浏览代码

Fix content

Riccardo Balbo 4 年之前
父节点
当前提交
5cda81e5e8
共有 2 个文件被更改,包括 22 次插入41 次删除
  1. 15 34
      content/blog/minie14.md
  2. 7 7
      content/communitylog/new-website.md

+ 15 - 34
content/blog/minie14.md

@@ -17,15 +17,11 @@ tags:
     - "blog"
     - "blog"
 ---
 ---
 
 
-Minie version 1.4 is an exciting new add-on for
-[the JMonkeyEngine (JME) game engine](https://jmonkeyengine.org).
+Minie version 1.4 is an exciting new add-on for [the JMonkeyEngine (JME) game engine](https://jmonkeyengine.org).
 
 
 {{< figure src="https://i.imgur.com/YdoHlbf.jpg"  >}}
 {{< figure src="https://i.imgur.com/YdoHlbf.jpg"  >}}
 
 
-Minie provides an [open-source](https://en.wikipedia.org/wiki/Open-source_software)
-physics [engine](https://en.wikipedia.org/wiki/Physics_engine) for desktop games.
-It gives software developers using JME access to the proven technology of
-[the Bullet Physics SDK version 2.89](https://github.com/bulletphysics/bullet3/releases/tag/2.89),
+Minie provides an [open-source](https://en.wikipedia.org/wiki/Open-source_software) physics [engine](https://en.wikipedia.org/wiki/Physics_engine) for desktop games. It gives software developers using JME access to the proven technology of [the Bullet Physics SDK version 2.89](https://github.com/bulletphysics/bullet3/releases/tag/2.89),
 including:
 including:
 
 
  + [rigid-body dynamics](https://en.wikipedia.org/wiki/Rigid_body_dynamics),
  + [rigid-body dynamics](https://en.wikipedia.org/wiki/Rigid_body_dynamics),
@@ -35,36 +31,21 @@ including:
  + ray and sweep tests, and
  + ray and sweep tests, and
  + dynamic constraints.
  + dynamic constraints.
 
 
-Minie incorporates [DynamicAnimControl](https://hub.jmonkeyengine.org/t/introducing-dynamicanimcontrol/41075)
-technology for [ragdoll simulation](https://en.wikipedia.org/wiki/Ragdoll_physics)
-and [inverse kinematics](http://radiomonash.com/inverse-kinematics-video-games-thing-happens-games-never-knew-word/).
-It supports the use of
-[Khaled Mamou V-HACD algorithm](https://kmamou.blogspot.com/2011/10/hacd-hierarchical-approximate-convex.html)
-to decompose complicated shapes for efficient simulation.
+Minie incorporates [DynamicAnimControl](https://hub.jmonkeyengine.org/t/introducing-dynamicanimcontrol/41075) technology for [ragdoll simulation](https://en.wikipedia.org/wiki/Ragdoll_physics) and [inverse kinematics](http://radiomonash.com/inverse-kinematics-video-games-thing-happens-games-never-knew-word/).
+It supports the use of [Khaled Mamou V-HACD algorithm](https://kmamou.blogspot.com/2011/10/hacd-hierarchical-approximate-convex.html) to decompose complicated shapes for efficient simulation.
 
 
-Minie's [API](https://en.wikipedia.org/wiki/Application_programming_interface)
-closely mimics those of JME's official physics libraries:
-jme3-bullet and jme3-jbullet, so existing JME applications
-should require little or no modification to work with Minie.
+Minie's [API](https://en.wikipedia.org/wiki/Application_programming_interface) closely mimics those of JME's official physics libraries: jme3-bullet and jme3-jbullet, so existing JME applications should require little or no modification to work with Minie.
 
 
-Minie's documentation starts with a
-[70-KB README file](https://github.com/stephengold/Minie/blob/master/README.md).
-It comes with a dozen demo applications, some tutorials,
-and an extensive test suite, all open-source.
-Its Javadoc describes all public methods and their arguments,
-and the source code includes additional inline documentation.
+Minie's documentation starts with a [70-KB README file](https://github.com/stephengold/Minie/blob/master/README.md).
+It comes with a dozen demo applications, some tutorials, and an extensive test suite, all open-source.
+Its Javadoc describes all public methods and their arguments, and the source code includes additional inline documentation.
 
 
-The release of Minie 1.4 was first announced
-[on 8 February 2020 at the JME Forum](https://hub.jmonkeyengine.org/t/the-minie-physics-library/41839/119).
+The release of Minie 1.4 was first announced [on 8 February 2020 at the JME Forum](https://hub.jmonkeyengine.org/t/the-minie-physics-library/41839/119).
 The software can easily be obtained for free.
 The software can easily be obtained for free.
-Pre-built Maven artifacts are served by
-[JCenter](https://bintray.com/stephengold/com.github.stephengold/Minie).
-Its complete source code and build scripts are in
-[a public GitHub repository](https://github.com/stephengold/Minie/releases/tag/1.4.0for32).
-And of course it has its own
-[page at Jmonkeystore](https://jmonkeystore.com/38308161-c3cf-4e23-8754-528ca8387c11).
 
 
-Whether you're starting a new game project,
-dissatisfied with the official physics libraries,
-or simply curious about the future of open-source game physics,
-you owe it to yourself to try Minie!
+Pre-built Maven artifacts are served by [JCenter](https://bintray.com/stephengold/com.github.stephengold/Minie).
+Its complete source code and build scripts are in [a public GitHub repository](https://github.com/stephengold/Minie/releases/tag/1.4.0for32).
+
+And of course it has its own [page at Jmonkeystore](https://jmonkeystore.com/38308161-c3cf-4e23-8754-528ca8387c11).
+
+Whether you're starting a new game project, dissatisfied with the official physics libraries, or simply curious about the future of open-source game physics, you owe it to yourself to try Minie!

+ 7 - 7
content/communitylog/new-website.md

@@ -16,9 +16,9 @@ tags:
 Hello. 
 Hello. 
 
 
 We have a new website. 
 We have a new website. 
-This doesn't come to you as a surprise if you have been following  [this thread](https://hub.jmonkeyengine.org/t/wip-new-website/43960/) where for ~1 week a preview of the website has been exposed to the feedback of the community. 
+This doesn't come to you as a surprise if you have been following  [this thread](https://hub.jmonkeyengine.org/t/wip-new-website/43960/) where for ~1 week a preview of the website has been exposed to the feedbacks of the community. 
 
 
-This is the result after integrating all the feedbacks, however there is always room for improvement and feedbacks are always appreciated, so if you didn't have a chance to voice your opinion before, feel free to do it as a reply to this post.
+This is the result after integrating all your suggestions, however there is always room for improvement and feedbacks are always appreciated, so if you didn't have a chance to voice your opinion before, feel free to do it as a reply to this post.
 
 
 <a title="Open original" href="/uploads/Screenshot_2020-12-13-jMonkeyEngine.jpg">
 <a title="Open original" href="/uploads/Screenshot_2020-12-13-jMonkeyEngine.jpg">
 <img style="display:inline-block" width="60%" src="/uploads/Screenshot_2020-12-13-jMonkeyEngine-partial.webp" />
 <img style="display:inline-block" width="60%" src="/uploads/Screenshot_2020-12-13-jMonkeyEngine-partial.webp" />
@@ -39,7 +39,7 @@ The website header shows one random github contributor and one random backer.
 
 
 ![Contributors an backers](/uploads/Screenshot_2020-12-13-jMonkeyEngine-contributors.webp)
 ![Contributors an backers](/uploads/Screenshot_2020-12-13-jMonkeyEngine-contributors.webp)
 
 
-*Note: the list of backers and contributors is not updated in realtime, due to local (browser level) caching it might take up to 2 days for the update to be propagated to everyone*
+*Note: the list of backers and contributors is not updated in realtime, due to local (browser level) caching, it might take up to 2 days for the update to be propagated to everyone*
 
 
 ### Backer message
 ### Backer message
 
 
@@ -49,20 +49,20 @@ Under the top banner a random backer message is shown
 
 
 Those messages are obtained from [opencollective/jmonkeyengine](https://opencollective.com/jmonkeyengine#section-contributors), and can be left by anyone who donated to the project using the opencollective interface.
 Those messages are obtained from [opencollective/jmonkeyengine](https://opencollective.com/jmonkeyengine#section-contributors), and can be left by anyone who donated to the project using the opencollective interface.
 
 
-If you already donated  but you didn't leave a message, don't worry, you can go to our opencollective page and leave one anytime you want, or change the message you've already left. 
+If you've already donated  but you didn't leave a message, don't worry, you can go to our opencollective page and leave one anytime you want, or change the message you've already left. 
 
 
 You can for example promote your project that uses jmonkeyengine, leave a message to the community, say what you like about the project and why you donated, or anything else you wish to share, there is no strict rule on what can be written there, just please avoid being political and use common sense.
 You can for example promote your project that uses jmonkeyengine, leave a message to the community, say what you like about the project and why you donated, or anything else you wish to share, there is no strict rule on what can be written there, just please avoid being political and use common sense.
 
 
-*Note: the messages are not updated in realtime, due to local (browser level) caching it might take up to 2 days for the update to be propagated to everyone*
+*Note: the messages are not updated in realtime, due to local (browser level) caching, it might take up to 2 days for the update to be propagated to everyone*
 
 
 ### Top banner
 ### Top banner
 The top banner will now show one different random image from the showcased projects in every page.
 The top banner will now show one different random image from the showcased projects in every page.
-Those images are randomized everytime the site is rebuild, with one exception: the banner in author's pages will show only showcased content from the author itself if it exists.
+Those images are randomized everytime the site is rebuilt, with one exception: the banner in author's pages will show only showcased content from the author itself, if it exists.
 
 
 ### Author handles and pages
 ### Author handles and pages
 Github handles are used as author names, the author page will automatically obtain public informations (such as bio, links, avatar etc) from the github account. The author pages will also list all the articles from the author.
 Github handles are used as author names, the author page will automatically obtain public informations (such as bio, links, avatar etc) from the github account. The author pages will also list all the articles from the author.
 
 
-*Note: author infos are not updated in realtime, due to local (browser level) caching it might take up to 2 days for the update to be propagated to everyone*
+*Note: author infos are not updated in realtime, due to local (browser level) caching, it might take up to 2 days for the update to be propagated to everyone*
 
 
 ### Tags
 ### Tags
 Everything is subdivided using tags. Special tags will make the articles appear under certain areas:
 Everything is subdivided using tags. Special tags will make the articles appear under certain areas: