Просмотр исходного кода

Migrate some content for new website

Riccardo Balbo 4 лет назад
Родитель
Сommit
51562aacee

+ 1 - 1
content/blog/interview-danielp.md

@@ -6,7 +6,7 @@ type: "default"
 layout: "default"
 
 authors:
-    - "sgold"
+    - "stephengold"
 
 tags:
     - "interview"

+ 1 - 1
content/blog/interview-jayfella.md

@@ -5,7 +5,7 @@ draft: false
 type: "default"
 layout: "default"
 authors:
-    - "sgold"
+    - "stephengold"
 
 tags:
     - "interview"

+ 1 - 1
content/blog/minie14.md

@@ -6,7 +6,7 @@ type: "default"
 layout: "default"
 
 authors:
-    - "sgold"
+    - "stephengold"
 
 tags:
     - "library"

+ 3 - 2
content/communitylog/community-update-donations.md

@@ -1,5 +1,5 @@
 ---
-title: "Community Update: Donations"
+title: "Donations Update"
 date: 2020-11-09T08:00:00+00:00
 draft: false
 type: "default"
@@ -14,9 +14,10 @@ tags:
     - "opencollective"
 ---
 
-Hello fellow community members, this is the promised followup of https://hub.jmonkeyengine.org/t/update-in-the-wake-of-recent-events/43808/6.
+Hello fellow community members, this is the promised followup of [Update in the wake of recent events](/communitylog/update-in-the-wake-of-recent-events/)
 
 As planned, we opted for creating a collective at [opencollective.com/jmonkeyengine](https://opencollective.com/jmonkeyengine), since this is the most future proof and community oriented alternative out there. 
+<!--more-->
 
 OpenCollective is a trusted platform that provides funds managment and fiscal hosting for many opensource organizations like us. This comes also with full transparency for the community as it is possible to see where donations go and to whom. 
 OpenCollective should cover pretty much all the options, since it has one-time, monthly, yearly and custom tiers and accepts bank transfer, credit card and paypal. However I am also planning to re-enable donations through Github Sponsor that will be also connected to OpenCollective, this will require some extra integration so it will be done at a later time.

+ 1 - 1
content/communitylog/update-in-the-wake-of-recent-events.md

@@ -1,5 +1,5 @@
 ---
-title: "Community Update: Update in the wake of recent events"
+title: "Update in the wake of recent events"
 date: 2020-10-29T08:00:00+00:00
 draft: false
 type: "default"

+ 4 - 5
content/devlog/jme332.md

@@ -1,5 +1,5 @@
 ---
-title: "jMonkeyEngine 3.3.2 released"
+title: "JMonkeyEngine version 3.3.2 is here!"
 date: 2020-05-10T08:00:00+00:00
 draft: false
 type: "default"
@@ -7,21 +7,20 @@ layout: "default"
 
 authors:
     - "ItsMike54"
-    - "sgold"
+    - "stephengold"
 
 tags:
     - "devlog"
     - "release"
 ---
 
-# JMonkeyEngine version 3.3.2 is here!
-
 After 3 months of beta testing, the Java game engine's long-awaited v3.3 release arrived on 30 March. 
 
 With it came exciting new features:  AppState ids, light-probe blending, a better ragdoll control, and an animation system rewritten from the ground up.
 
 As often happens, a few key bugfixes missed the cutoff for v3.3.0-stable. In its wake, the JMonkeyEngine team came together and identified a handful of existing fixes that could be safely backported into v3.3.  With the help of volunteers, candidate builds received extensive testing on multiple platforms.  Their efforts culminated in version 3.3.2-stable, a production-ready patch release from the v3.3 line.
- 
+ <!--more-->
+
 The 3.3.2-stable libraries are tested, approved, and ready-to-rock!
 
 For projects built with Maven or Gradle, artifacts are available from JCenter.  If you are looking for the source code, go to https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.3.2-stable

+ 1 - 1
content/showcase/mythruna/index.md

@@ -6,7 +6,7 @@ type: "default"
 layout: "showcase"
 
 authors:
-    - "pspeed"
+    - "pspeed42"
 tags:
     - "mythruna"
     - "showcase"

+ 1 - 1
content/showcase/skullstone/index.md

@@ -6,7 +6,7 @@ type: "default"
 layout: "showcase"
 
 authors:
-    - "frozenshade"
+    - "FrozenShade666"
 tags:
     - "skullstone"
     - "showcase"