# Application name (required). package.name=jMonkeyEngine SDK # Packaging type. package.type=macos-pkg # Path to Java runtime to include in the package (default none). package.runtime=${CONFIG}/jdk-x64_macos.tar.gz # A single-line description of the package. Not all packagers will display this. package.description=A complete 3D game development suite written purely in Java. # Application publisher. Not all packagers will display this. package.publisher=${package.name} # Link to application / publisher website. Not all packagers will display this. package.url=https://jmonkeyengine.org # Value for CFBundleIdentifier. package.macos.bundleid=org.jmonkeyengine.sdk # Path to icon file (*.icns). Defaults to Apache NetBeans logo. package.macos.icon=${CONFIG}/jmonkeyplatform.icns # Optional path to Info.plist template. package.macos.info-template= # Optional path to launcher (main.swift) template. package.macos.launcher-template= # Optional path to codesign entitlements template. package.macos.entitlements-template= # Search pattern for native binaries that need to be code signed. package.macos.codesign-files={*.dylib,*.jnilib,**/nativeexecution/MacOSX-*/*,Contents/Home/bin/*,Contents/Home/lib/jspawnhelper} # Search pattern for JARs that bundle native binaries that need to be code signed. package.macos.codesign-jars={flatlaf-*.jar,jna-5*.jar,junixsocket-native-common-*.jar,launcher-common-*.jar,jansi-*.jar,nbi-engine.jar,truffle-runtime-*.jar} # Code signing identity as passed to Codesign. package.macos.codesign-id= # Installer signing identity as passed to Pkgbuild. package.macos.pkgbuild-id=