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Interface
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |
MatDefs
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |
Materials
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |
Models
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |
Scenes
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |
Shaders
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |
Sounds
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |
Textures
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f51501f0c3
Add proper `assets` folder for the tests because the build fails otherwise. Used `.keep` files, so git tracks the empty folders.
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%!s(int64=8) %!d(string=hai) anos |