  iwgeric 18cf803244 SDK: Add temporary fix to remove android.jar from mobile/libs folder during build. 10 anni fa
  iwgeric d8dc4a67bc SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1 10 anni fa
  iwgeric 149eff6de9 SDK: Add layout.xml and strings.xml to Important Files node in Android projects. 10 anni fa
  iwgeric 9bc2f3af64 SDK: fix message during android build 10 anni fa
  iwgeric 095539b998 SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries 10 anni fa
  iwgeric dae71e2076 SDK: Remove android.jar from jme3-android global library 10 anni fa
  iwgeric 0e39b0ea9c SDK: Add missing global library for android native bullet 10 anni fa
  shadowislord 851d0bd5c2 SDK: fix compliation 10 anni fa
  Normen Hansen 24364e13ce - check for animations being present before importing them in ExternalChangeScanner 10 anni fa
  Normen Hansen fc25faf934 - update external change scanner to allow import of animations 10 anni fa
  Nehon 18c65e8d2f MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread. 10 anni fa
  Nehon dd585adf10 Texture previews in the Material Editor are now processed in a separate thread 10 anni fa
  Nehon a2102acb53 Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change 10 anni fa
  Nehon 0942882031 Remove warnings from MaterialEditorTopComponent 10 anni fa
  Nehon 91e942a26c Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file. 10 anni fa
  shadowislord e86e8a3dae AssetManager: adjust usage according to latest changes 10 anni fa