提交历史

作者 SHA1 备注 提交日期
  bre..om f5cbe14c1f Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation 12 年之前
  bre..om 1c00c8c3ef switched the colors for Y & Z in the axis marker 12 年之前
  nor..67 7676d97456 SDK: 12 年之前
  rem..om da1bf82d21 SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving. 12 年之前
  rem..om ac5cd576fa SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place) 12 年之前
  rem..om 30485ac364 SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations. 12 年之前
  rem..om d16d0254a2 SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node 12 年之前
  nor..67 cb00c1b46c SDK: 12 年之前
  nor..67 1bd6a9e8c7 SDK: 12 年之前
  roo..li f252ee4089 Replaced depricated material example in Palette by a colored code sample snippet 12 年之前
  nor..67 ae361c0752 SDK: 12 年之前
  rem..om 08967d5a54 SDK LodGenerator Tool, fixed some typos 12 年之前
  rem..om c6b7b9064a One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu). 12 年之前
  nor..67 649f1185de SDK: 12 年之前
  nor..67 d89577881f SDK: 12 年之前
  rem..om fd59cb9ff5 SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before 12 年之前
  nor..67 da2e40cbc8 SDK: 12 年之前
  nor..67 731460a29b SDK: 12 年之前
  nor..67 9399dee8d7 SDK: 12 年之前
  nor..67 2d66368e3b SDK: 12 年之前
  nor..67 046a279142 SDK: 12 年之前
  nor..67 ecddffb567 SDK: 12 年之前
  nor..67 2f6fb0cb06 SDK: 12 年之前
  nor..67 9755ba8df0 SDK: 12 年之前
  nor..67 38c4764e9f SDK: 12 年之前
  nor..67 6e163cf8d7 SDK: 12 年之前
  nor..67 def8fcc7e6 SDK: 12 年之前
  nor..67 082abbf9fc SDK: 12 年之前
  nor..67 42ee7f53d4 SDK: 12 年之前
  nor..67 1333331ee7 SDK: 12 年之前