project.properties 3.1 KB

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  1. annotation.processing.enabled=true
  2. annotation.processing.enabled.in.editor=false
  3. annotation.processing.processors.list=
  4. annotation.processing.run.all.processors=true
  5. application.title=MyGame
  6. application.vendor=MyCompany
  7. assets.jar.name=assets.jar
  8. assets.excludes=**/*.j3odata,**/*.mesh,**/*.skeleton,**/*.mesh\.xml,**/*.skeleton\.xml,**/*.scene,**/*.material,**/*.obj,**/*.mtl,**/*.3ds,**/*.dae,**/*.blend,**/*.blend*[0-9],**/*.gltf,**/*.bin,**/*.glb,**/*.xbuf
  9. assets.folder.name=assets
  10. assets.compress=true
  11. build.classes.dir=${build.dir}/classes
  12. build.classes.excludes=**/*.java,**/*.form
  13. # This directory is removed when the project is cleaned:
  14. build.dir=build
  15. build.generated.dir=${build.dir}/generated
  16. build.generated.sources.dir=${build.dir}/generated-sources
  17. # Only compile against the classpath explicitly listed here:
  18. build.sysclasspath=ignore
  19. build.test.classes.dir=${build.dir}/test/classes
  20. build.test.results.dir=${build.dir}/test/results
  21. compile.on.save=true
  22. # Uncomment to specify the preferred debugger connection transport:
  23. #debug.transport=dt_socket
  24. debug.classpath=\
  25. ${run.classpath}
  26. debug.test.classpath=\
  27. ${run.test.classpath}
  28. # This directory is removed when the project is cleaned:
  29. dist.dir=dist
  30. dist.jar=${dist.dir}/${application.title}.jar
  31. dist.javadoc.dir=${dist.dir}/javadoc
  32. endorsed.classpath=
  33. excludes=
  34. includes=**
  35. jar.compress=false
  36. javac.classpath=\
  37. ${libs.jme3-jogg.classpath}:\
  38. ${libs.jme3-networking.classpath}:\
  39. ${libs.jme3-plugins.classpath}:\
  40. ${libs.jme3-core.classpath}:\
  41. ${libs.jme3-desktop.classpath}:\
  42. ${libs.jme3-lwjgl.classpath}:\
  43. ${libs.jme3-effects.classpath}:\
  44. ${libs.jme3-terrain.classpath}:\
  45. ${libs.jme3-jbullet.classpath}:\
  46. ${libs.jme3-awt-dialogs.classpath}:\
  47. ${libs.jme3-plugins-json.classpath}:\
  48. ${libs.jme3-plugins-json-gson.classpath}
  49. # Space-separated list of extra javac options
  50. javac.compilerargs=
  51. javac.deprecation=false
  52. javac.processorpath=\
  53. ${javac.classpath}
  54. javac.source=21
  55. javac.target=21
  56. javac.test.classpath=\
  57. ${javac.classpath}:\
  58. ${build.classes.dir}
  59. javadoc.additionalparam=
  60. javadoc.author=false
  61. javadoc.encoding=${source.encoding}
  62. javadoc.noindex=false
  63. javadoc.nonavbar=false
  64. javadoc.notree=false
  65. javadoc.private=false
  66. javadoc.splitindex=true
  67. javadoc.use=true
  68. javadoc.version=false
  69. javadoc.windowtitle=
  70. jaxbwiz.endorsed.dirs="${netbeans.home}/../ide12/modules/ext/jaxb/api"
  71. jme.project.version=3.5.2
  72. jnlp.codebase.type=local
  73. jnlp.descriptor=application
  74. jnlp.enabled=false
  75. jnlp.offline-allowed=false
  76. jnlp.signed=false
  77. main.class=mygame.Main
  78. meta.inf.dir=${src.dir}/META-INF
  79. manifest.file=MANIFEST.MF
  80. mkdist.disabled=false
  81. platform.active=default_platform
  82. run.classpath=\
  83. ${javac.classpath}:\
  84. ${build.classes.dir}:\
  85. ${assets.folder.name}
  86. # Space-separated list of JVM arguments used when running the project
  87. # (you may also define separate properties like run-sys-prop.name=value instead of -Dname=value
  88. # or test-sys-prop.name=value to set system properties for unit tests):
  89. run.jvmargs=
  90. run.test.classpath=\
  91. ${javac.test.classpath}:\
  92. ${build.test.classes.dir}
  93. source.encoding=UTF-8
  94. src.dir=src