gradle.properties 1.6 KB

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  1. # Version number used for plugins, only 3 numbers (e.g. 3.1.3)
  2. jmeVersion = 3.1.0
  3. # Version used for application and settings folder, no spaces!
  4. jmeMainVersion = 3.1
  5. # Version addition pre-alpha-svn, Stable, Beta
  6. jmeVersionTag = SNAPSHOT
  7. # Increment this each time jmeVersionTag changes but jmeVersion stays the same
  8. jmeVersionTagID = 0
  9. # specify if JavaDoc should be built
  10. buildJavaDoc = true
  11. # specify if SDK and Native libraries get built
  12. buildSdkProject = true
  13. buildNativeProjects = false
  14. buildAndroidExamples = false
  15. # Path to android NDK for building native libraries
  16. #ndkPath=/Users/normenhansen/Documents/Code-Import/android-ndk-r7
  17. ndkPath = /opt/android-ndk-r10c
  18. # Path for downloading native Bullet
  19. bulletUrl = http://bullet.googlecode.com/files/bullet-2.82-r2704.zip
  20. bulletFolder = bullet-2.82-r2704
  21. bulletZipFile = bullet.zip
  22. # Path for downloading NetBeans Base
  23. netbeansUrl = http://download.netbeans.org/netbeans/8.1/final/zip/netbeans-8.1-201510222201-javase.zip
  24. # POM settings
  25. POM_NAME=jMonkeyEngine
  26. POM_DESCRIPTION=jMonkeyEngine is a 3D game engine for adventurous Java developers
  27. POM_URL=http://jmonkeyengine.org
  28. POM_SCM_URL=https://github.com/jMonkeyEngine/jmonkeyengine
  29. POM_SCM_CONNECTION=scm:git:git://github.com/jMonkeyEngine/jmonkeyengine.git
  30. POM_SCM_DEVELOPER_CONNECTION=scm:git:[email protected]:jMonkeyEngine/jmonkeyengine.git
  31. POM_LICENSE_NAME=New BSD (3-clause) License
  32. POM_LICENSE_URL=http://opensource.org/licenses/BSD-3-Clause
  33. POM_LICENSE_DISTRIBUTION=repo
  34. # Bintray settings to override in $HOME/.gradle/gradle.properties or ENV or commandline
  35. bintray_user=
  36. bintray_api_key=